/* Terminal color composing. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "elinks.h" #include "terminal/color.h" #include "terminal/draw.h" #include "util/color.h" #include "util/error.h" struct rgb { unsigned char r, g, b; unsigned char pad; }; #include "terminal/palette.inc" struct rgb_cache_entry { int color; int level; color_T rgb; }; static inline int color_distance(const struct rgb *c1, const struct rgb *c2) { int r = c1->r - c2->r; int g = c1->g - c2->g; int b = c1->b - c2->b; return (3 * r * r) + (4 * g * g) + (2 * b * b); } #define RED_COLOR_MASK 0x00FF0000 #define GREEN_COLOR_MASK 0x0000FF00 #define BLUE_COLOR_MASK 0x000000FF #define RED_COLOR(color) (((color) & RED_COLOR_MASK) >> 16) #define GREEN_COLOR(color) (((color) & GREEN_COLOR_MASK) >> 8) #define BLUE_COLOR(color) (((color) & BLUE_COLOR_MASK) >> 0) #define RED(color) (RED_COLOR(color) << 3) #define GREEN(color) (GREEN_COLOR(color) << 2) #define BLUE(color) (BLUE_COLOR(color) << 0) #define RGBCOLOR(color) (RED(color) + GREEN(color) + BLUE(color)) #define RGB_HASH_SIZE 4096 #define HASH_RGB(color, l) ((RGBCOLOR(color) + (l)) & (RGB_HASH_SIZE - 1)) /* Initialize a rgb struct from a color_T */ #define INIT_RGB(color) \ { RED_COLOR(color), GREEN_COLOR(color), BLUE_COLOR(color) } /* Locates the nearest terminal color. */ static inline unsigned char get_color(color_T color, const struct rgb *palette, int level) { static struct rgb_cache_entry cache[RGB_HASH_SIZE]; struct rgb_cache_entry *rgb_cache = &cache[HASH_RGB(color, level)]; /* Uninitialized cache entries have level set to zero. */ if (rgb_cache->level == 0 || rgb_cache->level != level || rgb_cache->rgb != color) { struct rgb rgb = INIT_RGB(color); unsigned char nearest_color = 0; int min_dist = color_distance(&rgb, &palette[0]); int i; #ifdef CONFIG_DEBUG if (level <= 0) INTERNAL("get_color() called with @level <= 0"); #endif for (i = 1; i < level; i++) { int dist = color_distance(&rgb, &palette[i]); if (dist < min_dist) { min_dist = dist; nearest_color = i; } } rgb_cache->color = nearest_color; rgb_cache->level = level; rgb_cache->rgb = color; } return rgb_cache->color; } #undef INIT_RGB #undef HASH_RGB #undef RGB_HASH_SIZE #undef RED #undef GREEN #undef BLUE #undef RED_COLOR #undef GREEN_COLOR #undef BLUE_COLOR #undef RED_COLOR_MASK #undef GREEN_COLOR_MASK #undef BLUE_COLOR_MASK /* Controls what color ranges to use when setting the terminal color. */ /* TODO: Part of the 256 color palette is gray scale, maybe we could experiment * with a grayscale mode. ;) --jonas */ enum palette_range { PALETTE_FULL = 0, PALETTE_HALF, PALETTE_RANGES, /* XXX: Keep last */ }; struct color_mode_info { const struct rgb *palette; struct { int bg; int fg; } palette_range[PALETTE_RANGES]; }; static const struct color_mode_info color_mode_16 = { palette16, { /* PALETTE_FULL */ { 8, 16 }, /* PALETTE_HALF */ { 8, 8 }, } }; #ifdef CONFIG_88_COLORS static const struct color_mode_info color_mode_88 = { palette88, { /* PALETTE_FULL */ { 88, 88 }, /* PALETTE_HALF */ { 88, 44 }, } }; #endif #ifdef CONFIG_256_COLORS static const struct color_mode_info color_mode_256 = { palette256, { /* PALETTE_FULL */ { 256, 256 }, /* PALETTE_HALF */ { 256, 128 }, } }; #endif static const struct color_mode_info *const color_modes[] = { /* COLOR_MODE_MONO */ &color_mode_16, /* COLOR_MODE_16 */ &color_mode_16, #ifdef