#ifndef EL__TERMINAL_SCREEN_H #define EL__TERMINAL_SCREEN_H struct module; struct screen_char; struct terminal; /** The terminal's screen manages */ struct terminal_screen { /** This is the screen's image, character by character. */ struct screen_char *image; /** The previous screen's image, used for optimizing actual drawing. */ struct screen_char *last_image; /** The current and the previous cursor positions. */ int cx, cy; int lcx, lcy; /** The range of line numbers that are out of sync with the physical * screen. #dirty_from > #dirty_to means not dirty. */ int dirty_from, dirty_to; }; /** Mark the screen ready for redrawing. */ static inline void set_screen_dirty(struct terminal_screen *screen, int from, int to) { int_upper_bound(&screen->dirty_from, from); int_lower_bound(&screen->dirty_to, to); } /** Initializes a screen. Returns NULL upon allocation failure. */ struct terminal_screen *init_screen(void); /** Cleans up after the screen. */ void done_screen(struct terminal_screen *screen); /** Update the size of the previous and the current screen image to * hold @a x time @a y chars. */ void resize_screen(struct terminal *term, int x, int y); /** Updates the terminal screen. */ void redraw_screen(struct terminal *term); /** Erases the entire screen and moves the cursor to the upper left corner. */ void erase_screen(struct terminal *term); /** Meeep! */ void beep_terminal(struct terminal *term); extern struct module terminal_screen_module; #endif