/* The DOM tree navigation interface */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "elinks.h" #include "document/dom/node.h" #include "document/dom/stack.h" #include "util/memory.h" #include "util/string.h" /* Navigator states */ #define DOM_STACK_STATE_GRANULARITY 0x7 #define DOM_STACK_CALLBACKS_SIZE (sizeof(dom_stack_callback_T) * DOM_NODES) static inline struct dom_stack_state * realloc_dom_stack_states(struct dom_stack_state **states, size_t size) { return mem_align_alloc(states, size, size + 1, struct dom_stack_state, DOM_STACK_STATE_GRANULARITY); } static inline struct dom_stack_state * realloc_dom_stack_context(struct dom_stack_context ***contexts, size_t size) { return mem_align_alloc(contexts, size, size + 1, struct dom_stack_context *, DOM_STACK_STATE_GRANULARITY); } static inline unsigned char * realloc_dom_stack_state_objects(struct dom_stack_context *context, size_t depth) { #ifdef DEBUG_MEMLEAK return mem_align_alloc__(__FILE__, __LINE__, (void **) &context->state_objects, depth, depth + 1, context->info->object_size, DOM_STACK_STATE_GRANULARITY); #else return mem_align_alloc__((void **) &context->state_objects, depth, depth + 1, context->info->object_size, DOM_STACK_STATE_GRANULARITY); #endif } void init_dom_stack(struct dom_stack *stack, enum dom_stack_flag flags) { assert(stack); memset(stack, 0, sizeof(*stack)); stack->flags = flags; } void done_dom_stack(struct dom_stack *stack) { int i; assert(stack); for (i = 0; i < stack->contexts_size; i++) { mem_free_if(stack->contexts[i]->state_objects); mem_free(stack->contexts[i]); } mem_free_if(stack->contexts); mem_free_if(stack->states); memset(stack, 0, sizeof(*stack)); } struct dom_stack_context * add_dom_stack_context(struct dom_stack *stack, void *data, struct dom_stack_context_info *context_info) { struct dom_stack_context *context; if (!realloc_dom_stack_context(&stack->contexts, stack->contexts_size)) return NULL; context = mem_calloc(1, sizeof(*context)); if (!context) return NULL; stack->contexts[stack->contexts_size++] = context; context->info = context_info; context->data = data; return context; } void done_dom_stack_context(struct dom_stack *stack, struct dom_stack_context *context) { size_t i; mem_free_if(context->state_objects); mem_free(context); /* Handle the trivial case of temporary contexts optimally by iteration last added first. */ for (i = stack->contexts_size - 1; i >= 0; i--) { if (stack->contexts[i] != context) continue; stack->contexts_size--; if (i < stack->contexts_size) { struct dom_stack_context **pos = &stack->contexts[i]; size_t size = stack->contexts_size - i; memmove(pos, pos + 1, size * sizeof(*pos)); } break; } } enum dom_stack_action { DOM_STACK_PUSH, DOM_STACK_POP, }; static void call_dom_stack_callbacks(struct dom_stack *stack, struct dom_stack_state *state, enum dom_stack_action action) { int i; for (i = 0; i < stack->contexts_size; i++) { struct dom_stack_context *context = stack->contexts[i]; void *state_data = get_dom_stack_state_data(context, state); dom_stack_callback_T callback; if (action == DOM_STACK_PUSH) callback = context->info->push[state->node->type]; else callback = context->info->pop[state->node->type]; if (callback) { stack->current = context; callback(stack, state->node, state_data); stack->current = NULL; } } } struct dom_node * push_dom_node(struct dom_stack *stack, struct dom_node *node) { struct dom_stack_state *state; int i; assert(stack && node); assert(0 < node->type && node->type < DOM_NODES); if (stack->depth > DOM_STACK_MAX_DEPTH) { return NULL; } state = realloc_dom_stack_states(&stack->states, stack->depth); if (!state) { done_dom_node(node); return NULL; } state += stack->depth; for (i = 0; i < stack->contexts_size; i++) { struct dom_stack_context *context = stack->contexts[i]; if (context->info->object_size && !realloc_dom_stack_state_objects(context, stack->depth)) { done_dom_node(node); return NULL; } } state->depth = stack->depth; state->node = node; /* Grow the state array to the new depth so the state accessors work * in the callbacks */ stack->depth++; call_dom_stack_callbacks(stack, state, DOM_STACK_PUSH); return node; } void pop_dom_node(struct dom_stack *stack) { struct dom_stack_state *state; int i; assert(stack); if (dom_stack_is_empty(stack)) return; state = get_dom_stack_top(stack); if (state->immutable) return; call_dom_stack_callbacks(stack, state, DOM_STACK_POP); if (!