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icecast-common/timing/timing.c
oddsock 3165c25cd3 added win32 support to libshout
- new MSVC6 project files
- os.h with WIN32 specific typedefs
- fixed some casting issues which were causing precision errors on win32
- apparently select doesn't work with microsecond granularity so we will use Sleep() which does.

svn path=/trunk/timing/; revision=5796
2004-01-30 00:08:02 +00:00

79 lines
1.4 KiB
C

/* timing.c
** - Timing functions
**
** This program is distributed under the GNU General Public License, version 2.
** A copy of this license is included with this source.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdlib.h>
#include <sys/types.h>
#ifdef HAVE_STDINT_H
# include <stdint.h>
#endif
#ifdef _WIN32
#include <windows.h>
#include <mmsystem.h>
#else
#include <sys/time.h>
#include <unistd.h>
#endif
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#ifdef __MINGW32__
#include <sys/timeb.h>
#endif
#include "timing.h"
/* see timing.h for an explanation of _mangle() */
/*
* Returns milliseconds no matter what.
*/
uint64_t timing_get_time(void)
{
#ifdef _WIN32
#ifdef __MINGW32__
struct timeb t;
ftime(&t);
return t.time * 1000 + t.millitm;
#else
return timeGetTime();
#endif
#else
struct timeval mtv;
gettimeofday(&mtv, NULL);
return (uint64_t)(mtv.tv_sec) * 1000 + (uint64_t)(mtv.tv_usec) / 1000;
#endif
}
void timing_sleep(uint64_t sleeptime)
{
struct timeval sleeper;
sleeper.tv_sec = sleeptime / 1000;
sleeper.tv_usec = (sleeptime % 1000) * 1000;
/* NOTE:
* This should be 0 for the first argument. The linux manpage
* says so. The solaris manpage also says this is a legal
* value. If you think differerntly, please provide references.
*/
#ifdef WIN32
Sleep(sleeptime);
#else
select(1, NULL, NULL, NULL, &sleeper);
#endif
}