#ifndef EL__INTL_LIBINTL_H #define EL__INTL_LIBINTL_H #include "config/options.h" #include "intl/charsets.h" #include "main/module.h" #include "terminal/terminal.h" #ifdef __cplusplus extern "C" { #endif extern struct module gettext_module; #ifdef CONFIG_GETTEXT extern int _nl_msg_cat_cntr; #include extern int current_charset; /* no-op - just for marking */ #define N_(msg) (char *)(gettext_noop(msg)) #define gettext_noop(Str) (Str) #ifndef CONFIG_SMALL #define N__(msg) (gettext_noop(msg)) #else #define N__(msg) (NULL) #endif static inline void intl_set_charset_by_index(int new_charset) { /* Prevent useless switching. */ if (current_charset != new_charset) { bind_textdomain_codeset( /* PACKAGE */ "elinks", get_cp_mime_name(new_charset)); current_charset = new_charset; } } static inline void intl_set_charset(struct terminal *term) { int new_charset = get_terminal_codepage(term); intl_set_charset_by_index(new_charset); } #ifndef DEBUG_IT /* Wraps around gettext(), employing charset multiplexing. If you don't care * about charset (usually during initialization or when you don't use terminals * at all), use gettext() directly. */ static inline char * _(const char *msg, struct terminal *term) { /* Prevent useless (and possibly dangerous) calls. */ if (!msg || !*msg) return (char *)msg; if (term) intl_set_charset(term); return (char *) gettext(msg); } #else #include "util/error.h" /* This one will emit errors on null/empty msgs and when multiple calls are * done for the same result in the same function. Some noise is possible, * when a function is called twice or more, but then we should cache msg, * in function caller. --Zas */ /* __FUNCTION__ isn't supported by all, but it's debugging code. */ #define _(m, t) __(__FILE__, __LINE__, __FUNCTION__, m, t) /* Overflows are theorically possible here. Debug purpose only. */ static inline char * __(char *file, unsigned int line, char *func, char *msg, struct terminal *term) { static char last_file[512] = ""; static unsigned int last_line = 0; static char last_func[1024] = ""; static char last_result[16384] = ""; char *result; /* Prevent useless (and possibly dangerous) calls. */ if (!msg || !*msg) { ERROR("%s:%u %s msg parameter", file, line, msg ? "empty": "NULL"); return msg; } if (term) intl_set_charset(term); result = (char *) gettext(msg); if (!strcmp(result, last_result) && !strcmp(file, last_file) && !strcmp(func, last_func)) { ERROR("%s:%u Duplicate call to _() in %s() (previous at line %u)", file, line, func, last_line); } /* Risky ;) */ strcpy(last_file, file); strcpy(last_func, func); strcpy(last_result, result); last_line = line; return result; } #endif /* For plural handling. */ /* Wraps around ngettext(), employing charset multiplexing. If you don't care * about charset (usually during initialization or when you don't use terminals * at all), use ngettext() directly. */ static inline char * n_(const char *msg1, const char *msg2, unsigned long int n, struct terminal *term) { /* Prevent useless (and possibly dangerous) calls. */ if (!msg1 || !*msg1) return (char *)msg1; if (term) intl_set_charset(term); return (char *) ngettext(msg1, msg2, n); } extern char *EL_LANGUAGE; /* Languages table lookups. */ struct language { char *name; const char *iso639; }; extern struct language languages[]; /* These two calls return 1 (english) if the code/name wasn't found. */ extern int name_to_language(const char *name); extern int iso639_to_language(const char *iso639); extern char *language_to_name(int language); extern const char *language_to_iso639(int language); extern int get_system_language_index(void); /* The current state. The state should be initialized by a set_language(0) * call. */ extern int current_language, system_language; extern void set_language(int language); #else #include "intl/gettext/libintl.h" #endif #ifdef __cplusplus } #endif #endif