forked from aniani/vim
patch 9.0.1001: classes are not documented or implemented yet
Problem: Classes are not documented or implemented yet. Solution: Make the first steps at documenting Vim9 objects, classes and interfaces. Make initial choices for the syntax. Add a skeleton implementation. Add "public" and "this" in the command table.
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@ -163,6 +163,7 @@ SRC_ALL = \
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src/version.h \
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src/vim.h \
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src/vim9.h \
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src/vim9class.c \
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src/vim9cmds.c \
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src/vim9compile.c \
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src/vim9execute.c \
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@ -327,6 +328,7 @@ SRC_ALL = \
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src/proto/usercmd.pro \
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src/proto/userfunc.pro \
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src/proto/version.pro \
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src/proto/vim9class.pro \
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src/proto/vim9cmds.pro \
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src/proto/vim9compile.pro \
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src/proto/vim9execute.pro \
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@ -161,6 +161,7 @@ DOCS = \
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version9.txt \
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vi_diff.txt \
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vim9.txt \
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vim9class.txt \
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visual.txt \
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windows.txt \
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workshop.txt
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@ -313,6 +314,7 @@ HTMLS = \
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vi_diff.html \
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vimindex.html \
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vim9.html \
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vim9class.html \
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visual.html \
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windows.html \
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workshop.html
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@ -16,7 +16,7 @@ features in Vim9 script.
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3. New style functions |fast-functions|
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4. Types |vim9-types|
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5. Namespace, Import and Export |vim9script|
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6. Future work: classes |vim9-classes|
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6. Classes and interfaces |vim9-classes|
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9. Rationale |vim9-rationale|
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@ -1940,73 +1940,17 @@ Or: >
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==============================================================================
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6. Future work: classes *vim9-classes*
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6. Classes and interfaces *vim9-classes*
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Above "class" was mentioned a few times, but it has not been implemented yet.
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Most of Vim9 script can be created without this functionality, and since
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implementing classes is going to be a lot of work, it is left for the future.
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For now we'll just make sure classes can be added later.
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In legacy script a Dictionary could be used as a kind-of object, by adding
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members that are functions. However, this is quite inefficient and requires
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the writer to do the work of making sure all the objects have the right
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members. See |Dictionary-function|.
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Thoughts:
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- `class` / `endclass`, the whole class must be in one file
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- Class names are always CamelCase (to avoid a name clash with builtin types)
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- A single constructor called "constructor" (similar to TypeScript)
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- Single inheritance: `class ThisClass extends BaseClass`
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- `interface` / `endinterface` (looks like a class without any implementation)
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- Explicit declaration that the class supports an interface, so that type
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checking works properly:
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`class SomeClass implements SomeInterface, OtherInterface`
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- `abstract class` (class with incomplete implementation) - not really needed?
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- Class (static) methods and Object methods: syntax to be defined.
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- Class (static) members and Object members: syntax to be defined.
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- Access control: private / protected / shared / public ? Keep it simple.
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- Access object members with `this.member` ?
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- Generics for class: `class <Tkey, Tentry>`
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- Generics for function: `def <Tkey> GetLast(key: Tkey)`
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- Method overloading (two methods with the same name but different argument
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types): Most likely not
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- Mixins: not sure if that is useful, leave out for simplicity.
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In |Vim9| script you can have classes, objects and interfaces like in most
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popular object-oriented programming languages. Since this is a lot of
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functionality it is located in a separate help file: |vim9class.txt|.
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Again, much of this is from TypeScript with a slightly different syntax.
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Some things that look like good additions:
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- Use a class as an interface (like Dart)
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- Extend a class with methods, using an import (like Dart)
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- Mixins
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- For testing: Mock mechanism
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An important class that will be provided is "Promise". Since Vim is single
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threaded, connecting asynchronous operations is a natural way of allowing
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plugins to do their work without blocking the user. It's a uniform way to
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invoke callbacks and handle timeouts and errors.
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Some commands have already been reserved:
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*:class*
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*:endclass*
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*:abstract*
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*:enum*
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*:endenum*
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*:interface*
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*:endinterface*
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*:static*
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*:type*
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Some examples: >
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abstract class Person
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static const prefix = 'xxx'
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var name: string
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def constructor(name: string)
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this.name = name
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enddef
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def display(): void
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echo name
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enddef
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abstract def find(string): Person
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endclass
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==============================================================================
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@ -2293,18 +2237,5 @@ tool need to be supported. Since most languages support classes the lack of
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support for classes in Vim is then a problem.
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Classes ~
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Vim supports a kind-of object oriented programming by adding methods to a
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dictionary. With some care this can be made to work, but it does not look
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like real classes. On top of that, it's quite slow, because of the use of
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dictionaries.
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It would be good to support real classes, and this is planned for a later
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version. The support is a "minimal common functionality" of class support in
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most languages. It will work much like Java, which is the most popular
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programming language.
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vim:tw=78:ts=8:noet:ft=help:norl:
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697
runtime/doc/vim9class.txt
Normal file
697
runtime/doc/vim9class.txt
Normal file
@ -0,0 +1,697 @@
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*vim9class.txt* For Vim version 9.0. Last change: 2022 Dec 04
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VIM REFERENCE MANUAL by Bram Moolenaar
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NOTE - This is under development, anything can still change! - NOTE
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Vim9 classes, objects, interfaces, types and enums.
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1. Overview |Vim9-class-overview|
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2. A simple class |Vim9-simple-class|
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3. Using an abstract class |Vim9-abstract-class|
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4. Using an interface |Vim9-using-interface|
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5. More class details |Vim9-class|
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6. Type definition |Vim9-type|
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7. Enum |Vim9-enum|
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9. Rationale
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10. To be done later
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==============================================================================
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1. Overview *Vim9-class-overview*
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The fancy term is "object-oriented programming". You can find lots of study
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material about this subject. Here we document what |Vim9| script provides,
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assuming you know the basics already. Added are helpful hints about how
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to use this functionality effectively.
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The basic item is an object:
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- An object stores state. It contains one or more variables that can each
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have a value.
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- An object usually provides functions that manipulate its state. These
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functions are invoked "on the object", which is what sets it apart from the
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traditional separation of data and code that manipulates the data.
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- An object has a well defined interface, with typed member variables and
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member functions.
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- Objects are created by a class and all objects have the same interface.
