Remove RandomPlacement and UsePPosition options.
For now that means to behave as if RandomPlacement is true and UsePPosition is non-zero (use PPosition if the window position isn't (0,0).
This commit is contained in:
parent
eb039dc872
commit
4de2773058
@ -554,10 +554,6 @@ work around bugs in older applications that have problems with focus events.
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This variable sets \fItwmruined\fP's priority. \fIpriority\fP should be an
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unquoted, signed number (e.g. 999). This variable has an effect only
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if the server supports the SYNC extension.
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.IP "\fBRandomPlacement\fP" 8
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This variable indicates that windows with no specified geometry should
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be placed in a pseudo-random location instead of having the user drag out
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an outline.
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.IP "\fBResizeFont\fP \fIstring\fP" 8
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This variable specifies the font to be used for in the dimensions window when
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resizing windows. The default is "fixed".
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@ -625,19 +621,6 @@ This variable specifies the filename of a bitmap file to be
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used as the default icon. This bitmap will be used as the icon of all
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clients which do not provide an icon bitmap and are not listed
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in the \fBIcons\fP list.
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.IP "\fBUsePPosition\fP \fIstring\fP" 8
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This variable specifies whether or not \fItwmruined\fP should honor
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program-requested locations (given by the \fBPPosition\fP flag in the
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WM_NORMAL_HINTS property) in the absence of a user-specified position.
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The argument \fIstring\fP may have one of three values: \fB"off"\fP
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(the default)
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indicating that \fItwmruined\fP
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should ignore the program-supplied position,
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\fB"on"\fP indicating that the position
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should be used, and
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\fB"non-zero"\fP indicating that the position should used if
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it is other than (0,0). The latter option is for working around a bug in
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older toolkits.
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.IP "\fBWarpCursor\fP [{ \fIwin-list\fP }]" 8
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This variable indicates that the pointer should be warped into windows when
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they are deiconified. If the optional \fIwin-list\fP is given, the pointer
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306
src/add_window.c
306
src/add_window.c
@ -144,12 +144,9 @@ TwmWindow *
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AddWindow(Window w)
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{
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TwmWindow *tmp_win; /* new twm window structure */
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int stat;
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XEvent event;
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unsigned long valuemask; /* mask for create windows */
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XSetWindowAttributes attributes; /* attributes for create windows */
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int width, height; /* tmp variable */
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int ask_user; /* don't know where to put the window */
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int random_placement; /* don't know where to put the window */
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int gravx, gravy; /* gravity signs for positioning */
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int namelen;
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int bw2;
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@ -345,28 +342,25 @@ AddWindow(Window w)
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}
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/*
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* Don't bother user if:
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* Random placement is used when...
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*
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* o the window is a transient, or
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* o the window is not a transient, and
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*
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* o a USPosition was requested, or
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* o a USPosition was not requested, and
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*
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* o a PPosition was requested and UsePPosition is ON or
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* NON_ZERO if the window is at other than (0,0)
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* o a PPosition was not requested or it was and the window is not at (0,0)
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*
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* According to twm's man page, not respecting PPosition = (0,0)
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* avoids problems with old toolkits.
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*/
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ask_user = TRUE;
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if (tmp_win->transient ||
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(tmp_win->hints.flags & USPosition) ||
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((tmp_win->hints.flags & PPosition) && Scr->UsePPosition &&
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(Scr->UsePPosition == PPOS_ON ||
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tmp_win->attr.x != 0 || tmp_win->attr.y != 0)))
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ask_user = FALSE;
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random_placement = !tmp_win->transient && !(tmp_win->hints.flags & USPosition)
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&& !((tmp_win->hints.flags & PPosition)
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&& (tmp_win->attr.x != 0 || tmp_win->attr.y != 0));
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/*
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* do any prompting for position
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* set window position
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*/
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if (HandlingEvents && ask_user && !restoredFromPrevSession) {
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if (Scr->RandomPlacement) { /* just stick it somewhere */
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if (HandlingEvents && random_placement && !restoredFromPrevSession) {
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if ((PlaceX + tmp_win->attr.width) > Scr->MyDisplayWidth)
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PlaceX = 50;
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if ((PlaceY + tmp_win->attr.height) > Scr->MyDisplayHeight)
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@ -376,280 +370,6 @@ AddWindow(Window w)
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tmp_win->attr.y = PlaceY;
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PlaceX += 30;
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PlaceY += 30;
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} else { /* else prompt */
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if (!(tmp_win->wmhints && tmp_win->wmhints->flags & StateHint &&
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tmp_win->wmhints->initial_state == IconicState))
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{
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Bool firsttime = True;
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/* better wait until all the mouse buttons have been
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* released.
