'use strict'; function Cursor() { this.pos = {x:0,y:0}; this.translation = null; this.operation = null; this.translate = function(from = null,to = null, multi = false) { if((from || to) && this.translation == null){ this.translation = {multi:multi}; console.log("Begin translation") } if(from){ this.translation.from = from; } if(to){ this.translation.to = to; } if(!from && !to){ this.translation = null; } } this.down = function(e) { this.pos = this.pos_from_event(e) // Translation if(dotgrid.tool.vertex_at(this.pos)){ this.translate(this.pos,this.pos,e.shiftKey) } dotgrid.guide.update(); dotgrid.interface.update(); e.preventDefault(); } this.last_pos = {x:0,y:0} this.move = function(e) { this.pos = this.pos_from_event(e) // Translation if(this.translation){ this.translate(null,this.pos) } if(this.last_pos.x != this.pos.x || this.last_pos.y != this.pos.y){ dotgrid.guide.update(); } dotgrid.interface.update(); e.preventDefault(); this.last_pos = this.pos; } this.up = function(e) { this.pos = this.pos_from_event(e) if(e.altKey){ dotgrid.tool.remove_segments_at(this.pos); this.translate(); return; } if(this.translation && !is_equal(this.translation.from,this.translation.to)){ if(this.translation.multi){ dotgrid.tool.translate_multi(this.translation.from,this.translation.to); } else{ dotgrid.tool.translate(this.translation.from,this.translation.to); } } else if(e.target.id == "guide"){ dotgrid.tool.add_vertex({x:this.pos.x,y:this.pos.y}); } this.translate(); dotgrid.interface.update(); dotgrid.guide.update(); e.preventDefault(); } this.alt = function(e) { this.pos = this.pos_from_event(e) dotgrid.tool.remove_segments_at(this.pos); e.preventDefault(); setTimeout(() => { dotgrid.tool.clear(); },150); } // Position Mods this.pos_from_event = function(e) { return this.pos_snap(this.pos_relative({x:e.clientX,y:e.clientY})) } this.pos_relative = function(pos) { return { x:pos.x - dotgrid.guide.el.offsetLeft, y:pos.y - dotgrid.guide.el.offsetTop }; } this.pos_snap = function(pos) { let grid = dotgrid.tool.settings.size.width/dotgrid.grid_x; return { x:clamp(step(pos.x,grid),grid,dotgrid.tool.settings.size.width), y:clamp(step(pos.y,grid),grid,dotgrid.tool.settings.size.height+grid) }; } function is_equal(a,b){ return a.x == b.x && a.y == b.y; } }