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This never changes, it is not dynamic.
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An object can only be created by a class. A class provides:
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- A new() method, the constructor, which returns an object for the class.
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This method is invoked on the class name: MyClass.new().
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- State shared by all objects of the class: class variables and constants.
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- A hierarchy of classes, with super-classes and sub-classes, inheritance.
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An interface is used to specify properties of an object:
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- An object can declare several interfaces that it implements.
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- Different objects implementing the same interface can be used the same way.
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The class hierarchy allows for single inheritance. Otherwise interfaces are
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to be used where needed.
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Class modeling ~
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You can model classes any way you like. Keep in mind what you are building,
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don't try to model the real world. This can be confusing, especially because
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teachers use real-world objects to explain class relations and you might think
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your model should therefore reflect the real world. It doesn't! The model
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should match your purpose.
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You will soon find that composition is often better than inheritance. Don't
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waste time trying to find the optimal class model. Or waste time discussing
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whether a square is a rectangle or that a rectangle is a square. It doesn't
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matter.
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==============================================================================
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2. A simple class *Vim9-simple-class*
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Let's start with a simple example: a class that stores a text position: >
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class TextPosition
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this.lnum: number
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this.col: number
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def new(lnum: number, col: number)
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this.lnum = lnum
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this.col = col
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enddef
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def SetLnum(lnum: number)
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this.lnum = lnum
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enddef
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def SetCol(col: number)
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this.col = col
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enddef
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def SetPosition(lnum: number, col: number)
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this.lnum = lnum
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this.col = col
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enddef
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endclass
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You can create an object from this class with the new() method: >
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var pos = TextPosition.new(1, 1)
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The object members "lnum" and "col" can be accessed directly: >
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echo $'The text position is ({pos.lnum}, {pos.col})'
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If you have been using other object-oriented languages you will notice that
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in Vim the object members are consistently referred to with the "this."
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prefix. This is different from languages like Java and TypeScript. This
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naming convention makes the object members easy to spot. Also, when a
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variable does not have the "this." prefix you know it is not an object member.
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Member write access ~
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Now try to change an object member directly: >
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pos.lnum = 9
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This will give you an error! That is because by default object members can be
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read but not set. That's why the class provides a method for it: >
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pos.SetLnum(9)
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Allowing to read but not set an object member is the most common and safest
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way. Most often there is no problem using a value, while setting a value may
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have side effects that need to be taken care of. In this case, the SetLnum()
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method could check if the line number is valid and either give an error or use
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the closest valid value.
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If you don't care about side effects and want to allow the object member to be
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changed at any time, you can make it public: >
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public this.lnum: number
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public this.col number
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Now you don't need the SetLnum(), SetCol() and SetPosition() methods, setting
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"pos.lnum" directly above will no longer give an error.
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Private members ~
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On the other hand, if you do not want the object members to be read directly,
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you can make them private. This is done by prefixing an underscore to the
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name: >
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this._lnum: number
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this._col number
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Now you need to provide methods to get the value of the private members.
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These are commonly call getters. We recommend using a name that starts with
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"Get": >
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def GetLnum(): number
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return this._lnum
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enddef
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def GetCol() number
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return this._col
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enddef
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This example isn't very useful, the members might as well have been public.
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It does become useful if you check the value. For example, restrict the line
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number to the total number of lines: >
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def GetLnum(): number
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if this._lnum > this._lineCount
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return this._lineCount
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endif
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return this._lnum
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enddef
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Simplifying the new() method ~
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Many constructors take values for the object members. Thus you very often see
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this pattern: >
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this.lnum: number
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this.col: number
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def new(lnum: number, col: number)
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this.lnum = lnum
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this.col = col
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enddef
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Not only is this text you need to write, it also has the type of each member
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twice. Since this is so common a shorter way to write new() is provided: >
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def new(this.lnum, this.col)
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enddef
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The semantics are easy to understand: Providing the object member name,
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including "this.", as the argument to new() means the value provided in the
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new() call is assigned to that object member. This mechanism is coming from
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the Dart language.
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The sequence of constructing a new object is:
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1. Memory is allocated and cleared. All values are zero/false/empty.
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2. For each declared member that has an initializer, the expression is
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evaluated and assigned to the member. This happens in the sequence the
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members are declared in the class.
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3. Arguments in the new() method in the "this.name" form are assigned.
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4. The body of the new() method is executed.
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TODO: for a sub-class the constructor of the parent class will be invoked
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somewhere.
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==============================================================================
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3. Using an abstract class *Vim9-abstract-class*
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An abstract class forms the base for at least one sub-class. In the class
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model one often finds that a few classes have the same properties that can be
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shared, but a class with those properties does not have enough state to create
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an object from. A sub-class must extend the abstract class and add the
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missing state and/or methods before it can be used to create objects for.
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An abstract class does not have a new() method.
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For example, a Shape class could store a color and thickness. You cannot
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create a Shape object, it is missing the information about what kind of shape
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it is. The Shape class functions as the base for a Square and a Triangle
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class, for which objects can be created. Example: >
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abstract class Shape
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this.color = Color.Black
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this.thickness = 10
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endclass
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class Square extends Shape
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this.size: number
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def new(this.size)
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enddef
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endclass
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class Triangle extends Shape
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this.base: number
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this.height: number
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def new(this.base, this.height)
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enddef
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endclass
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<
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*class-member* *:static*
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Class members are declared with "static". They are used by the name without a
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prefix: >
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class OtherThing
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this.size: number
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static totalSize: number
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def new(this.size)
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totalSize += this.size
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enddef
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endclass
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<
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*class-method*
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Class methods are also declared with "static". They have no access to object
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members, they cannot use the "this" keyword. >
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class OtherThing
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this.size: number
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static totalSize: number
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" Clear the total size and return the value it had before.