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*/
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while (TRUE)
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{
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XUngrabServer(dpy);
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XSync(dpy, 0);
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XGrabServer(dpy);
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JunkMask = 0;
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if (!XQueryPointer (dpy, Scr->Root, &JunkRoot,
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&JunkChild, &JunkX, &JunkY,
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&AddingX, &AddingY, &JunkMask))
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JunkMask = 0;
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JunkMask &= (Button1Mask | Button2Mask | Button3Mask |
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Button4Mask | Button5Mask);
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/*
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* watch out for changing screens
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*/
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if (firsttime) {
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if (JunkRoot != Scr->Root) {
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register int scrnum;
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for (scrnum = 0; scrnum < NumScreens; scrnum++) {
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if (JunkRoot == RootWindow (dpy, scrnum)) break;
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}
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if (scrnum != NumScreens) PreviousScreen = scrnum;
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}
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firsttime = False;
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}
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/*
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* wait for buttons to come up; yuck
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*/
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if (JunkMask != 0) continue;
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/*
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* this will cause a warp to the indicated root
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*/
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stat = XGrabPointer(dpy, Scr->Root, False,
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ButtonPressMask | ButtonReleaseMask |
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PointerMotionMask | PointerMotionHintMask,
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GrabModeAsync, GrabModeAsync,
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Scr->Root, UpperLeftCursor, CurrentTime);
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if (stat == GrabSuccess)
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break;
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}
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width = (SIZE_HINDENT + MyFont_TextWidth (&Scr->SizeFont,
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tmp_win->name, namelen));
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height = Scr->SizeFont.height + SIZE_VINDENT * 2;
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XResizeWindow (dpy, Scr->SizeWindow, width + SIZE_HINDENT, height);
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XMapRaised(dpy, Scr->SizeWindow);
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InstallRootColormap();
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MyFont_ChangeGC(Scr->DefaultC.fore, Scr->DefaultC.back,
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&Scr->SizeFont);
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MyFont_DrawImageString (dpy, Scr->SizeWindow, &Scr->SizeFont,
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Scr->NormalGC,
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SIZE_HINDENT,
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SIZE_VINDENT + Scr->SizeFont.ascent,
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tmp_win->name, namelen);
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AddingW = tmp_win->attr.width + bw2;
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AddingH = tmp_win->attr.height + tmp_win->title_height + bw2;
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if (Scr->DontMoveOff) {
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/*
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* Make sure the initial outline comes up on the screen.
