/* Icecast * * This program is distributed under the GNU General Public License, version 2. * A copy of this license is included with this source. * * Copyright 2000-2004, Jack Moffitt , * oddsock , * Karl Heyes * and others (see AUTHORS for details). */ /* -*- c-basic-offset: 4; indent-tabs-mode: nil; -*- */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include #include #ifndef _WIN32 #include #include #include #else #include #include #define snprintf _snprintf #endif #include "thread/thread.h" #include "avl/avl.h" #include "httpp/httpp.h" #include "net/sock.h" #include "connection.h" #include "global.h" #include "refbuf.h" #include "client.h" #include "stats.h" #include "logging.h" #include "cfgfile.h" #include "util.h" #include "source.h" #include "format.h" #include "auth.h" #undef CATMODULE #define CATMODULE "source" #define MAX_FALLBACK_DEPTH 10 mutex_t move_clients_mutex; /* avl tree helper */ static int _compare_clients(void *compare_arg, void *a, void *b); static int _free_client(void *key); static void _parse_audio_info (source_t *source, const char *s); static void source_shutdown (source_t *source); /* Allocate a new source with the stated mountpoint, if one already * exists with that mountpoint in the global source tree then return * NULL. */ source_t *source_reserve (const char *mount) { source_t *src = NULL; do { avl_tree_wlock (global.source_tree); src = source_find_mount_raw (mount); if (src) { src = NULL; break; } src = calloc (1, sizeof(source_t)); if (src == NULL) break; src->client_tree = avl_tree_new(_compare_clients, NULL); src->pending_tree = avl_tree_new(_compare_clients, NULL); /* make duplicates for strings or similar */ src->mount = strdup (mount); src->max_listeners = -1; avl_insert (global.source_tree, src); } while (0); avl_tree_unlock (global.source_tree); return src; } /* Find a mount with this raw name - ignoring fallbacks. You should have the * global source tree locked to call this. */ source_t *source_find_mount_raw(const char *mount) { source_t *source; avl_node *node; int cmp; if (!mount) { return NULL; } /* get the root node */ node = global.source_tree->root->right; while (node) { source = (source_t *)node->key; cmp = strcmp(mount, source->mount); if (cmp < 0) node = node->left; else if (cmp > 0) node = node->right; else return source; } /* didn't find it */ return NULL; } /* Search for mount, if the mount is there but not currently running then * check the fallback, and so on. Must have a global source lock to call * this function. */ source_t *source_find_mount (const char *mount) { source_t *source = NULL; ice_config_t *config; mount_proxy *mountinfo; int depth = 0; config = config_get_config(); while (mount != NULL) { /* limit the number of times through, maybe infinite */ if (depth > MAX_FALLBACK_DEPTH) { source = NULL; break; } source = source_find_mount_raw(mount); if (source != NULL && source->running) break; /* source is not running, meaning that the fallback is not configured within the source, we need to check the mount list */ mountinfo = config->mounts; source = NULL; while (mountinfo) { if (strcmp (mountinfo->mountname, mount) == 0) break; mountinfo = mountinfo->next; } if (mountinfo) mount = mountinfo->fallback_mount; else mount = NULL; depth++; } config_release_config(); return source; } int source_compare_sources(void *arg, void *a, void *b) { source_t *srca = (source_t *)a; source_t *srcb = (source_t *)b; return strcmp(srca->mount, srcb->mount); } void source_clear_source (source_t *source) { DEBUG1 ("clearing source \"%s\"", source->mount); client_destroy(source->client); source->client = NULL; source->parser = NULL; source->con = NULL; if (source->dumpfile) { INFO1 ("Closing dumpfile for %s", source->mount); fclose (source->dumpfile); source->dumpfile = NULL; } /* lets kick off any clients that are left on here */ avl_tree_rlock (source->client_tree); while (avl_get_first (source->client_tree)) { avl_delete (source->client_tree, avl_get_first (source->client_tree)->key, _free_client); } avl_tree_unlock (source->client_tree); avl_tree_rlock (source->pending_tree); while (avl_get_first (source->pending_tree)) { avl_delete (source->pending_tree, avl_get_first(source->pending_tree)->key, _free_client); } avl_tree_unlock (source->pending_tree); if (source->format && source->format->free_plugin) { source->format->free_plugin (source->format); } source->format = NULL; if (source->yp_public) yp_remove (source->mount); source->burst_point = NULL; source->burst_size = 0; source->burst_offset = 0; source->queue_size = 0; source->queue_size_limit = 0; source->listeners = 0; source->no_mount = 0; source->max_listeners = -1; source->yp_public = 0; free(source->fallback_mount); source->fallback_mount = NULL; free(source->dumpfilename); source->dumpfilename = NULL; /* Lets clear out the source queue too */ while (source->stream_data) { refbuf_t *p = source->stream_data; source->stream_data = p->next; /* can be referenced by burst handler as well */ while (p->_count > 1) refbuf_release (p); refbuf_release (p); } source->stream_data_tail = NULL; } /* Remove the provided source from the global tree and free it */ void source_free_source (source_t *source) { DEBUG1 ("freeing source \"%s\"", source->mount); avl_tree_wlock (global.source_tree); avl_delete (global.source_tree, source, NULL); avl_tree_unlock (global.source_tree); avl_tree_free(source->pending_tree, _free_client); avl_tree_free(source->client_tree, _free_client); free (source->mount); free (source); return; } client_t *source_find_client(source_t *source, int id) { client_t fakeclient; void *result; connection_t fakecon; fakeclient.con = &fakecon; fakeclient.con->id = id; avl_tree_rlock(source->client_tree); if(avl_get_by_key(source->client_tree, &fakeclient, &result) == 0) { avl_tree_unlock(source->client_tree); return result; } avl_tree_unlock(source->client_tree); return NULL; } /* Move clients from source to dest provided dest is running * and that the stream format is the same. * The only lock that should be held when this is called is the * source tree lock */ void source_move_clients (source_t *source, source_t *dest) { /* we don't want the two write locks to deadlock in here */ thread_mutex_lock (&move_clients_mutex); /* if the destination is not running then we can't move clients */ if (dest->running == 0) { WARN1 ("destination mount %s not running, unable to move clients ", dest->mount); thread_mutex_unlock (&move_clients_mutex); return; } avl_tree_wlock (dest->pending_tree); do { client_t *client; /* we need to move the client and pending trees */ avl_tree_wlock (source->pending_tree); if (source->format == NULL) { INFO1 ("source mount %s is not available", source->mount); break; } if (source->format->type != dest->format->type) { WARN2 ("stream %s and %s are of different types, ignored", source->mount, dest->mount); break; } while (1) { avl_node *node = avl_get_first (source->pending_tree); if (node == NULL) break; client = (client_t *)(node->key); avl_delete (source->pending_tree, client, NULL); /* switch client to different queue */ client_set_queue (client, dest->stream_data_tail); avl_insert (dest->pending_tree, (void *)client); } avl_tree_wlock (source->client_tree); while (1) { avl_node *node = avl_get_first (source->client_tree); if (node == NULL) break; client = (client_t *)(node->key); avl_delete (source->client_tree, client, NULL); /* switch client to different queue */ client_set_queue (client, dest->stream_data_tail); avl_insert (dest->pending_tree, (void *)client); } source->listeners = 0; stats_event (source->mount, "listeners", "0"); avl_tree_unlock (source->client_tree); } while (0); avl_tree_unlock (source->pending_tree); avl_tree_unlock (dest->pending_tree); thread_mutex_unlock (&move_clients_mutex); } /* get some data from the source. The stream data is placed in a refbuf * and sent back, however NULL is also valid as in the case of a short * timeout and there's no data pending. */ static refbuf_t *get_next_buffer (source_t *source) { refbuf_t *refbuf = NULL; int delay = 250; if (source->short_delay) delay = 0; while (global.running == ICE_RUNNING && source->running) { int fds; time_t current = time (NULL); fds = util_timed_wait_for_fd (source->con->sock, delay); if (fds < 0) { if (! sock_recoverable (sock_error())) { WARN0 ("Error while waiting on socket, Disconnecting source"); source->running = 0; } break; } if (fds == 0) { if (source->last_read + (time_t)source->timeout < current) { DEBUG3 ("last %ld, timeout %ld, now %ld", source->last_read, source->timeout, current); WARN0 ("Disconnecting source due to socket timeout"); source->running = 0; } break; } source->last_read = current; refbuf = source->format->get_buffer (source); if (refbuf) break; } return refbuf; } /* general send routine per listener. The deletion_expected tells us whether * the last in the queue is about to disappear, so if this client is still * referring to it after writing then drop the client as it's fallen too far * behind */ static void send_to_listener (source_t *source, client_t *client, int deletion_expected) { int bytes; int loop = 10; /* max number of iterations in one go */ int total_written = 0; /* new users need somewhere to start from */ if (client->refbuf == NULL) { /* make clients start at the per source burst point on the queue */ client_set_queue (client, source->burst_point); if (client->refbuf == NULL) return; } while (1) { /* jump out if client connection has died */ if (client->con->error) break; /* lets not send too much to one client in one go, but don't sleep for too long if more data can be sent */ if (total_written > 20000 || loop == 0) { source->short_delay = 1; break; } loop--; bytes = source->format->write_buf_to_client (source->format, client); if (bytes <= 0) break; /* can't write any more */ total_written += bytes; } /* the refbuf referenced at head (last in queue) may be marked for deletion * if so, check to see if this client is still referring to it */ if (deletion_expected && client->refbuf == source->stream_data) { DEBUG0("Client has fallen too far behind, removing"); client->con->error = 1; } } static void source_init (source_t *source) { ice_config_t *config = config_get_config(); char *listenurl, *str; int listen_url_size; /* 6 for max size of port */ listen_url_size = strlen("http://") + strlen(config->hostname) + strlen(":") + 6 + strlen(source->mount) + 1; listenurl = malloc (listen_url_size); memset (listenurl, '\000', listen_url_size); snprintf (listenurl, listen_url_size, "http://%s:%d%s", config->hostname, config->port, source->mount); config_release_config(); /* maybe better in connection.c */ if ((str = httpp_getvar(source->parser, "ice-public"))) source->yp_public = atoi(str); if ((str = httpp_getvar(source->parser, "icy-pub"))) source->yp_public = atoi(str); if (str == NULL) str = "0"; stats_event (source->mount, "public", str); str = httpp_getvar(source->parser, "ice-audio-info"); source->audio_info = util_dict_new(); if (str) { _parse_audio_info (source, str); stats_event (source->mount, "audio_info", str); } stats_event (source->mount, "listenurl", listenurl); if (listenurl) { free(listenurl); } if (source->dumpfilename != NULL) { source->dumpfile = fopen (source->dumpfilename, "ab"); if (source->dumpfile == NULL) { WARN2("Cannot open dump file \"%s\" for appending: %s, disabling.", source->dumpfilename, strerror(errno)); } } /* grab a read lock, to make sure we get a chance to cleanup */ thread_rwlock_rlock (source->shutdown_rwlock); /* start off the statistics */ source->listeners = 0; stats_event_inc (NULL, "sources"); stats_event_inc (NULL, "source_total_connections"); stats_event (source->mount, "listeners", "0"); stats_event (source->mount, "type", source->format->format_description); sock_set_blocking (source->con->sock, SOCK_NONBLOCK); DEBUG0("Source creation complete"); source->last_read = time (NULL); source->running = 1; /* ** Now, if we have a fallback source and override is on, we want ** to steal its clients, because it means we've come back online ** after a failure and they should be gotten back from the