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static def ClearTotalSize(): number
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var prev = totalSize
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totalSize = 0
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return prev
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enddef
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endclass
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==============================================================================
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4. Using an interface *Vim9-using-interface*
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The example above with Shape, Square and Triangle can be made more useful if
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we add a method to compute the surface of the object. For that we create the
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interface called HasSurface, which specifies one method Surface() that returns
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a number. This example extends the one above: >
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abstract class Shape
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this.color = Color.Black
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this.thickness = 10
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endclass
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interface HasSurface
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def Surface(): number
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endinterface
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class Square extends Shape implements HasSurface
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this.size: number
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def new(this.size)
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enddef
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def Surface(): number
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return this.size * this.size
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enddef
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endclass
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class Triangle extends Shape implements HasSurface
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this.base: number
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this.height: number
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def new(this.base, this.height)
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enddef
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def Surface(): number
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return this.base * this.height / 2
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enddef
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endclass
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The interface name can be used as a type: >
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var shapes: list<HasSurface> = [
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Square.new(12),
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Triangle.new(8, 15),
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]
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for shape in shapes
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echo $'the surface is {shape.Surface()}'
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endfor
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==============================================================================
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5. More class details *Vim9-class*
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Defining a class ~
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*:class* *:endclass* *:abstract*
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A class is defined between `:class` and `:endclass`. The whole class is
|
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defined in one script file. It is not possible to add to a class later.
|
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|
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It is possible to define more than one class in a script file. Although it
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usually is better to export only one main class. It can be useful to define
|
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types, enums and helper classes though.
|
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|
||||
The `:abstract` keyword may be prefixed and `:export` may be used. That gives
|
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these variants: >
|
||||
|
||||
class ClassName
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endclass
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export class ClassName
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endclass
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abstract class ClassName
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endclass
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export abstract class ClassName
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endclass
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<
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*E1314*
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The class name should be CamelCased. It must start with an uppercase letter.
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That avoids clashing with builtin types.
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After the class name these optional items can be used. Each can appear only
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once. They can appear in any order, although this order is recommended: >
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extends ClassName
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implements InterfaceName, OtherInterface
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specifies SomeInterface
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< *extends*
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A class can extend one other class.
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*implements*
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A class can implement one or more interfaces.
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*specifies*
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||||
A class can declare it's interface, the object members and methods, with a
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named interface. This avoids the need for separately specifying the
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||||
interface, which is often done an many languages, especially Java.
|
||||
|
||||
|
||||
Defining an interface ~
|
||||
*:interface* *:endinterface*
|
||||
An interface is defined between `:interface` and `:endinterface`. It may be
|
||||
prefixed with `:export`: >
|
||||
|
||||
interface InterfaceName
|
||||
endinterface
|
||||
|
||||
export interface InterfaceName
|
||||
endinterface
|
||||
|
||||
An interface can declare object members, just like in a class but without any
|
||||
initializer.
|
||||
|
||||
An interface can declare methods with `:def`, including the arguments and
|
||||
return type, but without the body and without `:enddef`. Example: >
|
||||
|
||||
interface HasSurface
|
||||
this.size: number
|
||||
def Surface(): number
|
||||
endinterface
|
||||
|
||||
The "Has" prefix can be used to make it easier to guess this is an interface
|
||||
name, with a hint about what it provides.
|
||||
|
||||
|
||||
Default constructor ~
|
||||
|
||||
In case you define a class without a new() method, one will be automatically
|
||||
defined. This default constructor will have arguments for all the object
|
||||
members, in the order they were specified. Thus if your class looks like: >
|
||||
|
||||
class AutoNew
|
||||
this.name: string
|
||||
this.age: number
|
||||
this.gender: Gender
|
||||
endclass
|
||||
|
||||
Then The default constructor will be: >
|
||||
|
||||
def new(this.name, this.age, this.gender)
|
||||
enddef
|
||||
|
||||
All object members will be used, also private access ones.
|
||||
|
||||
|
||||
Multiple constructors ~
|
||||
|
||||
Normally a class has just one new() constructor. In case you find that the
|
||||
constructor is often called with the same arguments you may want to simplify
|
||||
your code by putting those arguments into a second constructor method. For
|
||||
example, if you tend to use the color black a lot: >
|
||||
|
||||
def new(this.garment, this.color, this.size)
|
||||
enddef
|
||||
...
|
||||
var pants = new(Garment.pants, Color.black, "XL")
|
||||
var shirt = new(Garment.shirt, Color.black, "XL")
|
||||
var shoes = new(Garment.shoes, Color.black, "45")
|
||||
|
||||
Instead of repeating the color every time you can add a constructor that
|
||||
includes it: >
|
||||
|
||||
def newBlack(this.garment, this.size)
|
||||
this.color = Color.black
|
||||
enddef
|
||||
...
|
||||
var pants = newBlack(Garment.pants, "XL")
|
||||
var shirt = newBlack(Garment.shirt, "XL")
|
||||
var shoes = newBlack(Garment.shoes, "9.5")
|
||||
|
||||
Note that the method name must start with "new". If there is no method called
|
||||
"new()" then the default constructor is added, even though there are other
|
||||
constructor methods.
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
6. Type definition *Vim9-type* *:type*
|
||||
|
||||
A type definition is giving a name to a type specification. For Example: >
|
||||
|
||||
:type ListOfStrings list<string>
|
||||
|
||||
TODO: more explanation
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
7. Enum *Vim9-enum* *:enum* *:endenum*
|
||||
|
||||
An enum is a type that can have one of a list of values. Example: >
|
||||
|
||||
:enum Color
|
||||
White
|
||||
Red
|
||||
Green
|
||||
Blue
|
||||
Black
|
||||
:endenum
|
||||
|
||||
TODO: more explanation
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
9. Rationale
|
||||
|
||||
Most of the choices for |Vim9| classes come from popular and recently
|
||||
developed languages, such as Java, TypeScript and Dart. The syntax has been
|
||||
made to fit with the way Vim script works, such as using `endclass` instead of
|
||||
using curly braces around the whole class.
|
||||
|
||||
Some common constructs of object-oriented languages were chosen very long ago
|
||||
when this kind of programming was still new, and later found to be
|
||||
sub-optimal. By this time those constructs were widely used and changing them
|
||||
was not an option. In Vim we do have the freedom to make different choices,
|
||||
since classes are completely new. We can make the syntax simpler and more
|
||||
consistent than what "old" languages use. Without diverting too much, it
|
||||
should still mostly look like what you know from existing languages.
|
||||
|
||||
Some recently developed languages add all kinds of fancy features that we
|
||||
don't need for Vim. But some have nice ideas that we do want to use.
|
||||
Thus we end up with a base of what is common in popular languages, dropping
|
||||
what looks like a bad idea, and adding some nice features that are easy to
|
||||
understand.
|
||||
|
||||
The main rules we use to make decisions:
|
||||
- Keep it simple.
