forked from aniani/vim
updated for version 7.0030
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@@ -598,7 +598,7 @@ struct condstack
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char cs_flags[CSTACK_LEN]; /* CSF_ flags */
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char cs_pending[CSTACK_LEN]; /* CSTP_: what's pending in ":finally"*/
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union {
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void *cs_pend_rv[CSTACK_LEN]; /* returnval for pending return */
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void *cs_pend_rv[CSTACK_LEN]; /* return typeval for pending return */
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void *cs_pend_ex[CSTACK_LEN]; /* exception for pending throw */
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} cs_pend;
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int cs_line[CSTACK_LEN]; /* line number of ":while" line */
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@@ -611,7 +611,7 @@ struct condstack
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char cs_had_endwhile; /* just found ":endwhile" */
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char cs_had_finally; /* just found ":finally" */
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};
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# define cs_retvar cs_pend.cs_pend_rv
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# define cs_rettv cs_pend.cs_pend_rv
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# define cs_exception cs_pend.cs_pend_ex
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# define CSF_TRUE 1 /* condition was TRUE */
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@@ -1827,10 +1827,6 @@ struct VimMenu
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HMENU submenu_id; /* If this is submenu, add children here */
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HWND tearoff_handle; /* hWnd of tearoff if created */
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#endif
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#if FEAT_GUI_BEOS
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BMenuItem *id; /* Id of menu item */
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BMenu *submenu_id; /* If this is submenu, add children here */
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#endif
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#ifdef FEAT_GUI_MAC
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/* MenuHandle id; */
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/* short index; */ /* the item index within the father menu */
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@@ -1840,17 +1836,6 @@ struct VimMenu
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MenuHandle menu_handle;
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MenuHandle submenu_handle;
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#endif
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#if defined(FEAT_GUI_AMIGA)
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/* only one of these will ever be set, but
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* they are used to allow the menu routine
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* to easily get a hold of the parent menu
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* pointer which is needed by all items to
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* form the chain correctly */
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int id; /* unused by the amiga, but used in the
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* code kept for compatibility */
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struct Menu *menuPtr;
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struct MenuItem *menuItemPtr;
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#endif
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#ifdef RISCOS
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int *id; /* Not used, but gui.c needs it */
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int greyed_out; /* Flag */
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