function Generator(layer) { this.layer = layer; function operate(layer,offset,scale,mirror = 0) { var l = copy(layer) for(k1 in l){ var seg = l[k1]; for(k2 in seg.vertices){ if(mirror == 1){ seg.vertices[k2].x = (dotgrid.tool.settings.size.width) - seg.vertices[k2].x } if(mirror == 2){ seg.vertices[k2].y = (dotgrid.tool.settings.size.height) - seg.vertices[k2].y } seg.vertices[k2].x += offset.x seg.vertices[k2].x *= scale seg.vertices[k2].y += offset.y seg.vertices[k2].y *= scale } } return l; } this.render = function(segment,mirror = 0) { var type = segment.type; var vertices = segment.vertices; var html = ''; var skip = 0; for(id in vertices){ if(skip > 0){ skip -= 1; continue; } var vertex = vertices[id] var next = vertices[parseInt(id)+1] var after_next = vertices[parseInt(id)+2] if(id == 0){ html += `M${vertex.x},${vertex.y} ` } if(type == "line"){ html += `L${vertex.x},${vertex.y} `; } else if(type == "arc_c"){ var clock = mirror > 0 ? '0,0' : '0,1' html += next ? `A${next.x - vertex.x},${next.y - vertex.y} 0 ${clock} ${next.x},${next.y} ` : ''; } else if(type == "arc_r"){ var clock = mirror > 0 ? '0,1' : '0,0' html += next ? `A${next.x - vertex.x},${next.y - vertex.y} 0 ${clock} ${next.x},${next.y} ` : ''; } else if(type == "bezier"){ html += next && after_next ?`Q${next.x},${next.y} ${after_next.x},${after_next.y} ` : ''; skip = 1 } else{ console.warn(`unknown type:${type}`) } } if(segment.type == "close"){ html += "Z " } return html } this.convert = function(layer,mirror) { var s = "" for(id in layer){ var seg = layer[id]; s += `${this.render(seg,mirror)}` } return s; } this.toString = function(offset = {x:0,y:0}, scale = 1, mirror = dotgrid.tool.style().mirror_style) { var s = this.convert(operate(this.layer,offset,scale)) if(mirror == 1 || mirror == 2){ s += this.convert(operate(this.layer,offset,scale,mirror),mirror) } return s } function copy(data){ return data ? JSON.parse(JSON.stringify(data)) : []; } function rotate_point(pointX, pointY, originX, originY, angle){ angle = angle * Math.PI / 180.0; return { x: (Math.cos(angle) * (pointX-originX) - Math.sin(angle) * (pointY-originY) + originX).toFixed(1), y: (Math.sin(angle) * (pointX-originX) + Math.cos(angle) * (pointY-originY) + originY).toFixed(1) }; } }