forked from aniani/vim
patch 8.2.0884: searchcount() test fails on slower systems
Problem: Searchcount() test fails on slower systems. Solution: Set a longer timeout.
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@ -36,7 +36,7 @@ typedef struct searchstat
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static void cmdline_search_stat(int dirc, pos_T *pos, pos_T *cursor_pos, int show_top_bot_msg, char_u *msgbuf, int recompute, int maxcount, long timeout);
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static void update_search_stat(int dirc, pos_T *pos, pos_T *cursor_pos, searchstat_T *stat, int recompute, int maxcount, long timeout);
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#define SEARCH_STAT_DEF_TIMEOUT 20L
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#define SEARCH_STAT_DEF_TIMEOUT 40L
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#define SEARCH_STAT_DEF_MAX_COUNT 99
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#define SEARCH_STAT_BUF_LEN 12
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@ -87,10 +87,10 @@ func Test_search_stat()
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\ searchcount(#{recompute: 0}))
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call assert_equal(
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\ #{current: 272, exact_match: 1, total: 280, incomplete: 0, maxcount: 0},
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\ searchcount(#{recompute: v:true, maxcount: 0}))
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\ searchcount(#{recompute: v:true, maxcount: 0, timeout: 200}))
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call assert_equal(
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\ #{current: 1, exact_match: 1, total: 280, incomplete: 0, maxcount: 0},
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\ searchcount(#{recompute: 1, maxcount: 0, pos: [1, 1, 0]}))
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\ searchcount(#{recompute: 1, maxcount: 0, pos: [1, 1, 0], timeout: 200}))
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call cursor(line('$'), 1)
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let g:a = execute(':unsilent :norm! n')
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let stat = 'W \[1/>99\]'
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@ -100,10 +100,10 @@ func Test_search_stat()
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\ searchcount(#{recompute: 0}))
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call assert_equal(
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\ #{current: 1, exact_match: 1, total: 280, incomplete: 0, maxcount: 0},
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\ searchcount(#{recompute: 1, maxcount: 0}))
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\ searchcount(#{recompute: 1, maxcount: 0, timeout: 200}))
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call assert_equal(
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\ #{current: 271, exact_match: 1, total: 280, incomplete: 0, maxcount: 0},
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\ searchcount(#{recompute: 1, maxcount: 0, pos: [line('$')-2, 1, 0]}))
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\ searchcount(#{recompute: 1, maxcount: 0, pos: [line('$')-2, 1, 0], timeout: 200}))
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" Many matches
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call cursor(1, 1)
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@ -746,6 +746,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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884,
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/**/
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883,
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/**/
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