|
||||
- No surprises, mostly do what other languages are doing.
|
||||
- Avoid mistakes from the past.
|
||||
- Avoid the need for the script writer to consult the help to understand how
|
||||
things work, most things should be obvious.
|
||||
- Keep it consistent.
|
||||
- Aim at an average size plugin, not at a huge project.
|
||||
|
||||
|
||||
Using new() for the constructor ~
|
||||
|
||||
Many languages use the class name for the constructor method. A disadvantage
|
||||
is that quite often this is a long name. And when changing the class name all
|
||||
constructor methods need to be renamed. Not a big deal, but still a
|
||||
disadvantage.
|
||||
|
||||
Other languages, such as TypeScript, use a specific name, such as
|
||||
"constructor()". That seems better. However, using "new" or "new()" to
|
||||
create a new object has no obvious relation with "constructor()".
|
||||
|
||||
For |Vim9| script using the same method name for all constructors seemed like
|
||||
the right choice, and by calling it new() the relation between the caller and
|
||||
the method being called is obvious.
|
||||
|
||||
|
||||
No overloading of the constructor ~
|
||||
|
||||
In Vim script, both legacy and |Vim9| script, there is no overloading of
|
||||
functions. That means it is not possible to use the same function name with
|
||||
different types of arguments. Therefore there also is only one new()
|
||||
constructor.
|
||||
|
||||
With |Vim9| script it would be possible to support overloading, since
|
||||
arguments are typed. However, this gets complicated very quickly. Looking at
|
||||
a new() call one has to inspect the types of the arguments to know which of
|
||||
several new() methods is actually being called. And that can require
|
||||
inspecting quite a bit of code. For example, if one of the arguments is the
|
||||
return value of a method, you need to find that method to see what type it is
|
||||
returning.
|
||||
|
||||
Instead, every constructor has to have a different name, starting with "new".
|
||||
That way multiple constructors with different arguments are possible, while it
|
||||
is very easy to see which constructor is being used. And the type of
|
||||
arguments can be properly checked.
|
||||
|
||||
|
||||
No overloading of methods ~
|
||||
|
||||
Same reasoning as for the constructor: It is often not obvious what type
|
||||
arguments have, which would make it difficult to figure out what method is
|
||||
actually being called. Better just give the methods a different name, then
|
||||
type checking will make sure it works as you intended. This rules out
|
||||
polymorphism, which we don't really need anyway.
|
||||
|
||||
|
||||
Using "this.member" everywhere ~
|
||||
|
||||
The object members in various programming languages can often be accessed in
|
||||
different ways, depending on the location. Sometimes "this." has to be
|
||||
prepended to avoid ambiguity. They are usually declared without "this.".
|
||||
That is quite inconsistent and sometimes confusing.
|
||||
|
||||
A very common issue is that in the constructor the arguments use the same name
|
||||
as the object member. Then for these members "this." needs to be prefixed in
|
||||
the body, while for other members this is not needed and often omitted. This
|
||||
leads to a mix of members with and without "this.", which is inconsistent.
|
||||
|
||||
For |Vim9| classes the "this." prefix is always used. Also for declaring the
|
||||
members. Simple and consistent. When looking at the code inside a class it's
|
||||
also directly clear which variable references are object members and which
|
||||
aren't.
|
||||
|
||||
|
||||
Single inheritance and interfaces ~
|
||||
|
||||
Some languages support multiple inheritance. Although that can be useful in
|
||||
some cases, it makes the rules of how a class works quite complicated.
|
||||
Instead, using interfaces to declare what is supported is much simpler. The
|
||||
very popular Java language does it this way, and it should be good enough for
|
||||
Vim. The "keep it simple" rule applies here.
|
||||
|
||||
Explicitly declaring that a class supports an interface makes it easy to see
|
||||
what a class is intended for. It also makes it possible to do proper type
|
||||
checking. When an interface is changed any class that declares to implement
|
||||
it will be checked if that change was also changed. The mechanism to assume a
|
||||
class implements an interface just because the methods happen to match is
|
||||
brittle and leads to obscure problems, let's not do that.
|
||||
|
||||
|
||||
Using class members ~
|
||||
|
||||
Using "static member" to declare a class member is very common, nothing new
|
||||
here. In |Vim9| script these can be accessed directly by their name. Very
|
||||
much like how a script-local variable can be used in a function. Since object
|
||||
members are always accessed with "this." prepended, it's also quickly clear
|
||||
what kind of member it is.
|
||||
|
||||
TypeScript prepends the class name before the class member, also inside the
|
||||
class. This has two problems: The class name can be rather long, taking up
|
||||
quite a bit of space, and when the class is renamed all these places need to
|
||||
be changed too.
|
||||
|
||||
|
||||
Using "ClassName.new()" to construct an object ~
|
||||
|
||||
Many languages use the "new" operator to create an object, which is actually
|
||||
kind of strange, since the constructor is defined as a method with arguments,
|
||||
not a command. TypeScript also has the "new" keyword, but the method is
|
||||
called "constructor()", it is hard to see the relation between the two.
|
||||
|
||||
In |Vim9| script the constructor method is called new(), and it is invoked as
|
||||
new(), simple and straightforward. Other languages use "new ClassName()",
|
||||
while there is no ClassName() method, it's a method by another name in the
|
||||
class called ClassName. Quite confusing.
|
||||
|
||||
|
||||
Default read access to object members ~
|
||||
|
||||
Some users will remark that the access rules for object members are
|
||||
asymmetric. Well, that is intentional. Changing a value is a very different
|
||||
action than reading a value. The read operation has no side effects, it can
|
||||
be done any number of times without affecting the object. Changing the value
|
||||
can have many side effects, and even have a ripple effect, affecting other
|
||||
objects.
|
||||
|
||||
When adding object members one usually doesn't think much about this, just get
|
||||
the type right. And normally the values are set in the new() method.
|
||||
Therefore defaulting to read access only "just works" in most cases. And when
|
||||
directly writing you get an error, which makes you wonder if you actually want
|
||||
to allow that. This helps writing code with fewer mistakes.
|
||||
|
||||
|
||||
Making object membes private with an underscore ~
|
||||
|
||||
When an object member is private, it can only be read and changed inside the
|
||||
class (and in sub-classes), then it cannot be used outside of the class.
|
||||
Prepending an underscore is a simple way to make that visible. Various
|
||||
programming languages have this as a recommendation.
