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forked from aniani/vim

patch 8.0.0299: a window resize is sometimes not taking effect

Problem:    When the GUI window is resized Vim does not always take over the
            new size. (Luchr)
Solution:   Reset new_p_guifont in gui_resize_shell().  Call
            gui_may_resize_shell() in the main loop.
This commit is contained in:
Bram Moolenaar 2017-02-03 22:01:47 +01:00
parent cbf20fbcd3
commit 6b40f30329
3 changed files with 24 additions and 19 deletions

View File

@ -1459,6 +1459,8 @@ gui_resize_shell(int pixel_width, int pixel_height)
}
again:
new_pixel_width = 0;
new_pixel_height = 0;
busy = TRUE;
/* Flush pending output before redrawing */
@ -1468,8 +1470,8 @@ again:
gui.num_rows = (pixel_height - gui_get_base_height()) / gui.char_height;
gui_position_components(pixel_width);
gui_reset_scroll_region();
/*
* At the "more" and ":confirm" prompt there is no redraw, put the cursor
* at the last line here (why does it have to be one row too low?).
@ -1491,17 +1493,22 @@ again:
busy = FALSE;
/*
* We could have been called again while redrawing the screen.
* Need to do it all again with the latest size then.
*/
/* We may have been called again while redrawing the screen.
* Need to do it all again with the latest size then. But only if the size
* actually changed. */
if (new_pixel_height)
{
pixel_width = new_pixel_width;
pixel_height = new_pixel_height;
new_pixel_width = 0;
new_pixel_height = 0;
goto again;
if (pixel_width == new_pixel_width && pixel_height == new_pixel_height)
{
new_pixel_width = 0;
new_pixel_height = 0;
}
else
{
pixel_width = new_pixel_width;
pixel_height = new_pixel_height;
goto again;
}
}
}
@ -1511,18 +1518,10 @@ again:
void
gui_may_resize_shell(void)
{
int h, w;
if (new_pixel_height)
{
/* careful: gui_resize_shell() may postpone the resize again if we
* were called indirectly by it */
w = new_pixel_width;
h = new_pixel_height;
new_pixel_width = 0;
new_pixel_height = 0;
gui_resize_shell(w, h);
}
gui_resize_shell(new_pixel_width, new_pixel_height);
}
int

View File

@ -1118,6 +1118,10 @@ main_loop(
skip_redraw = FALSE;
else if (do_redraw || stuff_empty())
{
# ifdef FEAT_GUI
/* If ui_breakcheck() was used a resize may have been postponed. */
gui_may_resize_shell();
# endif
#if defined(FEAT_AUTOCMD) || defined(FEAT_CONCEAL)
/* Trigger CursorMoved if the cursor moved. */
if (!finish_op && (

View File

@ -764,6 +764,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
299,
/**/
298,
/**/