/** Terminal windows stuff. * @file */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "elinks.h" #include "bfu/dialog.h" #include "bfu/menu.h" #include "terminal/event.h" #include "terminal/tab.h" #include "terminal/terminal.h" #include "terminal/window.h" #include "util/error.h" #include "util/memory.h" void redraw_windows(enum windows_to_redraw which, struct window *win) { struct terminal *term = win->term; struct term_event ev; struct window *end; enum term_redrawing_state saved_redraw_state = term->redrawing; switch (which) { case REDRAW_IN_FRONT_OF_WINDOW: win = win->prev; /* fall through */ case REDRAW_WINDOW_AND_FRONT: end = (struct window *) &term->windows; if (term->redrawing != TREDRAW_READY) return; term->redrawing = TREDRAW_BUSY; break; case REDRAW_BEHIND_WINDOW: end = win; win = (struct window *) term->windows.prev; if (term->redrawing == TREDRAW_DELAYED) return; term->redrawing = TREDRAW_DELAYED; break; default: ERROR("invalid enum windows_to_redraw: which==%d", (int) which); return; } set_redraw_term_event(&ev, term->width, term->height); for (; win != end; win = win->prev) { if (!inactive_tab(win)) win->handler(win, &ev); } term->redrawing = saved_redraw_state; } void add_window(struct terminal *term, window_handler_T handler, void *data) { struct term_event ev; struct window *win = mem_calloc(1, sizeof(*win)); if (!win) { mem_free_if(data); return; } win->handler = handler; win->data = data; /* freed later in delete_window() */ win->term = term; win->type = WINDOW_NORMAL; add_at_pos((struct window *) &term->windows, win); set_init_term_event(&ev, term->width, term->height); win->handler(win, &ev); } void delete_window(struct window *win) { struct term_event ev; /* Updating the status when destroying tabs needs this before the win * handler call. */ del_from_list(win); set_abort_term_event(&ev); win->handler(win, &ev); mem_free_if(win->data); redraw_terminal(win->term); mem_free(win); } void delete_window_ev(struct window *win, struct term_event *ev) { struct window *w; w = list_has_next(win->term->windows, win) ? win->next : NULL; delete_window(win); if (!ev || !w) return; /* If next is a tab send it to the current tab */ if (w->type == WINDOW_TAB) { w = get_current_tab(w->term); } if (w) w->handler(w, ev); } void get_parent_ptr(struct window *win, int *x, int *y) { struct window *parent = win->next; if (parent->type == WINDOW_TAB) parent = get_tab_by_number(win->term, win->term->current_tab); if (parent) { *x = parent->x; *y = parent->y; } else { *x = 0; *y = 0; } } struct ewd { void (*fn)(void *); void *data; unsigned int called_once:1; }; static void empty_window_handler(struct window *win, struct term_event *ev) { struct terminal *term = win->term; struct ewd *ewd = win->data; void (*fn)(void *) = ewd->fn; void *data = ewd->data; if (ewd->called_once) return; switch (ev->ev) { case EVENT_INIT: case EVENT_RESIZE: case EVENT_REDRAW: get_parent_ptr(win, &win->x, &win->y); return; case EVENT_ABORT: fn(data); return; case EVENT_KBD: case EVENT_MOUSE: /* Silence compiler warnings */ break; } ewd->called_once = 1; delete_window(win); fn(data); term_send_event(term, ev); } void add_empty_window(struct terminal *term, void (*fn)(void *), void *data) { struct ewd *ewd = mem_alloc(sizeof(*ewd)); if (!ewd) return; ewd->fn = fn; ewd->data = data; ewd->called_once = 0; add_window(term, empty_window_handler, ewd); } #if CONFIG_DEBUG /** Check that terminal.windows are in the documented order. */ void assert_window_stacking(struct terminal *term) { enum { WANT_ANY, WANT_TAB, WANT_NONE } want = WANT_ANY; const struct window *win; const struct window *main_menu_win; /* The main menu can be either above or below the tabs. */ main_menu_win = term->main_menu ? term->main_menu->win : NULL; foreach (win, term->windows) { switch (want) { case WANT_ANY: if (win->type == WINDOW_TAB) want = WANT_TAB; break; case WANT_TAB: if (win == main_menu_win) want = WANT_NONE; else assert(win->type == WINDOW_TAB); break; case WANT_NONE: assert(0); break; } } } #endif /* CONFIG_DEBUG */ void set_dlg_window_ptr(struct dialog_data *dlg_data, struct window *window, int x, int y) { struct el_box *box = &dlg_data->real_box; if (box->height) { int y_max = box->y + box->height; y -= dlg_data->y; if (y < box->y || y >= y_max) return; } set_window_ptr(window, x, y); } #if CONFIG_SCRIPTING_SPIDERMONKEY /** Check whether keypress events would be directed to @a win. */ int would_window_receive_keypresses(const struct window *win) { struct terminal *const term = win->term; const struct window *selected; /* At least @win must be in the list. */ assert(!list_empty(term->windows)); if_assert_failed return 0; selected = term->windows.next; if (selected->type != WINDOW_TAB) return 0; selected = get_current_tab(term); if (selected != win) return 0; return 1; } #endif /* CONFIG_SCRIPTING_SPIDERMONKEY */