forked from aniani/vim
245 lines
8.0 KiB
Plaintext
245 lines
8.0 KiB
Plaintext
*if_lua.txt* For Vim version 7.3. Last change: 2010 Jul 22
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VIM REFERENCE MANUAL by Luis Carvalho
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The Lua Interface to Vim *lua* *Lua*
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1. Commands |lua-commands|
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2. The vim module |lua-vim|
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3. Buffer userdata |lua-buffer|
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4. Window userdata |lua-window|
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{Vi does not have any of these commands}
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The Lua interface is available only when Vim was compiled with the
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|+lua| feature.
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==============================================================================
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1. Commands *lua-commands*
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*:lua*
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:[range]lua {chunk}
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Execute Lua chunk {chunk}. {not in Vi}
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Examples:
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>
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:lua print("Hello, Vim!")
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:lua local curbuf = vim.buffer() curbuf[7] = "line #7"
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<
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:[range]lua << {endmarker}
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{script}
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{endmarker}
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Execute Lua script {script}. {not in Vi}
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Note: This command doesn't work when the Lua
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feature wasn't compiled in. To avoid errors, see
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|script-here|.
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{endmarker} must NOT be preceded by any white space. If {endmarker} is
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omitted from after the "<<", a dot '.' must be used after {script}, like
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for the |:append| and |:insert| commands.
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This form of the |:lua| command is mainly useful for including Lua code
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in Vim scripts.
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Example:
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>
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function! CurrentLineInfo()
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lua << EOF
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local linenr = vim.window().line
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local curline = vim.buffer()[linenr]
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print(string.format("Current line [%d] has %d chars",
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linenr, #curline))
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EOF
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endfunction
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<
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*:luado*
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:[range]luado {body} Execute Lua function "function (line) {body} end" for
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each line in the [range], with the function argument
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being set to the text of each line in turn, without a
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trailing <EOL>. If the value returned by the function
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is a string it becomes the text of the line in the
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current turn. The default for [range] is the whole
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file: "1,$". {not in Vi}
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Examples:
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>
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:luado return string.format("%s\t%d", line:reverse(), #line)
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:lua require"lpeg"
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:lua -- balanced parenthesis grammar:
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:lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" }
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:luado if bp:match(line) then return "-->\t" .. line end
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<
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*:luafile*
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:[range]luafile {file}
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Execute Lua script in {file}. {not in Vi}
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The whole argument is used as a single file name.
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Examples:
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>
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:luafile script.lua
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:luafile %
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<
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All these commands execute a Lua chunk from either the command line (:lua and
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:luado) or a file (:luafile) with the given line [range]. Similarly to the Lua
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interpreter, each chunk has its own scope and so only global variables are
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shared between command calls. Lua default libraries "table", "string", "math",
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and "package" are available, "io" and "debug" are not, and "os" is restricted
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to functions "date", "clock", "time", "difftime", and "getenv". In addition,
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Lua "print" function has its output redirected to the Vim message area, with
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arguments separated by a white space instead of a tab.
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Lua uses the "vim" module (see |lua-vim|) to issue commands to Vim
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and manage buffers (|lua-buffer|) and windows (|lua-window|). However,
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procedures that alter buffer content, open new buffers, and change cursor
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position are restricted when the command is executed in the |sandbox|.
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==============================================================================
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2. The vim module *lua-vim*
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Lua interfaces Vim through the "vim" module. The first and last line of the
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input range are stored in "vim.firstline" and "vim.lastline" respectively. The
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module also includes routines for buffer, window, and current line queries,
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Vim evaluation and command execution, and others.
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vim.isbuffer(value) Returns 'true' (boolean, not string) if
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"value" is a buffer userdata and 'false'
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otherwise (see |lua-buffer|).
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vim.buffer([arg]) If "arg" is a number, returns buffer with
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number "arg" in the buffer list or, if "arg"
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is a string, returns buffer whose full or short
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name is "arg". In both cases, returns 'nil'
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(nil value, not string) if the buffer is not
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found. Otherwise, if "toboolean(arg)" is
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'true' returns the first buffer in the buffer
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list or else the current buffer.
