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forked from aniani/vim

patch 9.0.0900: cursor moves too far with 'smoothscroll'

Problem:    Cursor moves too far with 'smoothscroll'.
Solution:   Only move as far as really needed. (Yee Cheng Chin, closes #11504)
This commit is contained in:
Yee Cheng Chin
2022-11-18 12:52:50 +00:00
committed by Bram Moolenaar
parent 4654d63dec
commit 81ba26e9de
7 changed files with 101 additions and 26 deletions

View File

@@ -201,6 +201,26 @@ redraw_for_cursorcolumn(win_T *wp)
}
#endif
/*
* Calculates how much overlap the smoothscroll marker "<<<" overlaps with
* buffer text for curwin.
* Parameter "extra2" should be the padding on the 2nd line, not the first
* line.
* Returns the number of columns of overlap with buffer text, excluding the
* extra padding on the ledge.
*/
static int
smoothscroll_marker_overlap(int extra2)
{
#if defined(FEAT_LINEBREAK)
// We don't draw the <<< marker when in showbreak mode, thus no need to
// account for it. See wlv_screen_line().
if (*get_showbreak_value(curwin) != NUL)
return 0;
#endif
return extra2 > 3 ? 0 : 3 - extra2;
}
/*
* Set curwin->s_skipcol to zero and redraw later if needed.
*/
@@ -311,10 +331,13 @@ update_topline(void)
{
colnr_T vcol;
// check the cursor position is visible. Add 3 for the ">>>"
// displayed in the top-left.
// Check that the cursor position is visible. Add columns for
// the smoothscroll marker "<<<" displayed in the top-left if
// needed.
getvvcol(curwin, &curwin->w_cursor, &vcol, NULL, NULL);
if (curwin->w_skipcol + 3 >= vcol)
int smoothscroll_overlap = smoothscroll_marker_overlap(
curwin_col_off() - curwin_col_off2());
if (curwin->w_skipcol + smoothscroll_overlap > vcol)
check_topline = TRUE;
}
}
@@ -1811,25 +1834,36 @@ scrollup(
if (curwin->w_cursor.lnum == curwin->w_topline
&& do_sms && curwin->w_skipcol > 0)
{
int width1 = curwin->w_width - curwin_col_off();
int width2 = width1 + curwin_col_off2();
int col_off = curwin_col_off();
int col_off2 = curwin_col_off2();
int width1 = curwin->w_width - col_off;
int width2 = width1 + col_off2;
int extra2 = col_off - col_off2;
long so = get_scrolloff_value();
int scrolloff_cols = so == 0 ? 0 : width1 + (so - 1) * width2;
int space_cols = (curwin->w_height - 1) * width2;
// If we have non-zero scrolloff, just ignore the <<< marker as we are
// going past it anyway.
int smoothscroll_overlap = scrolloff_cols != 0 ? 0 :
smoothscroll_marker_overlap(extra2);
// Make sure the cursor is in a visible part of the line, taking
// 'scrolloff' into account, but using screen lines.
// If there are not enough screen lines put the cursor in the middle.
if (scrolloff_cols > space_cols / 2)
scrolloff_cols = space_cols / 2;
validate_virtcol();
if (curwin->w_virtcol < curwin->w_skipcol + 3 + scrolloff_cols)
if (curwin->w_virtcol < curwin->w_skipcol
+ smoothscroll_overlap + scrolloff_cols)
{
colnr_T col = curwin->w_virtcol;
if (col < width1)
col += width1;
while (col < curwin->w_skipcol + 3 + scrolloff_cols)
while (col < curwin->w_skipcol
+ smoothscroll_overlap + scrolloff_cols)
col += width2;
curwin->w_curswant = col;
coladvance(curwin->w_curswant);
@@ -2818,9 +2852,9 @@ cursor_correct(void)
static void get_scroll_overlap(lineoff_T *lp, int dir);
/*
* move screen 'count' pages up or down and update screen
* Move screen "count" pages up or down and update screen.
*
* return FAIL for failure, OK otherwise
* Return FAIL for failure, OK otherwise.
*/
int
onepage(int dir, long count)