forked from aniani/vim
patch 7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a screen update. (David Samvelyan) Solution: Also redraw the cursor when it's blinking and on.
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@@ -432,9 +432,9 @@ redraw_after_callback(void)
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#ifdef FEAT_GUI
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if (gui.in_use)
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{
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/* Don't update the cursor while it is blinking, it will get
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* updated soon and this avoids interrupting the blinking. */
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if (!gui_mch_is_blinking())
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/* Don't update the cursor when it is blinking and off to avoid
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* flicker. */
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if (!gui_mch_is_blink_off())
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gui_update_cursor(FALSE, FALSE);
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gui_mch_flush();
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}
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