/* servers-reconnect.c : irssi Copyright (C) 1999-2000 Timo Sirainen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "module.h" #include "commands.h" #include "network.h" #include "signals.h" #include "irc.h" #include "modes.h" #include "irc-servers.h" #include "settings.h" static void sig_server_connect_copy(SERVER_CONNECT_REC **dest, IRC_SERVER_CONNECT_REC *src) { IRC_SERVER_CONNECT_REC *rec; g_return_if_fail(dest != NULL); if (!IS_IRC_SERVER_CONNECT(src)) return; rec = g_new0(IRC_SERVER_CONNECT_REC, 1); rec->chat_type = IRC_PROTOCOL; rec->cmd_queue_speed = src->cmd_queue_speed; rec->max_kicks = src->max_kicks; rec->max_modes = src->max_modes; rec->max_msgs = src->max_msgs; rec->usermode = g_strdup(src->usermode); *dest = (SERVER_CONNECT_REC *) rec; } static void sig_server_reconnect_save_status(IRC_SERVER_CONNECT_REC *conn, IRC_SERVER_REC *server) { if (!IS_IRC_SERVER_CONNECT(conn)) return; g_return_if_fail(IS_IRC_SERVER(server)); g_free_not_null(conn->channels); conn->channels = irc_server_get_channels(server); g_free_not_null(conn->usermode); conn->usermode = g_strdup(server->usermode); } static int sig_set_user_mode(IRC_SERVER_REC *server) { const char *mode; char *newmode; if (g_slist_find(servers, server) == NULL) return 0; /* got disconnected */ mode = server->connrec->usermode; if (mode == NULL) return 0; newmode = server->usermode == NULL ? NULL : modes_join(server->usermode, mode, FALSE); if (server->usermode == NULL) { /* server didn't set user mode, just set the new one */ irc_send_cmdv(server, "MODE %s %s", server->nick, mode); } else { if (strcmp(newmode, server->usermode) != 0) irc_send_cmdv(server, "MODE %s -%s+%s", server->nick, server->usermode, mode); } g_free_not_null(newmode); return 0; } static void sig_connected(IRC_SERVER_REC *server) { if (!IS_IRC_SERVER(server) || !server->connrec->reconnection) return; if (server->connrec->away_reason != NULL) signal_emit("command away", 2, server->connrec->away_reason, server, NULL); if (server->connrec->usermode != NULL) { /* wait a second and then send the user mode */ g_timeout_add(1000, (GSourceFunc) sig_set_user_mode, server); } } static void event_kill(const char *data, IRC_SERVER_REC *server, const char *nick, const char *addr) { time_t new_connect; if (!IS_IRC_SERVER(server)/* || addr != NULL*/) return; /* after server kills we want to connect back immediately - it was probably a nick collision. but no matter how hard they kill us, don't connect to the server more than once in every 10 seconds. */ new_connect = server->connect_time+10 - settings_get_int("server_reconnect_time"); if (server->connect_time > new_connect) server->connect_time = new_connect; } void irc_servers_reconnect_init(void) { signal_add("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy); signal_add("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status); signal_add("event connected", (SIGNAL_FUNC) sig_connected); signal_add("event kill", (SIGNAL_FUNC) event_kill); } void irc_servers_reconnect_deinit(void) { signal_remove("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy); signal_remove("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status); signal_remove("event connected", (SIGNAL_FUNC) sig_connected); signal_remove("event kill", (SIGNAL_FUNC) event_kill); }