forked from aniani/vim
patch 9.0.0911: with 'smoothscroll' set mouse click position may be wrong
Problem: With 'smoothscroll' set mouse click position may be wrong. Solution: Adjust computations for w_skipcol. (Yee Cheng Chin, closes #11514)
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parent
c934bfa1b7
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e6392b1021
25
src/mouse.c
25
src/mouse.c
@ -3034,14 +3034,29 @@ mouse_comp_pos(
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row -= win->w_topfill;
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else
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row -= diff_check_fill(win, lnum);
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count = plines_win_nofill(win, lnum, TRUE);
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count = plines_win_nofill(win, lnum, FALSE);
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}
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else
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#endif
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count = plines_win(win, lnum, TRUE);
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count = plines_win(win, lnum, FALSE);
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if (plines_cache != NULL && cache_idx < Rows)
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plines_cache[cache_idx] = count;
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}
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if (win->w_skipcol > 0 && lnum == win->w_topline)
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{
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// Adjust for 'smoothscroll' clipping the top screen lines.
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// A similar formula is used in curs_columns().
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int width1 = win->w_width - win_col_off(win);
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int skip_lines = 0;
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if (win->w_skipcol > width1)
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skip_lines = (win->w_skipcol - width1)
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/ (width1 + win_col_off2(win)) + 1;
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else if (win->w_skipcol > 0)
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skip_lines = 1;
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count -= skip_lines;
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}
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if (count > row)
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break; // Position is in this buffer line.
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#ifdef FEAT_FOLDING
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@ -3063,8 +3078,10 @@ mouse_comp_pos(
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if (col < off)
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col = off;
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col += row * (win->w_width - off);
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// add skip column (for long wrapping line)
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col += win->w_skipcol;
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// Add skip column for the topline.
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if (lnum == win->w_topline)
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col += win->w_skipcol;
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}
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if (!win->w_p_wrap)
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@ -2,6 +2,7 @@
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source check.vim
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source screendump.vim
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source mouse.vim
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func Test_reset_scroll()
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let scr = &l:scroll
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@ -452,5 +453,65 @@ func Test_smoothscroll_cursor_position()
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bwipeout!
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endfunc
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" Test that mouse picking is still accurate when we have smooth scrolled lines
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func Test_smoothscroll_mouse_pos()
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CheckNotGui
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CheckUnix
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let save_mouse = &mouse
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let save_term = &term
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let save_ttymouse = &ttymouse
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set mouse=a term=xterm ttymouse=xterm2
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call NewWindow(10, 20)
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setl smoothscroll wrap
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" First line will wrap to 3 physical lines. 2nd/3rd lines are short lines.
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call setline(1, ["abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ", "line 2", "line 3"])
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func s:check_mouse_click(row, col, buf_row, buf_col)
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call MouseLeftClick(a:row, a:col)
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call assert_equal(a:col, wincol())
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call assert_equal(a:row, winline())
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call assert_equal(a:buf_row, line('.'))
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call assert_equal(a:buf_col, col('.'))
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endfunc
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" Check that clicking without scroll works first.
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call s:check_mouse_click(3, 5, 1, 45)
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call s:check_mouse_click(4, 1, 2, 1)
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call s:check_mouse_click(4, 6, 2, 6)
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call s:check_mouse_click(5, 1, 3, 1)
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call s:check_mouse_click(5, 6, 3, 6)
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" Smooth scroll, and checks that this didn't mess up mouse clicking
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exe "normal \<C-E>"
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call s:check_mouse_click(2, 5, 1, 45)
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call s:check_mouse_click(3, 1, 2, 1)
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call s:check_mouse_click(3, 6, 2, 6)
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call s:check_mouse_click(4, 1, 3, 1)
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call s:check_mouse_click(4, 6, 3, 6)
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exe "normal \<C-E>"
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call s:check_mouse_click(1, 5, 1, 45)
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call s:check_mouse_click(2, 1, 2, 1)
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call s:check_mouse_click(2, 6, 2, 6)
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call s:check_mouse_click(3, 1, 3, 1)
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call s:check_mouse_click(3, 6, 3, 6)
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" Make a new first line 11 physical lines tall so it's taller than window
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" height, to test overflow calculations with really long lines wrapping.
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normal gg
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call setline(1, "12345678901234567890"->repeat(11))
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exe "normal 6\<C-E>"
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call s:check_mouse_click(5, 1, 1, 201)
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call s:check_mouse_click(6, 1, 2, 1)
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call s:check_mouse_click(7, 1, 3, 1)
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let &mouse = save_mouse
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let &term = save_term
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let &ttymouse = save_ttymouse
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endfunc
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" vim: shiftwidth=2 sts=2 expandtab
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@ -695,6 +695,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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911,
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/**/
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910,
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/**/
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