(stack->flags & DOM_STACK_KEEP_NODES)) done_dom_node(state->node); stack->depth--; assert(stack->depth >= 0); for (i = 0; i < stack->contexts_size; i++) { struct dom_stack_context *context = stack->contexts[i]; if (context->info->object_size) { void *state_data = get_dom_stack_state_data(context, state); memset(state_data, 0, context->info->object_size); } } memset(state, 0, sizeof(*state)); } void pop_dom_nodes(struct dom_stack *stack, enum dom_node_type type, struct dom_string *string) { struct dom_stack_state *state; assert(stack); if (dom_stack_is_empty(stack)) return; state = search_dom_stack(stack, type, string); if (state) pop_dom_state(stack, state); } void pop_dom_state(struct dom_stack *stack, struct dom_stack_state *target) { struct dom_stack_state *state; unsigned int pos; assert(stack); if (!target) return; if (dom_stack_is_empty(stack)) return; foreachback_dom_stack_state (stack, state, pos) { /* Don't pop past states marked immutable. */ if (state->immutable) break; /* Pop until the target state is reached. */ pop_dom_node(stack); if (state == target) break; } } struct dom_stack_state * search_dom_stack(struct dom_stack *stack, enum dom_node_type type, struct dom_string *string) { struct dom_stack_state *state; int pos; /* FIXME: Take node subtype and compare if non-zero or something. */ foreachback_dom_stack_state (stack, state, pos) { struct dom_node *parent = state->node; if (parent->type == type && !dom_string_casecmp(&parent->string, string)) return state; } return NULL; } /* FIXME: Instead of walking all nodes in the tree only visit those which are * of actual interest to the contexts on the stack. */ void walk_dom_nodes(struct dom_stack *stack, struct dom_node *root) { assert(root && stack); push_dom_node(stack, root); while (!dom_stack_is_empty(stack)) { struct dom_stack_state *state = get_dom_stack_top(stack); struct dom_node_list *list = state->list; struct dom_node *node = state->node; switch (node->type) { case DOM_NODE_DOCUMENT: if (!list) list = node->data.document.children; break; case DOM_NODE_ELEMENT: if (!list) list = node->data.element.map; if (list == node->data.element.children) break; if (is_dom_node_list_member(list, state->index) && list == node->data.element.map) break; list = node->data.element.children; break; case DOM_NODE_PROCESSING_INSTRUCTION: if (!list) list = node->data.proc_instruction.map; break; case DOM_NODE_DOCUMENT_TYPE: if (!list) list = node->data.document_type.entities; if (list == node->data.document_type.notations) break; if (is_dom_node_list_member(list, state->index) && list == node->data.document_type.entities) break; list = node->data.document_type.notations; break; case DOM_NODE_ATTRIBUTE: case DOM_NODE_TEXT: case DOM_NODE_CDATA_SECTION: case DOM_NODE_COMMENT: case DOM_NODE_NOTATION: case DOM_NODE_DOCUMENT_FRAGMENT: case DOM_NODE_ENTITY_REFERENCE: case DOM_NODE_ENTITY: default: break; } /* Reset list state if it is a new list */ if (list != state->list) { state->list = list; state->index = 0; } /* If we have next child node */ if (is_dom_node_list_member(list, state->index)) { struct dom_node *child = list->entries[state->index++]; if (push_dom_node(stack, child)) continue; } pop_dom_node(stack); } } /* DOM Stack Tracing: */ #ifdef DOM_STACK_TRACE /* Compress a string to a single line with newlines etc. replaced with "\\n" * sequence. */ static inline unsigned char * compress_string(unsigned char *string, unsigned int length) { struct string buffer; unsigned char escape[2] = "\\"; if (!init_string(&buffer)) return NULL; for (; length > 0; string++, length--) { unsigned char *bytes = string; if (*string == '\n' || *string == '\r' || *string == '\t') { bytes = escape; escape[1] = *string == '\n' ? 