/* The SEE ECMAScript backend. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include "elinks.h" #include #include "bfu/dialog.h" #include "cache/cache.h" #include "cookies/cookies.h" #include "dialogs/menu.h" #include "dialogs/status.h" #include "document/html/frames.h" #include "document/document.h" #include "document/forms.h" #include "document/view.h" #include "ecmascript/ecmascript.h" #include "ecmascript/see.h" #include "ecmascript/see/document.h" #include "ecmascript/see/form.h" #include "ecmascript/see/input.h" #include "ecmascript/see/location.h" #include "ecmascript/see/navigator.h" #include "ecmascript/see/strings.h" #include "ecmascript/see/unibar.h" #include "ecmascript/see/window.h" #include "intl/gettext/libintl.h" #include "main/select.h" #include "osdep/newwin.h" #include "osdep/sysname.h" #include "protocol/http/http.h" #include "protocol/uri.h" #include "session/history.h" #include "session/location.h" #include "session/session.h" #include "session/task.h" #include "terminal/tab.h" #include "terminal/terminal.h" #include "util/conv.h" #include "util/string.h" #include "viewer/text/draw.h" #include "viewer/text/form.h" #include "viewer/text/link.h" #include "viewer/text/vs.h" /*** Global methods */ /* TODO? Are there any which need to be implemented? */ void see_init(void) { init_intern_strings(); } void see_done(void) { } void * see_get_interpreter(struct ecmascript_interpreter *interpreter) { struct global_object *g = SEE_NEW(NULL, struct global_object); struct SEE_interpreter *interp = &g->interp; interpreter->backend_data = g; g->max_exec_time = get_opt_int("ecmascript.max_exec_time"); g->exec_start = time(NULL); SEE_interpreter_init(interp); init_js_window_object(interpreter); init_js_menubar_object(interpreter); init_js_statusbar_object(interpreter); init_js_navigator_object(interpreter); init_js_history_object(interpreter); init_js_location_object(interpreter); init_js_document_object(interpreter); init_js_forms_object(interpreter); return interp; } void see_put_interpreter(struct ecmascript_interpreter *interpreter) { interpreter->backend_data = NULL; } void see_eval(struct ecmascript_interpreter *interpreter, struct string *code, struct string *ret) { struct SEE_interpreter *interp = interpreter->backend_data; struct global_object *g = (struct global_object *)interp; struct SEE_input *input = SEE_input_elinks(interp, code->source); SEE_try_context_t try_ctxt; struct SEE_value result; g->exec_start = time(NULL); g->ret = ret; SEE_TRY(interp, try_ctxt) { SEE_Global_eval(interp, input, &result); } SEE_INPUT_CLOSE(input); SEE_CAUGHT(try_ctxt); } unsigned char * see_eval_stringback(struct ecmascript_interpreter *interpreter, struct string *code) { struct SEE_interpreter *interp = interpreter->backend_data; struct global_object *g = (struct global_object *)interp; struct SEE_input *input = SEE_input_elinks(interp, code->source); SEE_try_context_t try_ctxt; struct SEE_value result; /* 'volatile' qualifier prevents register allocation which fixes: * warning: variable 'xxx' might be clobbered by 'longjmp' or 'vfork' */ unsigned char *volatile string = NULL; g->exec_start = time(NULL); g->ret = NULL; SEE_TRY(interp, try_ctxt) { SEE_Global_eval(interp, input, &result); if (SEE_VALUE_GET_TYPE(&result) != SEE_NULL) string = SEE_value_to_unsigned_char(interp, &result); } SEE_INPUT_CLOSE(input); if (SEE_CAUGHT(try_ctxt)) { return NULL; } return string; } int see_eval_boolback(struct ecmascript_interpreter *interpreter, struct string *code) { struct SEE_interpreter *interp = interpreter->backend_data; struct global_object *g = (struct global_object *)interp; struct SEE_input *input = SEE_input_elinks(interp, code->source); SEE_try_context_t try_ctxt; struct SEE_value result; /* 'volatile' qualifier prevents register allocation which fixes: * warning: variable 'xxx' might be clobbered by 'longjmp' or 'vfork' */ SEE_int32_t volatile res = 0; g->exec_start = time(NULL); g->ret = NULL; SEE_TRY(interp, try_ctxt) { SEE_Global_eval(interp, input, &result); /* history.back() returns SEE_NULL */ if (SEE_VALUE_GET_TYPE(&result) == SEE_NULL) res = 0; else res = SEE_ToInt32(interp, &result); } SEE_INPUT_CLOSE(input); if (SEE_CAUGHT(try_ctxt)) { return -1; } return res; } struct module see_module = struct_module( /* name: */ "SEE", /* options: */ NULL, /* events: */ NULL, /* submodules: */ NULL, /* data: */ NULL, /* init: */ NULL, /* done: */ NULL );