|
||||
|
||||
In case you change your mind and want to make the object member accessible
|
||||
outside of the class, you will have to remove the underscore everywhere.
|
||||
Since the name only appears in the class (and sub-classes) they will be easy
|
||||
to find and change.
|
||||
|
||||
The other way around is much harder: you can easily prepend an underscore to
|
||||
the object member inside the class to make it private, but any usage elsewhere
|
||||
you will have to track down and change. You may have to make it a "set"
|
||||
method call. This reflects the real world problem that taking away access
|
||||
requires work to be done for all places where that access exists.
|
||||
|
||||
An alternative would have been using the "private" keyword, just like "public"
|
||||
changes the access in the other direction. Well, that's just to reduce the
|
||||
number of keywords.
|
||||
|
||||
|
||||
No protected object members ~
|
||||
|
||||
Some languages provide several ways to control access to object members. The
|
||||
most known is "protected", and the meaning varies from language to language.
|
||||
Others are "shared", "private" and even "friend".
|
||||
|
||||
These rules make life more difficult. That can be justified in projects where
|
||||
many people work on the same, complex code where it is easy to make mistakes.
|
||||
Especially when refactoring or other changes to the class model.
|
||||
|
||||
The Vim scripts are expected to be used in a plugin, with just one person or a
|
||||
small team working on it. Complex rules then only make it more complicated,
|
||||
the extra safety provide by the rules isn't really needed. Let's just keep it
|
||||
simple and not specify access details.
|
||||
|
||||
|
||||
==============================================================================
|
||||
|
||||
10. To be done later
|
||||
|
||||
Can a newSomething() constructor invoke another constructor? If yes, what are
|
||||
the restrictions?
|
||||
|
||||
Thoughts:
|
||||
- Generics for a class: `class <Tkey, Tentry>`
|
||||
- Generics for a function: `def <Tkey> GetLast(key: Tkey)`
|
||||
- Mixins: not sure if that is useful, leave out for simplicity.
|
||||
|
||||
Some things that look like good additions:
|
||||
- For testing: Mock mechanism
|
||||
|
||||
An important class to be provided is "Promise". Since Vim is single
|
||||
threaded, connecting asynchronous operations is a natural way of allowing
|
||||
plugins to do their work without blocking the user. It's a uniform way to
|
||||
invoke callbacks and handle timeouts and errors.
|
||||
|
||||
|
||||
vim:tw=78:ts=8:noet:ft=help:norl:
|
@ -174,6 +174,7 @@ SRC += \
|
||||
userfunc.c \
|
||||
version.c \
|
||||
viminfo.c \
|
||||
vim9class.c \
|
||||
vim9cmds.c \
|
||||
vim9compile.c \
|
||||
vim9execute.c \
|
||||
|
@ -851,6 +851,7 @@ OBJ = \
|
||||
$(OUTDIR)/usercmd.o \
|
||||
$(OUTDIR)/userfunc.o \
|
||||
$(OUTDIR)/version.o \
|
||||
$(OUTDIR)/vim9class.o \
|
||||
$(OUTDIR)/vim9cmds.o \
|
||||
$(OUTDIR)/vim9compile.o \
|
||||
$(OUTDIR)/vim9execute.o \
|
||||
@ -1251,6 +1252,8 @@ $(OUTDIR)/netbeans.o: netbeans.c $(INCL) version.h
|
||||
|
||||
$(OUTDIR)/version.o: version.c $(INCL) version.h
|
||||
|
||||
$(OUTDIR)/vim9class.o: vim9class.c $(INCL) vim9.h
|
||||
|
||||
$(OUTDIR)/vim9cmds.o: vim9cmds.c $(INCL) vim9.h
|
||||
|
||||
$(OUTDIR)/vim9compile.o: vim9compile.c $(INCL) vim9.h
|
||||
|
@ -735,6 +735,7 @@ OBJ = \
|
||||
$(OUTDIR)\undo.obj \
|
||||
$(OUTDIR)\usercmd.obj \
|
||||
$(OUTDIR)\userfunc.obj \
|
||||
$(OUTDIR)\vim9class.obj \
|
||||
$(OUTDIR)\vim9cmds.obj \
|
||||
$(OUTDIR)\vim9compile.obj \
|
||||
$(OUTDIR)\vim9execute.obj \
|
||||
@ -1708,6 +1709,8 @@ $(OUTDIR)/userfunc.obj: $(OUTDIR) userfunc.c $(INCL)
|
||||
|
||||
$(OUTDIR)/version.obj: $(OUTDIR) version.c $(INCL) version.h
|
||||
|
||||
$(OUTDIR)/vim9class.obj: $(OUTDIR) vim9class.c $(INCL) vim9.h
|
||||
|
||||
$(OUTDIR)/vim9cmds.obj: $(OUTDIR) vim9cmds.c $(INCL) vim9.h
|
||||
|
||||
$(OUTDIR)/vim9compile.obj: $(OUTDIR) vim9compile.c $(INCL) vim9.h
|
||||
@ -1915,6 +1918,7 @@ proto.h: \
|
||||
proto/undo.pro \
|
||||
proto/usercmd.pro \
|
||||
proto/userfunc.pro \
|
||||
proto/vim9class.pro \
|
||||
proto/vim9cmds.pro \
|
||||
proto/vim9compile.pro \
|
||||
proto/vim9execute.pro \
|
||||
|
@ -409,6 +409,7 @@ SRC = \
|
||||
usercmd.c \
|
||||
userfunc.c \
|
||||
version.c \
|
||||
vim9class.c \
|
||||
vim9cmds.c \
|
||||
vim9compile.c \
|
||||
vim9execute.c \
|
||||
@ -534,6 +535,7 @@ OBJ = \
|
||||
usercmd.obj \
|
||||
userfunc.obj \
|
||||
version.obj \
|
||||
vim9class.obj \
|
||||
vim9cmds.obj \
|
||||
vim9compile.obj \
|
||||
vim9execute.obj \
|
||||
@ -1122,6 +1124,10 @@ viminfo.obj : viminfo.c vim.h [.auto]config.h feature.h os_unix.h \
|
||||
ascii.h keymap.h termdefs.h macros.h structs.h regexp.h \
|
||||
gui.h beval.h [.proto]gui_beval.pro option.h ex_cmds.h proto.h \
|
||||
errors.h globals.h version.h
|
||||
