#ifndef EL__NETWORK_PROGRESS_H #define EL__NETWORK_PROGRESS_H #include "main/timer.h" /* timer_id_T */ #include "util/time.h" #define CURRENT_SPD_SEC 50 /* number of seconds */ struct progress { timeval_T elapsed; timeval_T last_time; timeval_T dis_b; timeval_T estimated_time; int average_speed; /* bytes/second */ int current_speed; /* bytes/second */ unsigned int valid:1; off_t size; off_t loaded, last_loaded; off_t cur_loaded; /* This is offset where the download was resumed possibly */ /* progress->start == -1 means normal session, not download * == 0 means download * > 0 means resume * --witekfl */ off_t start; /* This is absolute position in the stream * (relative_position = pos - start) (maybe our fictional * relative_position is equiv to loaded, but I'd rather not rely on it * --pasky). */ off_t pos; /* If this is non-zero, it indicates that we should seek in the * stream to the value inside before the next write (and zero this * counter then, obviously). */ off_t seek; timer_id_T timer; void (*timer_func)(void *); void *timer_func_data; int data_in_secs[CURRENT_SPD_SEC]; }; struct progress *init_progress(off_t start); void done_progress(struct progress *progress); void update_progress(struct progress *progress, off_t loaded, off_t size, off_t pos); void start_update_progress(struct progress *progress, void (*timer_func)(void *), void *timer_func_data); int has_progress(struct progress *progress); #endif