1
0
forked from aniani/vim

patch 8.0.1449: slow redrawing with DirectX

Problem:    Slow redrawing with DirectX.
Solution:   Avoid calling gui_mch_flush() unnecessarily, especially when
            updating the cursor. (Ken Takata, closes #2560)
This commit is contained in:
Bram Moolenaar
2018-01-31 20:51:47 +01:00
parent 37badc898b
commit a338adcf22
19 changed files with 224 additions and 173 deletions

View File

@@ -74,6 +74,7 @@ void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
COLORREF color);
void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
void DWriteContext_Scroll(DWriteContext *ctx, int x, int y, const RECT *rc);
void DWriteContext_Flush(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);