vim9class.obj : vim9class.c vim.h [.auto]config.h feature.h os_unix.h \
|
||||
ascii.h keymap.h termdefs.h macros.h structs.h regexp.h \
|
||||
gui.h beval.h [.proto]gui_beval.pro option.h ex_cmds.h proto.h \
|
||||
errors.h globals.h version.h
|
||||
vim9cmds.obj : vim9cmds.c vim.h [.auto]config.h feature.h os_unix.h \
|
||||
ascii.h keymap.h termdefs.h macros.h structs.h regexp.h \
|
||||
gui.h beval.h [.proto]gui_beval.pro option.h ex_cmds.h proto.h \
|
||||
|
11
src/Makefile
11
src/Makefile
@ -1584,6 +1584,7 @@ BASIC_SRC = \
|
||||
usercmd.c \
|
||||
userfunc.c \
|
||||
version.c \
|
||||
vim9class.c \
|
||||
vim9cmds.c \
|
||||
vim9compile.c \
|
||||
vim9execute.c \
|
||||
@ -1741,6 +1742,7 @@ OBJ_COMMON = \
|
||||
objects/usercmd.o \
|
||||
objects/userfunc.o \
|
||||
objects/version.o \
|
||||
objects/vim9class.o \
|
||||
objects/vim9cmds.o \
|
||||
objects/vim9compile.o \
|
||||
objects/vim9execute.o \
|
||||
@ -1931,6 +1933,7 @@ PRO_AUTO = \
|
||||
usercmd.pro \
|
||||
userfunc.pro \
|
||||
version.pro \
|
||||
vim9class.pro \
|
||||
vim9cmds.pro \
|
||||
vim9compile.pro \
|
||||
vim9execute.pro \
|
||||
@ -3489,6 +3492,9 @@ objects/usercmd.o: usercmd.c
|
||||
objects/userfunc.o: userfunc.c
|
||||
$(CCC) -o $@ userfunc.c
|
||||
|
||||
objects/vim9class.o: vim9class.c
|
||||
$(CCC) -o $@ vim9class.c
|
||||
|
||||
objects/vim9cmds.o: vim9cmds.c
|
||||
$(CCC) -o $@ vim9cmds.c
|
||||
|
||||
@ -4168,6 +4174,11 @@ objects/version.o: version.c vim.h protodef.h auto/config.h feature.h os_unix.h
|
||||
proto/gui_beval.pro structs.h regexp.h gui.h libvterm/include/vterm.h \
|
||||
libvterm/include/vterm_keycodes.h alloc.h ex_cmds.h spell.h proto.h \
|
||||
globals.h errors.h version.h
|
||||
objects/vim9class.o: vim9class.c vim.h protodef.h auto/config.h feature.h os_unix.h \
|
||||
auto/osdef.h ascii.h keymap.h termdefs.h macros.h option.h beval.h \
|
||||
proto/gui_beval.pro structs.h regexp.h gui.h libvterm/include/vterm.h \
|
||||
libvterm/include/vterm_keycodes.h alloc.h ex_cmds.h spell.h proto.h \
|
||||
globals.h errors.h vim9.h
|
||||
objects/vim9cmds.o: vim9cmds.c vim.h protodef.h auto/config.h feature.h os_unix.h \
|
||||
auto/osdef.h ascii.h keymap.h termdefs.h macros.h option.h beval.h \
|
||||
proto/gui_beval.pro structs.h regexp.h gui.h libvterm/include/vterm.h \
|
||||
|
@ -3345,3 +3345,7 @@ EXTERN char e_not_allowed_to_change_window_layout_in_this_autocmd[]
|
||||
INIT(= N_("E1312: Not allowed to change the window layout in this autocmd"));
|
||||
EXTERN char e_not_allowed_to_add_or_remove_entries_str[]
|
||||
INIT(= N_("E1313: Not allowed to add or remove entries (%s)"));
|
||||
#ifdef FEAT_EVAL
|
||||
EXTERN char e_class_name_must_start_with_uppercase_letter_str[]
|
||||
INIT(= N_("E1314: Class name must start with an uppercase letter: %s"));
|
||||
#endif
|
||||
|
@ -21,16 +21,16 @@ static const unsigned short cmdidxs1[26] =
|
||||
/* n */ 308,
|
||||
/* o */ 328,
|
||||
/* p */ 340,
|
||||
/* q */ 379,
|
||||
/* r */ 382,
|
||||
/* s */ 402,
|
||||
/* t */ 472,
|
||||
/* u */ 518,
|
||||
/* v */ 529,
|
||||
/* w */ 550,
|
||||
/* x */ 564,
|
||||
/* y */ 574,
|
||||
/* z */ 575
|
||||
/* q */ 380,
|
||||
/* r */ 383,
|
||||
/* s */ 403,
|
||||
/* t */ 473,
|
||||
/* u */ 520,
|
||||
/* v */ 531,
|
||||
/* w */ 552,
|
||||
/* x */ 566,
|
||||
/* y */ 576,
|
||||
/* z */ 577
|
||||
};
|
||||
|
||||
/*
|
||||
@ -56,11 +56,11 @@ static const unsigned char cmdidxs2[26][26] =
|
||||
/* m */ { 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16 },
|
||||
/* n */ { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 10, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0 },
|
||||
/* o */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 5, 0, 0, 0, 0, 0, 0, 9, 0, 11, 0, 0, 0 },
|
||||
/* p */ { 1, 0, 3, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 0, 0, 16, 17, 26, 0, 27, 0, 28, 0 },
|
||||
/* p */ { 1, 0, 3, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 0, 0, 16, 17, 26, 0, 28, 0, 29, 0 },
|
||||
/* q */ { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
/* r */ { 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 19, 0, 0, 0, 0 },
|
||||
/* s */ { 2, 6, 15, 0, 19, 23, 0, 25, 26, 0, 0, 29, 31, 35, 39, 41, 0, 50, 0, 51, 0, 64, 65, 0, 66, 0 },
|
||||
/* t */ { 2, 0, 19, 0, 24, 26, 0, 27, 0, 28, 0, 29, 33, 36, 38, 39, 0, 40, 42, 0, 43, 0, 0, 0, 45, 0 },
|
||||
/* t */ { 2, 0, 19, 0, 24, 26, 0, 27, 0, 29, 0, 30, 34, 37, 39, 40, 0, 41, 43, 0, 44, 0, 0, 0, 46, 0 },
|
||||
/* u */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
/* v */ { 1, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 12, 15, 0, 0, 0, 0, 18, 0, 19, 0, 0, 0, 0, 0 },
|
||||
/* w */ { 2, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 8, 0, 9, 10, 0, 0, 0, 12, 13, 0, 0, 0, 0 },
|
||||
@ -69,4 +69,4 @@ static const unsigned char cmdidxs2[26][26] =
|
||||
/* z */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
|
||||
};
|
||||
|
||||
static const int command_count = 592;
|
||||
