# Glider gun define dot {circle filled 1} boxwid=boxht circlerad = 0.4 * boxht B1: box B2: box B3: box move to B1.s; down B4: box move to B4.e; right B5: box B6: box move to B4.s; down B7: box move to B7.e; right B8: box B9: box dot at B2 dot at B6 dot at B7 dot at B8 dot at B9