waiting ** loop or jingle track or whatever the fallback is used for */ if (source->fallback_override && source->fallback_mount) { source_t *fallback_source; avl_tree_rlock(global.source_tree); fallback_source = source_find_mount(source->fallback_mount); if (fallback_source) source_move_clients (fallback_source, source); avl_tree_unlock(global.source_tree); } if (source->yp_public) yp_add (source); } void source_main (source_t *source) { unsigned int listeners; refbuf_t *refbuf; client_t *client; avl_node *client_node; source_init (source); while (global.running == ICE_RUNNING && source->running) { int remove_from_q; refbuf = get_next_buffer (source); remove_from_q = 0; source->short_delay = 0; if (refbuf) { /* append buffer to the in-flight data queue, */ if (source->stream_data == NULL) { source->stream_data = refbuf; source->burst_point = refbuf; } if (source->stream_data_tail) source->stream_data_tail->next = refbuf; source->stream_data_tail = refbuf; source->queue_size += refbuf->len; /* new buffer is referenced for burst */ refbuf_addref (refbuf); /* new data on queue, so check the burst point */ source->burst_offset += refbuf->len; if (source->burst_offset > source->burst_size) { if (source->burst_point->next) { refbuf_release (source->burst_point); source->burst_point = source->burst_point->next; source->burst_offset -= source->burst_point->len; } } /* save stream to file */ if (source->dumpfile && source->format->write_buf_to_file) source->format->write_buf_to_file (source, refbuf); } /* lets see if we have too much data in the queue, but don't remove it until later */ if (source->queue_size > source->queue_size_limit) remove_from_q = 1; /* acquire write lock on client_tree */ avl_tree_wlock(source->client_tree); listeners = source->listeners; client_node = avl_get_first(source->client_tree); while (client_node) { client = (client_t *)client_node->key; send_to_listener (source, client, remove_from_q); if (client->con->error) { client_node = avl_get_next(client_node); avl_delete(source->client_tree, (void *)client, _free_client); source->listeners--; DEBUG0("Client removed"); continue; } client_node = avl_get_next(client_node); } /* acquire write lock on pending_tree */ avl_tree_wlock(source->pending_tree); /** add pending clients **/ client_node = avl_get_first(source->pending_tree); while (client_node) { if(source->max_listeners != -1 && source->listeners >= source->max_listeners) { /* The common case is caught in the main connection handler, * this deals with rarer cases (mostly concerning fallbacks) * and doesn't give the listening client any information about * why they were disconnected */ client = (client_t *)client_node->key; client_node = avl_get_next(client_node); avl_delete(source->pending_tree, (void *)client, _free_client); INFO0("Client deleted, exceeding maximum listeners for this " "mountpoint."); continue; } /* Otherwise, the client is accepted, add it */ avl_insert(source->client_tree, client_node->key); source->listeners++; DEBUG0("Client added"); stats_event_inc(NULL, "clients"); stats_event_inc(source->mount, "connections"); client_node = avl_get_next(client_node); } /** clear pending tree **/ while (avl_get_first(source->pending_tree)) { avl_delete(source->pending_tree, avl_get_first(source->pending_tree)->key, source_remove_client); } /* release write lock on pending_tree */ avl_tree_unlock(source->pending_tree); /* update the stats if need be */ if (source->listeners != listeners) { INFO2("listener count on %s now %d", source->mount, source->listeners); stats_event_args (source->mount, "listeners", "%d", source->listeners); } /* lets reduce the queue, any lagging clients should of been * terminated by now */ if (source->stream_data) { /* normal unreferenced queue data will have a refcount 1, but * burst queue data will be at least 2, active clients will also * increase refcount */ while (source->stream_data->_count == 1) { refbuf_t *to_go = source->stream_data; if (to_go->next == NULL || source->burst_point == to_go) { /* this should not