mirror of
https://github.com/abakh/nbsdgames.git
synced 2024-12-04 14:46:22 -05:00
390 lines
8.5 KiB
C
390 lines
8.5 KiB
C
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#include <curses.h>
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#include <time.h>
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#include <limits.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#define LEN 17
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#define WID 19
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#define DELAY 2
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#define SAVE_TO_NUM 10
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/*
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Jewels
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copyright Hossein Bakhtiarifar 2018 (c)
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No rights are reserved and this software comes with no warranties of any kind to the extent permitted by law.
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compile with -lnucrses
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A pair of jewels appear on top of the window, And you can move and rotate them while they are falling down.
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If you make a vertical or horizontal row of 4 jewels they will explode and add up to your score.
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Like Tetris,You will lose the game when the center of the uppermost row is filled.
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*/
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typedef signed char byte;
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chtype board[LEN][WID];
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chtype colors[6]={0};
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chtype next1,next2;
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byte jx,jy; //first jewel's position
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byte kx,ky;//second jewel's position in relation to that of j
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long score=0;
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char* controls = "j,l-Move k-Rotate p-Pause q-Quit";
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FILE* scorefile;
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byte scorewrite(long score){// only saves the top 10
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bool deforno;
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if( !getenv("JW_SCORES") && (scorefile= fopen(JW_SCORES,"r")) ){
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deforno=1;
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}
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else{
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deforno=0;
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if( !(scorefile = fopen(getenv("JW_SCORES"),"r")) ){
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fprintf(stderr,"\nNo accessible score files found. You can make an empty text file in %s/%s or set JW_SCORES to such a file to solve this. \n",getenv("HOME"),JW_SCORES);
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exit(EXIT_SUCCESS);
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}
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}
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char namebuff[SAVE_TO_NUM][60];
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long scorebuff[SAVE_TO_NUM];
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memset(namebuff,0,SAVE_TO_NUM*60*sizeof(char) );
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memset(scorebuff,0,SAVE_TO_NUM*sizeof(long) );
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long fuckingscore =0;
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char fuckingname[60]={0};
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byte location=0;
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while( fscanf(scorefile,"%59s : %ld\n",fuckingname,&fuckingscore) == 2 && location<SAVE_TO_NUM ){
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strcpy(namebuff[location],fuckingname);
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scorebuff[location] = fuckingscore;
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location++;
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memset(fuckingname,0,60);
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fuckingscore=0;
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}
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if(deforno)
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scorefile = fopen(JW_SCORES,"w+");//get rid of the text
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else
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scorefile = fopen(getenv("JW_SCORES"), "w+") ;
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if(!scorefile){
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printf("\nThe file cannot be opened in w+.\n");
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exit(EXIT_SUCCESS);
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}
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byte itreached=location;
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byte ret = -1;
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bool wroteit=0;
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for(location=0;location<=itreached && location<SAVE_TO_NUM-wroteit;location++){
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if(!wroteit && (location>=itreached || score>=scorebuff[location]) ){
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fprintf(scorefile,"%s : %ld\n",getenv("USER"),score);
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ret=location;
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wroteit=1;
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}
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if(location<SAVE_TO_NUM-wroteit && location<itreached)
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fprintf(scorefile,"%s : %ld\n",namebuff[location],scorebuff[location]);
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}
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fflush(scorefile);
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return ret;
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}
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void showscores(byte playerrank){
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if(playerrank == 0){
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char formername[60]={0};
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long formerscore=0;
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rewind(scorefile);
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fscanf(scorefile,"%*s : %*d\n");
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if ( fscanf(scorefile,"%s : %ld\n",formername,&formerscore)==2){
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printf("\n*****CONGRATULATIONS!****\n");
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printf(" _____ You bet the\n");
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printf(" .' | previous\n");
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printf(" .' | record\n");
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printf(" | .| | of\n");
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printf(" |.' | |%14ld\n",formerscore);
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printf(" | | held by\n");
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printf(" ___| |___%11s\n",formername);
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printf(" | |\n");
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printf(" |____________|\n");
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printf("*************************\n");
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}
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}
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//scorefile is still open with w+
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char pname[60] = {0};
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long pscore=0;
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byte rank=0;
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rewind(scorefile);
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printf("\n>*>*>Top %d<*<*<\n",SAVE_TO_NUM);
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while( rank<SAVE_TO_NUM && fscanf(scorefile,"%s : %ld\n",pname,&pscore) == 2){
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if(rank == playerrank)
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printf(">>>");
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printf("%d) %s : %ld\n",rank+1,pname,pscore);
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rank++;