CONFIG_88_COLORS /* COLOR_MODE_88 */ &color_mode_88, #else /* COLOR_MODE_88 */ &color_mode_16, #endif #ifdef CONFIG_256_COLORS /* COLOR_MODE_256 */ &color_mode_256, #else /* COLOR_MODE_256 */ &color_mode_16, #endif /* @set_term_color reads @color_modes[COLOR_MODE_TRUE_COLOR] * only if CONFIG_TRUE_COLOR is not defined. */ /* COLOR_MODE_TRUE_COLOR */ &color_mode_16, }; /* Get a compile-time error if the array has the wrong size. */ typedef int assert_enough_color_modes[ (sizeof(color_modes) / sizeof(color_modes[0]) == COLOR_MODES) ? 1 : -1]; /* Colors values used in the foreground color table: * * 0 == black 8 == darkgrey (brightblack ;) * 1 == red 9 == brightred * 2 == green 10 == brightgreen * 3 == brown 11 == brightyellow * 4 == blue 12 == brightblue * 5 == magenta 13 == brightmagenta * 6 == cyan 14 == brightcyan * 7 == white 15 == brightwhite * * Bright colors will be rendered bold. */ /* This table is based mostly on wild guesses of mine. Feel free to * correct it. --pasky */ /* Indexed by [fg][bg]->fg: */ static const unsigned char fg_color[16][8] = { /* bk r gr br bl m c w */ /* 0 (black) */ { 7, 0, 0, 0, 7, 0, 0, 0 }, /* 1 (red) */ { 1, 9, 1, 9, 9, 9, 1, 1 }, /* 2 (green) */ { 2, 2, 10, 2, 2, 2, 10, 10 }, /* 3 (brown) */ { 3, 11, 3, 11, 3, 11, 3, 3 }, /* 4 (blue) */ { 12, 12, 6, 4, 12, 6, 4, 4 }, /* 5 (magenta) */ { 5, 13, 5, 13, 13, 13, 5, 5 }, /* 6 (cyan) */ { 6, 6, 14, 6, 6, 6, 14, 14 }, /* 7 (grey) */ { 7, 7, 0, 7, 7, 7, 0, 0 }, /* Don't s/0/8/, messy --pasky */ /* 8 (darkgrey) */ { 15, 15, 8, 15, 15, 15, 8, 8 }, /* 9 (brightred) */ { 9, 9, 1, 9, 9, 9, 1, 9 }, /* I insist on 7->9 --pasky */ /* 10 (brightgreen) */ { 10, 10, 10, 10, 10, 10, 10, 10 }, /* 11 (brightyellow) */ { 11, 11, 11, 11, 11, 11, 11, 11 }, /* 12 (brightblue) */ { 12, 12, 6, 4, 6, 6, 4, 12 }, /* 13 (brightmagenta) */ { 13, 13, 5, 13, 13, 13, 5, 5 }, /* 14 (brightcyan) */ { 14, 14, 14, 14, 14, 14, 14, 14 }, /* 15 (brightwhite) */ { 15, 15, 15, 15, 15, 15, 15, 15 }, }; /* When determining wether to use negative image we make the most significant * be least significant. */ #define CMPCODE(c) (((c) << 1 | (c) >> 2) & TERM_COLOR_MASK) #define use_inverse(bg, fg) CMPCODE(fg & TERM_COLOR_MASK) < CMPCODE(bg) inline void set_term_color16(struct screen_char *schar, enum color_flags flags, unsigned char fg, unsigned char bg) { /* Adjusts the foreground color to be more visible. */ if (flags & COLOR_INCREASE_CONTRAST) { fg = fg_color[fg][bg]; } /* Add various color enhancement based on the attributes. */ if (schar->attr) { if (schar->attr & SCREEN_ATTR_ITALIC) fg ^= 0x01; if (schar->attr & SCREEN_ATTR_BOLD) fg |= SCREEN_ATTR_BOLD; if ((schar->attr & SCREEN_ATTR_UNDERLINE) && (flags & COLOR_ENHANCE_UNDERLINE)) { fg |= SCREEN_ATTR_BOLD; fg ^= 0x04; } } /* Adjusts the foreground color to be more visible. */ if ((flags & COLOR_INCREASE_CONTRAST) || (bg == fg && (flags & COLOR_ENSURE_CONTRAST))) { if (flags & COLOR_ENSURE_INVERTED_CONTRAST) { unsigned char contrastbg = fg_color[fg][bg]; fg = bg; bg = contrastbg; } else { fg = fg_color[fg][bg]; } } if (fg & SCREEN_ATTR_BOLD) { schar->attr |= SCREEN_ATTR_BOLD; } if (use_inverse(bg, fg)) { schar->attr |= SCREEN_ATTR_STANDOUT; } schar->color[0] = (bg << 4 | fg); } void set_term_color(struct screen_char *schar, struct color_pair *pair, enum color_flags flags, enum color_mode