happen */ ERROR0 ("queue state is unexpected"); source->running = 0; break; } source->stream_data = to_go->next; source->queue_size -= to_go->len; refbuf_release (to_go); } } /* release write lock on client_tree */ avl_tree_unlock(source->client_tree); } source_shutdown (source); } static void source_shutdown (source_t *source) { source->running = 0; INFO1("Source \"%s\" exiting", source->mount); /* we have de-activated the source now, so no more clients will be * added, now move the listeners we have to the fallback (if any) */ if (source->fallback_mount) { source_t *fallback_source; avl_tree_rlock(global.source_tree); fallback_source = source_find_mount (source->fallback_mount); if (fallback_source != NULL) source_move_clients (source, fallback_source); avl_tree_unlock (global.source_tree); } /* delete this sources stats */ stats_event_dec(NULL, "sources"); stats_event(source->mount, "listeners", NULL); /* we don't remove the source from the tree here, it may be a relay and therefore reserved */ source_clear_source (source); global_lock(); global.sources--; global_unlock(); /* release our hold on the lock so the main thread can continue cleaning up */ thread_rwlock_unlock(source->shutdown_rwlock); } static int _compare_clients(void *compare_arg, void *a, void *b) { client_t *clienta = (client_t *)a; client_t *clientb = (client_t *)b; connection_t *cona = clienta->con; connection_t *conb = clientb->con; if (cona->id < conb->id) return -1; if (cona->id > conb->id) return 1; return 0; } int source_remove_client(void *key) { return 1; } static int _free_client(void *key) { client_t *client = (client_t *)key; global_lock(); global.clients--; global_unlock(); stats_event_dec(NULL, "clients"); client_destroy(client); return 1; } static void _parse_audio_info (source_t *source, const char *s) { const char *start = s; unsigned int len; while (start != NULL && *start != '\0') { if ((s = strchr (start, ';')) == NULL) len = strlen (start); else { len = (int)(s - start); s++; /* skip passed the ';' */ } if (len) { char name[100], value[100]; char *esc; sscanf (start, "%199[^=]=%199[^;\r\n]", name, value); esc = util_url_unescape (value); if (esc) { util_dict_set (source->audio_info, name, esc); stats_event (source->mount, name, value); free (esc); } } start = s; } } void source_apply_mount (source_t *source, mount_proxy *mountinfo) { DEBUG1("Applying mount information for \"%s\"", source->mount); source->max_listeners = mountinfo->max_listeners; source->fallback_override = mountinfo->fallback_override; source->no_mount = mountinfo->no_mount; if (mountinfo->fallback_mount) { source->fallback_mount = strdup (mountinfo->fallback_mount); DEBUG1 ("fallback %s", mountinfo->fallback_mount); } if (mountinfo->auth_type != NULL) { source->authenticator = auth_get_authenticator( mountinfo->auth_type, mountinfo->auth_options); stats_event(source->mount, "authenticator", mountinfo->auth_type); } if (mountinfo->dumpfile) { DEBUG1("Dumping stream to %s", mountinfo->dumpfile); source->dumpfilename = strdup (mountinfo->dumpfile); } if (mountinfo->queue_size_limit) { source->queue_size_limit = mountinfo->queue_size_limit; DEBUG1 ("queue size to %u", source->queue_size_limit); } if (mountinfo->source_timeout) { source->timeout = mountinfo->source_timeout; DEBUG1 ("source timeout to %u", source->timeout); } if (mountinfo->burst_size > -1) source->burst_size = mountinfo->burst_size; DEBUG1 ("amount to burst on client connect set to %u", source->burst_size); } void *source_client_thread (void *arg) { source_t *source = arg; const char ok_msg[] = "HTTP/1.0 200 OK\r\n\r\n"; int bytes; source->client->respcode = 200; bytes = sock_write_bytes (source->client->con->sock, ok_msg, sizeof (ok_msg)-1); if (bytes < sizeof (ok_msg)-1) { global_lock(); global.sources--; global_unlock(); WARN0 ("Error writing 200 OK message to source client"); } else { source->client->con->sent_bytes += bytes; stats_event_inc(NULL, "source_client_connections"); source_main (source); } source_free_source (source); return NULL; }