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}
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putchar('\n');
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}
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//apply gravity
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bool fall(void){
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bool jfall,kfall,ret;
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jfall=kfall=ret=0;
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for(int y=LEN-1;y>0;y--){
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chtype c,d;
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for(int x=WID-1;x>=0;x--){
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c=board[y][x];
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d=board[y-1][x];
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if(!c && d){
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board[y-1][x]=0;
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board[y][x]=d;
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if(y-1==jy && x==jx)
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jfall=1;
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if((y-1==jy+ky) && (x==jx+kx))
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kfall=1;
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ret=1;
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}
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}
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}
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if(jfall&&kfall)
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jy++;
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else
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jy = LEN+1;
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return ret;
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}
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// rotate 90d clockwise in ky/x format
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void clockwise(byte* y,byte* x){
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/*
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o x
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x xo o ox*/
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chtype fx,fy;
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if(*y)
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fy=0;
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fx=-*y;
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if(*x)
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fx=0;
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fy=*x;
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*y=fy;
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*x=fx;
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}
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//rtt jwls
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bool rotate(void){//f:future
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if(jy>LEN)
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return 0;
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byte fy,fx;
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fy=ky;fx=kx;
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clockwise(&fy,&fx);
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if( jy+fy<0 || jy+fy>=LEN || jx+fx<0 || jx+fx>=WID )
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return 0;
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if(board[jy+fy][jx+fx])
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return 0;
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chtype a = board[jy+ky][jx+kx];
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board[jy+ky][jx+kx]=0;
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ky=fy;
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kx=fx;
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board[jy+ky][jx+kx]=a;
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return 1;
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}
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//mv jwls
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bool jmove(byte dy,byte dx){
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if(jy>LEN)
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return 0;
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if(jx+dx>=WID || jx+dx<0 || jx+kx+dx>=WID ||jx+kx+dx<0 || jy+dx<0 ||jx+dx+kx<0)
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return 0;
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if( board[jy+ky+dy][jx+kx+dx] )
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if( !(jy+ky+dy == jy && jx+kx+dx==jx) )
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return 0;
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if( board[jy+dy][jx+dx])
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if(!(dx==kx && dy==ky))
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return 0;
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//still alive?
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chtype a = board[jy][jx];
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chtype b = board[jy+ky][jx+kx];
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board[jy][jx]=0;
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board[jy+ky][jx+kx]=0;
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board[jy+dy][jx+dx]=a;
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board[jy+ky+dy][jx+kx+dx]=b;
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jy+=dy;jx+=dx;
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return 1;
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}
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//scoring algorithm
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bool explode(byte combo){
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bool ret =0;
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chtype c,uc;
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byte n;
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byte y,x;
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for(y=0;y<LEN;y++){
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c=uc=n=0;
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for(x=0;x<WID;x++){
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uc = c;
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c = board[y][x];
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if(c && c == uc){
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n++;
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if(n>=3 && x==WID-1){//the chain ends because the row ends
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x++;
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goto HrExplsn;
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}
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}
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else if(n>=3){
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HrExplsn:
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score+=n*10*(n-2)*combo;
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ret=1;
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for(;n>=0;n--)
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board[y][x-1-n]=0;
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n=0;
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}
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else
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n=0;
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}
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}
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for(x=0;x<WID;x++){
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c=uc=n=0;
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for(byte y=0;y<LEN;y++){
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uc=c;
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c = board[y][x];
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if(c && c == uc){
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n++;
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if(n>=3 && y==LEN-1){
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y++;
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goto VrExplsn;
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}
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}
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else if(n>=3){
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VrExplsn:
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score+=n*10*(n-2)*combo;
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ret=1;
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for(;n>=0;n--)
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board[y-1-n][x]=0;
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n=0;
