Mitchell McCaffrey
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852d5bce81
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Added force update option to useNetworkedState
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2021-01-03 16:45:55 +11:00 |
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Mitchell McCaffrey
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02ecf9bffc
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Changed useNetworkState to implement a partial update mechanism
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2021-01-03 10:45:24 +11:00 |
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Mitchell McCaffrey
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858c489980
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Update useNetworkedState.js
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2021-01-03 09:18:42 +11:00 |
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Mitchell McCaffrey
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815ca6bbe1
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Added handling of uncommitted changes to networked state
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2021-01-02 23:59:21 +11:00 |
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Mitchell McCaffrey
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ec3aa6ea11
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Fix network state order bug
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2021-01-01 13:25:19 +11:00 |
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Mitchell McCaffrey
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dd308ecab0
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Added debounce to useNetworkedState
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2021-01-01 13:06:56 +11:00 |
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Mitchell McCaffrey
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b9876c6a38
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Fix offline mode and move to optional chaining for session socket
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2021-01-01 12:44:56 +11:00 |
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Mitchell McCaffrey
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501fc4377c
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Optimised pointer
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2020-12-31 17:56:51 +11:00 |
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Mitchell McCaffrey
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6a4c6b30ec
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Moved peer connections to an optional pull model
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2020-12-11 13:24:39 +11:00 |
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Mitchell McCaffrey
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b40f78042f
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Moved party to use socket networking
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2020-12-08 15:58:01 +11:00 |
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Mitchell McCaffrey
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f2cb8b69db
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Moved to socket for game state networking
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2020-12-05 17:16:06 +11:00 |
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