static const int command_count = 594;
|
||||
|
@ -126,7 +126,7 @@ EXCMD(CMD_abclear, "abclear", ex_abclear,
|
||||
EXCMD(CMD_aboveleft, "aboveleft", ex_wrongmodifier,
|
||||
EX_NEEDARG|EX_EXTRA|EX_NOTRLCOM,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_abstract, "abstract", ex_ni,
|
||||
EXCMD(CMD_abstract, "abstract", ex_class,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_all, "all", ex_all,
|
||||
@ -354,7 +354,7 @@ EXCMD(CMD_clist, "clist", qf_list,
|
||||
EXCMD(CMD_clast, "clast", ex_cc,
|
||||
EX_RANGE|EX_COUNT|EX_TRLBAR|EX_BANG,
|
||||
ADDR_UNSIGNED),
|
||||
EXCMD(CMD_class, "class", ex_ni,
|
||||
EXCMD(CMD_class, "class", ex_class,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_close, "close", ex_close,
|
||||
@ -567,16 +567,16 @@ EXCMD(CMD_emenu, "emenu", ex_emenu,
|
||||
EXCMD(CMD_endif, "endif", ex_endif,
|
||||
EX_TRLBAR|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_endinterface, "endinterface", ex_ni,
|
||||
EXCMD(CMD_endinterface, "endinterface", ex_wrongmodifier,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_endclass, "endclass", ex_ni,
|
||||
EXCMD(CMD_endclass, "endclass", ex_wrongmodifier,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_enddef, "enddef", ex_endfunction,
|
||||
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_endenum, "endenum", ex_ni,
|
||||
EXCMD(CMD_endenum, "endenum", ex_wrongmodifier,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_endfunction, "endfunction", ex_endfunction,
|
||||
@ -594,7 +594,7 @@ EXCMD(CMD_endwhile, "endwhile", ex_endwhile,
|
||||
EXCMD(CMD_enew, "enew", ex_edit,
|
||||
EX_BANG|EX_TRLBAR,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_enum, "enum", ex_ni,
|
||||
EXCMD(CMD_enum, "enum", ex_enum,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_eval, "eval", ex_eval,
|
||||
@ -756,7 +756,7 @@ EXCMD(CMD_inoremenu, "inoremenu", ex_menu,
|
||||
EXCMD(CMD_intro, "intro", ex_intro,
|
||||
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_interface, "interface", ex_ni,
|
||||
EXCMD(CMD_interface, "interface", ex_interface,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_isearch, "isearch", ex_findpat,
|
||||
@ -1215,6 +1215,9 @@ EXCMD(CMD_ptselect, "ptselect", ex_ptag,
|
||||
EXCMD(CMD_put, "put", ex_put,
|
||||
EX_RANGE|EX_WHOLEFOLD|EX_BANG|EX_REGSTR|EX_TRLBAR|EX_ZEROR|EX_CMDWIN|EX_LOCK_OK|EX_MODIFY,
|
||||
ADDR_LINES),
|
||||
EXCMD(CMD_public, "public", ex_wrongmodifier,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_pwd, "pwd", ex_pwd,
|
||||
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
@ -1488,7 +1491,7 @@ EXCMD(CMD_startgreplace, "startgreplace", ex_startinsert,
|
||||
EXCMD(CMD_startreplace, "startreplace", ex_startinsert,
|
||||
EX_BANG|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_static, "static", ex_ni,
|
||||
EXCMD(CMD_static, "static", ex_wrongmodifier,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_stopinsert, "stopinsert", ex_stopinsert,
|
||||
@ -1614,6 +1617,9 @@ EXCMD(CMD_tfirst, "tfirst", ex_tag,
|
||||
EXCMD(CMD_throw, "throw", ex_throw,
|
||||
EX_EXTRA|EX_NEEDARG|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_this, "this", ex_wrongmodifier,
|
||||
EX_EXTRA|EX_NEEDARG|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_tjump, "tjump", ex_tag,
|
||||
EX_BANG|EX_TRLBAR|EX_WORD1,
|
||||
ADDR_NONE),
|
||||
@ -1665,7 +1671,7 @@ EXCMD(CMD_tunmenu, "tunmenu", ex_menu,
|
||||
EXCMD(CMD_tunmap, "tunmap", ex_unmap,
|
||||
EX_EXTRA|EX_TRLBAR|EX_NOTRLCOM|EX_CTRLV|EX_CMDWIN|EX_LOCK_OK,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_type, "type", ex_ni,
|
||||
EXCMD(CMD_type, "type", ex_type,
|
||||
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
|
||||
ADDR_NONE),
|
||||
EXCMD(CMD_undo, "undo", ex_undo,
|
||||
|
@ -267,6 +267,7 @@ static void ex_tag_cmd(exarg_T *eap, char_u *name);
|
||||
# define ex_breaklist ex_ni
|
||||
# define ex_call ex_ni
|
||||
# define ex_catch ex_ni
|
||||
# define ex_class ex_ni
|
||||
# define ex_compiler ex_ni
|
||||
# define ex_continue ex_ni
|
||||
# define ex_debug ex_ni
|
||||
@ -282,10 +283,12 @@ static void ex_tag_cmd(exarg_T *eap, char_u *name);
|
||||
# define ex_endif ex_ni
|
||||
# define ex_endtry ex_ni
|
||||
# define ex_endwhile ex_ni
|
||||
# define ex_enum ex_ni
|
||||
# define ex_eval ex_ni
|
||||
# define ex_execute ex_ni
|
||||
# define ex_incdec ex_ni
|
||||
# define ex_finally ex_ni
|
||||
# define ex_incdec ex_ni
|
||||
# define ex_interface ex_ni
|
||||
# define ex_finish ex_ni
|
||||
# define ex_function ex_ni
|
||||
# define ex_if ex_ni
|
||||
@ -300,6 +303,7 @@ static void ex_tag_cmd(exarg_T *eap, char_u *name);
|
||||
# define ex_scriptnames ex_ni
|
||||
# define ex_throw ex_ni
|
||||
# define ex_try ex_ni
|
||||
# define ex_type ex_ni
|
||||
# define ex_unlet ex_ni
|
||||
# define ex_while ex_ni
|
||||
# define ex_import ex_ni
|
||||
@ -6693,12 +6697,13 @@ ex_recover(exarg_T *eap)
|
||||
}
|
||||
|
||||
/*
|
||||
* Command modifier used in a wrong way.