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vim.iswindow(value) Returns 'true' (boolean, not string) if
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"value" is a window userdata and
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'false' otherwise (see |lua-window|).
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vim.window([arg]) If "arg" is a number, returns window with
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number "arg" or 'nil' (nil value, not string)
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if not found. Otherwise, if "toboolean(arg)"
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is 'true' returns the first window or else the
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current window.
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vim.command({cmd}) Executes the vim (ex-mode) command {cmd}.
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Examples: >
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:lua vim.command"set tw=60"
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:lua vim.command"normal ddp"
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<
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vim.eval({expr}) Evaluates expression {expr} (see |expression|),
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converts the result to Lua, and returns it.
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Vim strings and numbers are directly converted
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to Lua strings and numbers respectively. Vim
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lists and dictionaries are converted to Lua
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tables (lists become integer-keyed tables).
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Examples: >
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:lua tw = vim.eval"&tw"
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:lua print(vim.eval"{'a': 'one'}".a)
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<
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vim.line() Returns the current line (without the trailing
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<EOL>), a Lua string.
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vim.beep() Beeps.
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vim.open({fname}) Opens a new buffer for file {fname} and
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returns it. Note that the buffer is not set as
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current.
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==============================================================================
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3. Buffer userdata *lua-buffer*
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Buffer userdata represent vim buffers. A buffer userdata "b" has the following
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properties and methods:
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Properties
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----------
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o "b()" sets "b" as the current buffer.
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o "#b" is the number of lines in buffer "b".
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o "b[k]" represents line number k: "b[k] = newline" replaces line k
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with string "newline" and "b[k] = nil" deletes line k.
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o "b.name" contains the short name of buffer "b" (read-only).
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o "b.fname" contains the full name of buffer "b" (read-only).
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o "b.number" contains the position of buffer "b" in the buffer list
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(read-only).
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Methods
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-------
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o "b:insert(newline[, pos])" inserts string "newline" at (optional)
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position "pos" in the buffer. The default value for "pos" is
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"#b + 1". If "pos == 0" then "newline" becomes the first line in
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the buffer.
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o "b:next()" returns the buffer next to "b" in the buffer list.
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o "b:previous()" returns the buffer previous to "b" in the buffer
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list.
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o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to
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a "real" (not freed from memory) Vim buffer.
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Examples:
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>
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:lua b = vim.buffer() -- current buffer
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:lua print(b.name, b.number)
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:lua b[1] = "first line"
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:lua b:insert("FIRST!", 0)
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:lua b[1] = nil -- delete top line
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:lua for i=1,3 do b:insert(math.random()) end
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:3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end
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:lua vim.open"myfile"() -- open buffer and set it as current
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function! ListBuffers()
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lua << EOF
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local b = vim.buffer(true) -- first buffer in list
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while b ~= nil do
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print(b.number, b.name, #b)
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b = b:next()
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end
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vim.beep()
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EOF
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endfunction
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<
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==============================================================================
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4. Window userdata *lua-window*
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Window objects represent vim windows. A window userdata "w" has the following
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properties and methods:
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Properties
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----------
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o "w()" sets "w" as the current window.
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o "w.buffer" contains the buffer of window "w" (read-only).
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o "w.line" represents the cursor line position in window "w".
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o "w.col" represents the cursor column position in window "w".
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o "w.width" represents the width of window "w".
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o "w.height" represents the height of window "w".
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Methods
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-------
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o "w:next()" returns the window next to "w".
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o "w:previous()" returns the window previous to "w".
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o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to
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a "real" (not freed from memory) Vim window.
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Examples:
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>
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:lua w = vim.window() -- current window
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:lua print(w.buffer.name, w.line, w.col)
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:lua w.width = w.width + math.random(10)
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:lua w.height = 2 * math.random() * w.height
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:lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end
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:lua print("There are " .. n .. " windows")
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<
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==============================================================================
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vim:tw=78:ts=8:ft=help:norl:
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