color_mode) { const struct color_mode_info *mode; enum palette_range palette_range = PALETTE_FULL; unsigned char fg, bg; assert(color_mode >= COLOR_MODE_DUMP && color_mode < COLOR_MODES); /* Options for the various color modes. */ switch (color_mode) { case COLOR_MODE_MONO: /* TODO: A better way if possible to find out whether to * inverse the fore- and backgroundcolor. Else figure out what: * * CMPCODE(c) (((c) << 1 | (c) >> 2) & TERM_COLOR_MASK) * * mean. :) --jonas */ /* Decrease the range of the 16 palette to not include * bright colors. */ if (flags & COLOR_DECREASE_LIGHTNESS) { palette_range = PALETTE_HALF; schar->attr |= SCREEN_ATTR_STANDOUT; } break; default: /* If the desired color mode was not compiled in, * use 16 colors. */ case COLOR_MODE_16: /* Decrease the range of the 16 palette to not include * bright colors. */ if (flags & COLOR_DECREASE_LIGHTNESS) palette_range = PALETTE_HALF; break; #if defined(CONFIG_88_COLORS) || defined(CONFIG_256_COLORS) #ifdef CONFIG_88_COLORS case COLOR_MODE_88: #endif #ifdef CONFIG_256_COLORS case COLOR_MODE_256: #endif /* TODO: Handle decrease lightness by converting to * hue-lightness-saturation color model */ break; #endif #ifdef CONFIG_TRUE_COLOR case COLOR_MODE_TRUE_COLOR: /* TODO: make it better */ if (pair->foreground == pair->background && (flags & COLOR_ENSURE_CONTRAST)) { if (flags & COLOR_ENSURE_INVERTED_CONTRAST) { pair->background = (pair->foreground == 0) ? 0xffffff : 0; } else { pair->foreground = (pair->background == 0) ? 0xffffff : 0; } } schar->color[0] = (pair->foreground >> 16) & 255; /* r */ schar->color[1] = (pair->foreground >> 8) & 255; /* g */ schar->color[2] = pair->foreground & 255; /* b */ schar->color[3] = (pair->background >> 16) & 255; /* r */ schar->color[4] = (pair->background >> 8) & 255; /* g */ schar->color[5] = pair->background & 255; /* b */ return; #endif case COLOR_MODE_DUMP: return; case COLOR_MODES: /* This is caught by the assert() above. */ return; } assert(schar); mode = color_modes[color_mode]; fg = get_color(pair->foreground, mode->palette, mode->palette_range[palette_range].fg); bg = get_color(pair->background, mode->palette, mode->palette_range[palette_range].bg); switch (color_mode) { case COLOR_MODES: case COLOR_MODE_DUMP: INTERNAL("Bad color mode, it should _never_ occur here."); break; #if defined(CONFIG_88_COLORS) || defined(CONFIG_256_COLORS) #ifdef CONFIG_88_COLORS case COLOR_MODE_88: #endif #ifdef CONFIG_256_COLORS case COLOR_MODE_256: #endif /* Adjusts the foreground color to be more visible. */ /* TODO: Be smarter! Here we just choose either black or white * ANSI color to make sure the color is visible. Pasky * mentioned maybe calculating a distance and choosing some * intermediate color. --jonas */ /* TODO: Maybe also do something to honour the increase_contrast * option. --jonas */ if (bg == fg && (flags & COLOR_ENSURE_CONTRAST)) { if (flags & COLOR_ENSURE_INVERTED_CONTRAST) { bg = (fg == 0) ? 15 : 0; } else { fg = (bg == 0) ? 15 : 0; } } TERM_COLOR_FOREGROUND_256(schar->color) = fg; TERM_COLOR_BACKGROUND_256(schar->color) = bg; break; #endif #ifdef CONFIG_TRUE_COLOR case COLOR_MODE_TRUE_COLOR: return; #endif default: /* If the desired color mode was not compiled in, * use 16 colors. */ case COLOR_MODE_MONO: case COLOR_MODE_16: set_term_color16(schar, flags, fg, bg); break; } }