/* Event handling functions */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "elinks.h" #include "main/event.h" #include "util/error.h" #include "util/hash.h" #include "util/memory.h" #include "util/snprintf.h" #include "util/string.h" /* First, we should set some terminology: * * o event -> Message being [triggerred] by some ELinks part and [catched] * by various random other ones. * * o event hook -> Device being deployed by various ELinks parts, * associated with certain [event It [catches] that event by having a * handler executed when the [event] is triggerred. * * o event chain -> Line of [event hook]s associated with a given [event * The [hook]s are ordered by [priority Each hook returns whenever should * the chain continue or that no other events in the chain should be * triggered (TODO). */ struct event_handler { /* The function to be called with the event data. */ event_hook_T callback; /* The @priority of this handler. */ int priority; /* Handler specific data. */ void *data; }; struct event { /* The event name has to be unique. */ unsigned char *name; /* There are @count event @handlers all ordered by priority. */ struct event_handler *handlers; unsigned int count; /* The unique event id and position in events. */ int id; }; static struct event *events = NULL; static unsigned int eventssize = 0; static struct hash *event_hash = NULL; /* TODO: This should be tuned to the number of events. When we will have a lot * of them, this should be some big enough number to reduce unnecessary * slavery of CPU on the startup. Then after all main modules will be * initialized and their events will be registered, we could call something * like adjust_events_list() which will tune it to the exactly needed number. * This should be also called after each new plugin loaded. */ #define EVENT_GRANULARITY 0x07 #define realloc_events(ptr, size) \ mem_align_alloc(ptr, (size), (size) + 1, EVENT_GRANULARITY) static inline int invalid_event_id(register int id) { return (id < 0 || id >= eventssize || id == EVENT_NONE); } int register_event(unsigned char *name) { int id = get_event_id(name); struct event *event; int namelen; if (id != EVENT_NONE) return id; event = events; if (!realloc_events(&events, eventssize)) return EVENT_NONE; /* If @events got relocated update the hash. */ if (event != events) { for (id = 0; id < eventssize; id++) { struct hash_item *item; int len = strlen(events[id].name); item = get_hash_item(event_hash, events[id].name, len); if (item) item->value = &events[id]; } } event = &events[eventssize]; namelen = strlen(name); event->name = memacpy(name, namelen); if (!event->name) return EVENT_NONE; if (!add_hash_item(event_hash, event->name, namelen, event)) { mem_free(event->name); event->name = NULL; return EVENT_NONE; } event->handlers = NULL; event->count = 0; event->id = eventssize++; return event->id; } int get_event_id(unsigned char *name) { struct hash_item *item; int namelen; assertm(name && name[0], "Empty or missing event name"); if_assert_failed return EVENT_NONE; if (!event_hash) return EVENT_NONE; namelen = strlen(name); item = get_hash_item(event_hash, name, namelen); if (item) { struct event *event = item->value; assertm(event != NULL, "Hash item with no value"); if_assert_failed return EVENT_NONE; return event->id; } return EVENT_NONE; } unsigned char * get_event_name(int id) { if (invalid_event_id(id)) return NULL; return events[id].name; } static void trigger_event_va(int id, va_list ap_init) { int i; struct event_handler *ev_handler; if (invalid_event_id(id)) return; ev_handler = events[id].handlers; for (i = 0; i < events[id].count; i++, ev_handler++) { enum evhook_status ret; va_list ap; VA_COPY(ap, ap_init); ret = ev_handler->callback(ap, ev_handler->data); va_end(ap); if (ret == EVENT_HOOK_STATUS_LAST) return; } } void trigger_event(int id, ...) { va_list ap; va_start(ap, id); trigger_event_va(id, ap); va_end(ap); } void trigger_event_name(unsigned char *name, ...) { va_list ap; int id = get_event_id(name); va_start(ap, name); trigger_event_va(id, ap); va_end(ap); } static inline void move_event_handler(struct event *event, int to, int from) { int d = int_max(to, from); memmove(&event->handlers[to], &event->handlers[from], (event->count - d) * sizeof(*event->handlers)); } int register_event_hook(int id, event_hook_T callback, int priority, void *data) { struct event *event; int i; assert(callback); if_assert_failed return EVENT_NONE; if (invalid_event_id(id)) return EVENT_NONE; event = &events[id]; for (i = 0; i < event->count; i++) if (event->handlers[i].callback == callback) break; if (i == event->count) { struct event_handler *eh; eh = mem_realloc(event->handlers, (event->count + 1) * sizeof(*event->handlers)); if (!eh) return EVENT_NONE; event->handlers = eh; event->count++; } else { move_event_handler(event, i, i + 1); } for (i = 0; i < event->count - 1; i++) if (event->handlers[i].priority < priority) break; move_event_handler(event, i + 1, i); event->handlers[i].callback = callback; event->handlers[i].priority = priority; event->handlers[i].data = data; return id; } void unregister_event_hook(int id, event_hook_T callback) { struct event *event; assert(callback); if_assert_failed return; if (invalid_event_id(id)) return; event = &events[id]; if (event->handlers) { int i; for (i = 0; i < event->count; i++) { if (event->handlers[i].callback != callback) continue; move_event_handler(event, i, i + 1); event->count--; if (!event->count) { mem_free(event->handlers); event->handlers = NULL; } else { struct event_handler *eh; eh = mem_realloc(event->handlers, event->count * sizeof(*event->handlers)); if (eh) event->handlers = eh; } break; } } } void register_event_hooks(struct event_hook_info *hooks) { int i; for (i = 0; hooks[i].name; i++) { int id = register_event(hooks[i].name); if (id == EVENT_NONE) continue; register_event_hook(id, hooks[i].callback, hooks[i].priority, hooks[i].data); } } void unregister_event_hooks(struct event_hook_info *hooks) { int i; for (i = 0; hooks[i].name; i++) { int id = get_event_id(hooks[i].name); if (id == EVENT_NONE) continue; unregister_event_hook(id, hooks[i].callback); } } void init_event(void) { event_hash = init_hash8(); } void done_event(void) { int i; for (i = 0; i < eventssize; i++) { mem_free_if(events[i].handlers); mem_free(events[i].name); } mem_free_set(&events, NULL); if (event_hash) free_hash(&event_hash); eventssize = 0; }