#ifndef EL__INTL_CHARSETS_H #define EL__INTL_CHARSETS_H struct hash; typedef uint32_t unicode_val_T; /* U+0020 SPACE. Normally the same as ' ' or L' ' but perhaps ELinks * shouldn't rely on that. */ #define UCS_SPACE ((unicode_val_T) 0x0020) /* U+00A0 NO-BREAK SPACE. */ #define UCS_NO_BREAK_SPACE ((unicode_val_T) 0x00A0) /* U+00AD SOFT HYPHEN. */ #define UCS_SOFT_HYPHEN ((unicode_val_T) 0x00AD) /* U+FFFD REPLACEMENT CHARACTER. Used when no Unicode mapping is * known for a byte in a codepage, or when invalid UTF-8 is received * from a terminal. After generating the character, ELinks then * treats it like any other Unicode character. The user can also type * this character directly, and it can occur in documents. */ #define UCS_REPLACEMENT_CHARACTER ((unicode_val_T) 0xFFFD) /* A special value that fits in unicode_val_T but is outside the range * of Unicode characters. utf8_to_unicode and cp_to_unicode return * this if the input is too short. This is also used as a placeholder * for the second cell of a double-cell character. */ #define UCS_NO_CHAR ((unicode_val_T) 0xFFFFFFFD) #define UCS_END_COMBINED ((unicode_val_T) 0xFFFFFFFC) #define UCS_BEGIN_COMBINED ((unicode_val_T) (UCS_END_COMBINED - (unicode_val_T) 10000)) /* Base character and up to 5 combining characters. */ #define UCS_MAX_LENGTH_COMBINED 6 /* If ELinks should display a double-cell character but there is only * one cell available, it displays this character instead. This must * be a single-cell character but need not be unique. Possible values * might be U+0020 SPACE or U+303F IDEOGRAPHIC HALF FILL SPACE. * * Some BFU widgets (at least input fields and list boxes) currently * ignore this setting and use U+0020 instead. (They first draw spaces * and then overwrite with text; look for utf8_cells2bytes calls.) * We should fix that if we ever change the value. */ #define UCS_ORPHAN_CELL ((unicode_val_T) 0x20) /*   replacement character. See u2cp(). * UTF-8 strings should use the encoding of U+00A0 instead. */ #define NBSP_CHAR ((unsigned char) 1) #define NBSP_CHAR_STRING "\001" /* How to convert a byte from a source charset. This is used in an * array (struct conv_table[256]) indexed by the byte value. */ struct conv_table { /* 0 if this is the final byte of a character, or 1 if more * bytes are needed. */ int t; union { /* If @t==0: a null-terminated string that is the * corresponding character in the target charset. * Normally, the string is statically allocated. * However, if the conversion table is to UTF-8, then * the strings in elements 0x80 to 0xFF are allocated * with @mem_alloc and owned by the table. */ const unsigned char *str; /* If @t==1: a pointer to a nested conversion table * (with 256 elements) that describes how to convert * each possible subsequent byte. The conversion * table owns the nested conversion table. */ struct conv_table *tbl; } u; }; enum convert_string_mode { CSM_DEFAULT, /* Convert any char. */ CSM_QUERY, /* Special handling of '&' and '=' chars. */ CSM_FORM, /* Special handling of '&' and '=' chars in forms. */ CSM_NONE, /* Convert nothing. */ }; /* How to translate U+00A0 NO-BREAK SPACE. If u2cp_ is converting to * UTF-8, it ignores this choice and just encodes the U+00A0. */ enum nbsp_mode { /* Convert to NBSP_CHAR. This lets the HTML renderer * recognize nbsp even if the codepage doesn't support * nbsp. (VISCII doesn't.) */ NBSP_MODE_HACK = 0, /* Convert to normal ASCII space. */ NBSP_MODE_ASCII = 1 }; struct conv_table *get_translation_table(int, int); const unsigned char *get_entity_string(const unsigned char *str, const int strlen, int encoding); /* The convert_string() name is also used by Samba (version 3.0.3), which * provides libnss_wins.so.2, which is called somewhere inside * _nss_wins_gethostbyname_r(). This name clash causes