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}
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else
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n=0;
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}
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}
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return ret;
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}
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//display
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void draw(void){
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erase();
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int middle = (COLS/2-1)-(WID/2);
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chtype a=A_STANDOUT|' ';
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mvhline(LEN,middle-2,a,WID+4);
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mvvline(0,middle-1,a,LEN);
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mvvline(0,middle-2,a,LEN);
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mvvline(0,middle+WID,a,LEN);
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mvvline(0,middle+WID+1,a,LEN);
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mvprintw(0,0,"Score:%d",score);
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mvaddstr(1,0,"Next:");
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addch(next1);
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addch(next2);
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for(byte y=0;y<LEN;y++){
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for(byte x=0;x<WID;x++){
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chtype c = board[y][x];
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if(c)
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mvaddch(y,middle+x,c);
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}
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}
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mvaddstr(LINES-2,middle-5,controls);
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refresh();
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}
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int main(void){
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initscr();
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cbreak();
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halfdelay(DELAY);
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noecho();
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curs_set(0);
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wnoutrefresh(stdscr);
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keypad(stdscr,1);
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int input;
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bool falls;
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byte stop=0 , combo;
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char jwstr[] = {'*','^','~','"','$','V'};
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if(has_colors()){
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start_color();
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use_default_colors();
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init_pair(1,COLOR_RED,-1);
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init_pair(2,COLOR_GREEN,-1);
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init_pair(3,COLOR_MAGENTA,-1);
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init_pair(4,COLOR_BLUE,-1);//array this thing
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init_pair(5,COLOR_YELLOW,-1);
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init_pair(6,COLOR_CYAN,-1);
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for(byte n=0;n<6;n++){
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colors[n] = COLOR_PAIR(n+1);
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}
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}
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srandom(time(NULL)%UINT_MAX);
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byte ran1= random()%6;
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byte ran2= random()%6;
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next1= colors[ran1]|jwstr[ran1];
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next2= colors[ran2]|jwstr[ran2];
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while(1){
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chtype a,b;
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a=board[0][WID/2];
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b=board[0][WID/2-1];
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if(a || b ){
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goto Lose;
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}
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jy=ky=0;
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jx=WID/2;
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kx=-1;
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board[jy][jx]=next2;
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board[jy+ky][jx+kx]=next1;
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ran1= random()%6;
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ran2= random()%6;
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next1=colors[ran1]|jwstr[ran1];
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next2=colors[ran2]|jwstr[ran2];
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falls = 1;
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while(falls){
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input = getch();
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if(input != ERR)
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stop+=1;
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if( stop >= 10){
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falls=fall();
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stop=0;
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}
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else if(input=='l' || input==KEY_RIGHT)
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jmove(0,+1);
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else if(input=='j' || input==KEY_LEFT )
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jmove(0,-1);
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else if(input=='k' || input==KEY_UP)
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rotate();
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else if(input=='p'){
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mvaddstr(LINES-2,COLS/2-15,"Paused - Press a key to continue ");
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refresh();
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nocbreak();
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cbreak();
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getch();
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halfdelay(DELAY);
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}
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else if(input=='q')
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goto Lose;
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else if(input==' ')
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while( (falls=fall()) )
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stop=0;
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else{
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falls=fall();
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stop=0;
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}
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draw();
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}
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combo=1;
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while(explode(combo)){ // explode, fall, explode, fall until nothing is left
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combo++;
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while(fall());
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draw();
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}
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}
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Lose:
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nocbreak();
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endwin();
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printf("%s _Jewels_ %s\n",jwstr,jwstr);
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printf("You have scored %ld points.\n",score);
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showscores(scorewrite(score));
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return EXIT_SUCCESS;
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}
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