'n' : (*string == '\r' ? 'r' : 't'); } add_bytes_to_string(&buffer, bytes, bytes == escape ? 2 : 1); } return buffer.source; } /* Set @string to the value of the given @node, however, with strings * compressed and entity references 'expanded'. */ static void set_enhanced_dom_node_value(struct dom_string *string, struct dom_node *node) { struct dom_string *value; assert(node); memset(string, 0, sizeof(*string)); switch (node->type) { case DOM_NODE_ENTITY_REFERENCE: /* XXX: The ASCII codepage is hardcoded here since we do not * want to depend on anything and this is really just for * debugging. */ string->string = get_entity_string(node->string.string, node->string.length, 0); string->string = null_or_stracpy(string->string); break; default: value = get_dom_node_value(node); if (!value) { set_dom_string(string, NULL, 0); return; } string->string = compress_string(value->string, value->length); } string->length = string->string ? strlen(string->string) : 0; } static unsigned char indent_string[] = " "; #define get_indent_offset(stack) \ ((stack)->depth < sizeof(indent_string)/2 ? (stack)->depth * 2 : sizeof(indent_string)) static void dom_stack_trace_tree(struct dom_stack *stack, struct dom_node *node, void *data) { struct dom_string *value = &node->string; struct dom_string *name = get_dom_node_name(node); LOG_INFO("%.*s %.*s: %.*s", get_indent_offset(stack), indent_string, name->length, name->string, value->length, value->string); } static void dom_stack_trace_id_leaf(struct dom_stack *stack, struct dom_node *node, void *data) { struct dom_string value; struct dom_string *name; struct dom_string *id; assert(node); name = get_dom_node_name(node); id = get_dom_node_type_name(node->type); set_enhanced_dom_node_value(&value, node); LOG_INFO("%.*s %.*s: %.*s -> %.*s", get_indent_offset(stack), indent_string, id->length, id->string, name->length, name->string, value.length, value.string); if (is_dom_string_set(&value)) done_dom_string(&value); } static void dom_stack_trace_leaf(struct dom_stack *stack, struct dom_node *node, void *data) { struct dom_string *name; struct dom_string value; assert(node); name = get_dom_node_name(node); set_enhanced_dom_node_value(&value, node); LOG_INFO("%.*s %.*s: %.*s", get_indent_offset(stack), indent_string, name->length, name->string, value.length, value.string); if (is_dom_string_set(&value)) done_dom_string(&value); } static void dom_stack_trace_branch(struct dom_stack *stack, struct dom_node *node, void *data) { struct dom_string *name; struct dom_string *id; assert(node); name = get_dom_node_name(node); id = get_dom_node_type_name(node->type); LOG_INFO("%.*s %.*s: %.*s", get_indent_offset(stack), indent_string, id->length, id->string, name->length, name->string); } struct dom_stack_context_info dom_stack_trace_context_info = { /* Object size: */ 0, /* Push: */ { /* */ NULL, /* DOM_NODE_ELEMENT */ dom_stack_trace_branch, /* DOM_NODE_ATTRIBUTE */ dom_stack_trace_id_leaf, /* DOM_NODE_TEXT */ dom_stack_trace_leaf, /* DOM_NODE_CDATA_SECTION */ dom_stack_trace_id_leaf, /* DOM_NODE_ENTITY_REFERENCE */ dom_stack_trace_id_leaf, /* DOM_NODE_ENTITY */ dom_stack_trace_id_leaf, /* DOM_NODE_PROC_INSTRUCTION */ dom_stack_trace_id_leaf, /* DOM_NODE_COMMENT */ dom_stack_trace_leaf, /* DOM_NODE_DOCUMENT */ dom_stack_trace, /* DOM_NODE_DOCUMENT_TYPE */ dom_stack_trace_id_leaf, /* DOM_NODE_DOCUMENT_FRAGMENT */ dom_stack_trace_id_leaf, /* DOM_NODE_NOTATION */ dom_stack_trace_id_leaf, }, /* Pop: */ { /* */ NULL, /* DOM_NODE_ELEMENT */ NULL, /* DOM_NODE_ATTRIBUTE */ NULL, /* DOM_NODE_TEXT */ NULL, /* DOM_NODE_CDATA_SECTION */ NULL, /* DOM_NODE_ENTITY_REFERENCE */ NULL, /* DOM_NODE_ENTITY */ NULL, /* DOM_NODE_PROC_INSTRUCTION */ NULL, /* DOM_NODE_COMMENT */ NULL, /* DOM_NODE_DOCUMENT */ NULL, /* DOM_NODE_DOCUMENT_TYPE */ NULL, /* DOM_NODE_DOCUMENT_FRAGMENT */ NULL, /* DOM_NODE_NOTATION */ NULL, } }; #endif /* DOM_STACK_TRACE */