the elinks hostname * lookup thread to crash so we need to rename the symbol. */ /* Reported by Derek Poon and filed as bug 453 */ #undef convert_string #define convert_string convert_string_elinks /* This routine converts a string from one charset to another according to the * passed @convert_table, potentially also decoding SGML (HTML) entities along * the way (according to @mode). It either returns dynamically allocated * converted string of length @length, or if the @callback is non-NULL it calls * it each few bytes instead and always returns NULL (@length is undefined). * Note that it's ok not to care and pass NULL as @length. */ unsigned char *convert_string(struct conv_table *convert_table, unsigned char *chars, int charslen, int cp, enum convert_string_mode mode, int *length, void (*callback)(void *data, unsigned char *buf, int buflen), void *callback_data); int get_cp_index(unsigned char *); unsigned char *get_cp_name(int); unsigned char *get_cp_config_name(int); unsigned char *get_cp_mime_name(int); int is_cp_utf8(int); void free_conv_table(void); #ifdef CONFIG_UTF8 inline unsigned char *encode_utf8(unicode_val_T); inline unsigned char *utf8_prevchar(unsigned char *, int, unsigned char *); inline int utf8charlen(const unsigned char *); int utf8_char2cells(unsigned char *, unsigned char *); int utf8_ptr2cells(unsigned char *, unsigned char *); int utf8_ptr2chars(unsigned char *, unsigned char *); int utf8_cells2bytes(unsigned char *, int, unsigned char *); /* How utf8_step_forward and utf8_step_backward count steps. */ enum utf8_step { /* Each step is one character, even if it is a combining or * double-width character. */ UTF8_STEP_CHARACTERS, /* Each step is one cell. If the specified number of steps * would end in the middle of a double-width character, do not * include the character. */ UTF8_STEP_CELLS_FEWER, /* Each step is one cell. If the specified number of steps * would end in the middle of a double-width character, * include the whole character. */ UTF8_STEP_CELLS_MORE }; unsigned char *utf8_step_forward(unsigned char *, unsigned char *, int, enum utf8_step, int *); unsigned char *utf8_step_backward(unsigned char *, unsigned char *, int, enum utf8_step, int *); inline int unicode_to_cell(unicode_val_T); unicode_val_T unicode_fold_label_case(unicode_val_T); inline int strlen_utf8(unsigned char **); inline unicode_val_T utf8_to_unicode(unsigned char **, const unsigned char *); unicode_val_T cp_to_unicode(int, unsigned char **, unsigned char *); extern unicode_val_T last_combined; extern unicode_val_T **combined; extern struct hash *combined_hash; unicode_val_T get_combined(unicode_val_T *, int); void free_combined(); #endif /* CONFIG_UTF8 */ unicode_val_T cp2u(int, unsigned char); const unsigned char *cp2utf8(int, int); const unsigned char *u2cp_(unicode_val_T, int, enum nbsp_mode); #define u2cp(u, to) u2cp_(u, to, NBSP_MODE_HACK) #define u2cp_no_nbsp(u, to) u2cp_(u, to, NBSP_MODE_ASCII) void init_charsets_lookup(void); void free_charsets_lookup(void); /* UTF-16 encodes each Unicode character U+0000...U+FFFF as a single * 16-bit code unit, and each character U+10000...U+10FFFF as a pair * of two code units: a high surrogate followed by a low surrogate. * The range U+D800...U+DFFF is reserved for these surrogates. */ #define is_utf16_surrogate(u) (((u) & 0xFFFFF800) == 0xD800) #define is_utf16_high_surrogate(u) (((u) & 0xFFFFFC00) == 0xD800) #define is_utf16_low_surrogate(u) (((u) & 0xFFFFFC00) == 0xDC00) #define join_utf16_surrogates(high,low) (0x10000 + (((high) - 0xD800L) << 10) + ((low) - 0xDC00)) #define needs_utf16_surrogates(u) ((uint32_t) ((u) - 0x10000) < 0x100000) #define get_utf16_high_surrogate(u) (0xD800 + (((u) - 0x10000) >> 10)) #define get_utf16_low_surrogate(u) (0xDC00 + ((u) & 0x3FF)) #endif