From d4ec013df2c4b893ebcec1549a85515c102f1e42 Mon Sep 17 00:00:00 2001 From: Mitchell McCaffrey Date: Wed, 27 May 2020 12:25:20 +1000 Subject: [PATCH] Zoom dice camera --- src/components/map/dice/DiceScene.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/components/map/dice/DiceScene.js b/src/components/map/dice/DiceScene.js index 9e90f9d..1c51509 100644 --- a/src/components/map/dice/DiceScene.js +++ b/src/components/map/dice/DiceScene.js @@ -28,7 +28,7 @@ function DiceScene({ onSceneMount, onPointerDown, onPointerUp }) { let camera = new BABYLON.TargetCamera( "camera", - new BABYLON.Vector3(0, 34, 0), + new BABYLON.Vector3(0, 33.5, 0), scene ); camera.fov = 0.65;