|
||||
* Command modifier used in a wrong way. Also for other commands that can't
|
||||
* appear at the toplevel.
|
||||
*/
|
||||
static void
|
||||
ex_wrongmodifier(exarg_T *eap)
|
||||
{
|
||||
eap->errmsg = _(e_invalid_command);
|
||||
eap->errmsg = ex_errmsg(e_invalid_command_str, eap->cmd);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -215,6 +215,7 @@ void mbyte_im_set_active(int active_arg);
|
||||
# ifdef FEAT_EVAL
|
||||
// include vim9.h here, the types defined there are used by function arguments.
|
||||
# include "vim9.h"
|
||||
# include "vim9class.pro"
|
||||
# include "vim9cmds.pro"
|
||||
# include "vim9compile.pro"
|
||||
# include "vim9execute.pro"
|
||||
|
6
src/proto/vim9class.pro
Normal file
6
src/proto/vim9class.pro
Normal file
@ -0,0 +1,6 @@
|
||||
/* vim9class.c */
|
||||
void ex_class(exarg_T *eap);
|
||||
void ex_interface(exarg_T *eap);
|
||||
void ex_enum(exarg_T *eap);
|
||||
void ex_type(exarg_T *eap);
|
||||
/* vim: set ft=c : */
|
@ -15,6 +15,16 @@ def Test_cmdmods_array()
|
||||
lines = getline(top, bot)
|
||||
var mods = lines->map((_, v) => substitute(v, '.*"\(\k*\)".*', '\1', ''))
|
||||
|
||||
# Add the other commands that use ex_wrongmodifier.
|
||||
mods->extend([
|
||||
'endclass',
|
||||
'endenum',
|
||||
'endinterface',
|
||||
'public',
|
||||
'static',
|
||||
'this',
|
||||
])
|
||||
|
||||
# Check the lists are equal. Convert them to a dict to get a clearer error
|
||||
# message.
|
||||
var cmds_dict = {}
|
||||
|
@ -695,6 +695,8 @@ static char *(features[]) =
|
||||
|
||||
static int included_patches[] =
|
||||
{ /* Add new patch number below this line */
|
||||
/**/
|
||||
1001,
|
||||
/**/
|
||||
1000,
|
||||
/**/
|
||||
|
110
src/vim9class.c
Normal file
110
src/vim9class.c
Normal file
@ -0,0 +1,110 @@
|
||||
/* vi:set ts=8 sts=4 sw=4 noet:
|
||||
*
|
||||
* VIM - Vi IMproved by Bram Moolenaar
|
||||
*
|
||||
* Do ":help uganda" in Vim to read copying and usage conditions.
|
||||
* Do ":help credits" in Vim to see a list of people who contributed.
|
||||
* See README.txt for an overview of the Vim source code.
|
||||
*/
|
||||
|
||||
/*
|
||||
* vim9class.c: Vim9 script class support
|
||||
*/
|
||||
|
||||
#define USING_FLOAT_STUFF
|
||||
#include "vim.h"
|
||||
|
||||
#if defined(FEAT_EVAL) || defined(PROTO)
|
||||
|
||||
// When not generating protos this is included in proto.h
|
||||
#ifdef PROTO
|
||||
# include "vim9.h"
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Handle ":class" and ":abstract class" up to ":endclass".
|
||||
*/
|
||||
void
|
||||
ex_class(exarg_T *eap)
|
||||
{
|
||||
int is_abstract = eap->cmdidx == CMD_abstract;
|
||||
|
||||
char_u *arg = eap->arg;
|
||||
if (is_abstract)
|
||||
{
|
||||
if (STRNCMP(arg, "class", 5) != 0 || !VIM_ISWHITE(arg[5]))
|
||||
{
|
||||
semsg(_(e_invalid_argument_str), arg);
|
||||
return;
|
||||
}
|
||||
arg = skipwhite(arg + 5);
|
||||
}
|
||||
|
||||
if (!ASCII_ISUPPER(*arg))
|
||||
{
|
||||
semsg(_(e_class_name_must_start_with_uppercase_letter_str), arg);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO:
|
||||
// generics: <Tkey, Tentry>
|
||||
// extends SomeClass
|
||||
// implements SomeInterface
|
||||
// specifies SomeInterface
|
||||
|
||||
|
||||
// TODO: handle until "endclass" is found:
|
||||
// object and class members (public, read access, private):
|
||||
// public this.varname
|
||||
// public static varname
|
||||
// this.varname
|
||||
// static varname
|
||||
// this._varname
|
||||
// static _varname
|
||||
//
|
||||
// constructors:
|
||||
// def new()
|
||||
// enddef
|
||||
// def newOther()
|
||||
// enddef
|
||||
//
|
||||
// methods (object, class, generics):
|
||||
// def someMethod()
|
||||
// enddef
|
||||
// static def someMethod()
|
||||
// enddef
|
||||
// def <Tval> someMethod()
|
||||
// enddef
|
||||
// static def <Tval> someMethod()
|
||||
// enddef
|
||||
}
|
||||
|
||||
/*
|
||||
* Handle ":interface" up to ":endinterface".
|
||||
*/
|
||||
void
|
||||
ex_interface(exarg_T *eap UNUSED)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
/*
|
||||
* Handle ":enum" up to ":endenum".
|
||||
*/
|
||||
void
|
||||
ex_enum(exarg_T *eap UNUSED)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
/*
|
||||
* Handle ":type".
|
||||
*/
|
||||
void
|
||||
ex_type(exarg_T *eap UNUSED)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
|
||||
#endif // FEAT_EVAL
|
Loading…
x
Reference in New Issue
Block a user