#ifndef EL__MAIN_OBJECT_H #define EL__MAIN_OBJECT_H #include "util/lists.h" #ifdef __cplusplus extern "C" { #endif #if 0 #define DEBUG_REFCOUNT #endif struct object { int refcount; #ifdef CONFIG_DEBUG char *name; #endif }; #define OBJECT_HEAD(type) \ LIST_HEAD(type); \ struct object object struct object_head { OBJECT_HEAD(struct object *); }; #ifdef DEBUG_REFCOUNT #include "util/error.h" #ifdef CONFIG_DEBUG #define object_lock_debug(obj, info) \ DBG("object %s[%p] lock %s to %d", (obj)->object.name, obj, \ info, (obj)->object.refcount) #else #define object_lock_debug(obj, info) \ DBG("object %p lock %s to %d", obj, info, (obj)->object.refcount) #endif /* CONFIG_DEBUG */ #else #define object_lock_debug(obj, info) #endif /* DEBUG_REFCOUNT */ #ifdef CONFIG_DEBUG #include "util/error.h" #define object_sanity_check(obj) \ do { \ assert(obj); \ assertm((obj)->object.refcount >= 0, \ "Object %s[%p] refcount underflow.", \ (obj)->object.name, obj); \ if_assert_failed (obj)->object.refcount = 0; \ } while (0) #define object_set_name(obj, objname) \ do { (obj)->object.name = (objname); } while (0) #define INIT_OBJECT(name) { 0, name } #else #define object_sanity_check(obj) #define object_set_name(obj, name) #define INIT_OBJECT(name) { 0 } #endif /* CONFIG_DEBUG */ #define get_object_refcount(obj) ((obj)->object.refcount) #define is_object_used(obj) (!!(obj)->object.refcount) #define object_lock(obj) \ do { \ object_sanity_check(obj); \ (obj)->object.refcount++; \ object_lock_debug(obj, "incremented"); \ } while (0) #define object_unlock(obj) \ do { \ (obj)->object.refcount--; \ object_lock_debug(obj, "decremented"); \ object_sanity_check(obj); \ } while (0) /* Please keep this one. It serves for debugging. --Zas */ #define object_nolock(obj, name) \ do { \ object_set_name(obj, name); \ object_sanity_check(obj); \ object_lock_debug(obj, "initialized"); \ } while (0) #ifdef __cplusplus } #endif #endif