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*/
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if (AddingX < 0)
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AddingX = 0;
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if (AddingX > Scr->MyDisplayWidth - AddingW)
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AddingX = Scr->MyDisplayWidth - AddingW;
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if (AddingY < 0)
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AddingY = 0;
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if (AddingY > Scr->MyDisplayHeight - AddingH)
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AddingY = Scr->MyDisplayHeight - AddingH;
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}
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MoveOutline(Scr->Root, AddingX, AddingY, AddingW, AddingH,
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tmp_win->frame_bw, tmp_win->title_height);
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while (TRUE)
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{
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XMaskEvent(dpy, ButtonPressMask | PointerMotionMask, &event);
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if (Event.type == MotionNotify) {
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/* discard any extra motion events before a release */
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while(XCheckMaskEvent(dpy,
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ButtonMotionMask | ButtonPressMask, &Event))
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if (Event.type == ButtonPress)
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break;
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}
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if (event.type == ButtonPress) {
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AddingX = event.xbutton.x_root;
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AddingY = event.xbutton.y_root;
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/* DontMoveOff prohibits user form off-screen placement */
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if (Scr->DontMoveOff)
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{
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int AddingR, AddingB;
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AddingR = AddingX + AddingW;
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AddingB = AddingY + AddingH;
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if (AddingX < 0)
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AddingX = 0;
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if (AddingR > Scr->MyDisplayWidth)
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AddingX = Scr->MyDisplayWidth - AddingW;
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if (AddingY < 0)
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AddingY = 0;
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if (AddingB > Scr->MyDisplayHeight)
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AddingY = Scr->MyDisplayHeight - AddingH;
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}
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break;
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}
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if (event.type != MotionNotify) {
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continue;
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}
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XQueryPointer(dpy, Scr->Root, &JunkRoot, &JunkChild,
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&JunkX, &JunkY, &AddingX, &AddingY, &JunkMask);
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if (Scr->DontMoveOff)
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{
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int AddingR, AddingB;
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AddingR = AddingX + AddingW;
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AddingB = AddingY + AddingH;
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if (AddingX < 0)
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AddingX = 0;
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if (AddingR > Scr->MyDisplayWidth)
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AddingX = Scr->MyDisplayWidth - AddingW;
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if (AddingY < 0)
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AddingY = 0;
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if (AddingB > Scr->MyDisplayHeight)
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AddingY = Scr->MyDisplayHeight - AddingH;
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}
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MoveOutline(Scr->Root, AddingX, AddingY, AddingW, AddingH,
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tmp_win->frame_bw, tmp_win->title_height);
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}
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if (event.xbutton.button == Button2) {
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int lastx, lasty;
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Scr->SizeStringOffset = width +
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MyFont_TextWidth(&Scr->SizeFont, ": ", 2);
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XResizeWindow (dpy, Scr->SizeWindow, Scr->SizeStringOffset +
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Scr->SizeStringWidth, height);
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MyFont_DrawImageString (dpy, Scr->SizeWindow, &Scr->SizeFont,
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Scr->NormalGC, width,
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SIZE_VINDENT + Scr->SizeFont.ascent,
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": ", 2);
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if (0/*Scr->AutoRelativeResize*/) {
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int dx = (tmp_win->attr.width / 4);
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int dy = (tmp_win->attr.height / 4);
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#define HALF_AVE_CURSOR_SIZE 8 /* so that it is visible */
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if (dx < HALF_AVE_CURSOR_SIZE) dx = HALF_AVE_CURSOR_SIZE;
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if (dy < HALF_AVE_CURSOR_SIZE) dy = HALF_AVE_CURSOR_SIZE;
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#undef HALF_AVE_CURSOR_SIZE
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dx += (tmp_win->frame_bw + 1);
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dy += (bw2 + tmp_win->title_height + 1);
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if (AddingX + dx >= Scr->MyDisplayWidth)
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dx = Scr->MyDisplayWidth - AddingX - 1;
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if (AddingY + dy >= Scr->MyDisplayHeight)
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dy = Scr->MyDisplayHeight - AddingY - 1;
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if (dx > 0 && dy > 0)
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XWarpPointer (dpy, None, None, 0, 0, 0, 0, dx, dy);
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} else {
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XWarpPointer (dpy, None, Scr->Root, 0, 0, 0, 0,
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AddingX + AddingW/2, AddingY + AddingH/2);
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}
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AddStartResize(tmp_win, AddingX, AddingY, AddingW, AddingH);
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lastx = -10000;
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lasty = -10000;
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while (TRUE)
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{
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XMaskEvent(dpy,
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ButtonReleaseMask | ButtonMotionMask, &event);
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if (Event.type == MotionNotify) {
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/* discard any extra motion events before a release */
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while(XCheckMaskEvent(dpy,
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ButtonMotionMask | ButtonReleaseMask, &Event))
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if (Event.type == ButtonRelease)
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break;
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}
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if (event.type == ButtonRelease)
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{
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AddEndResize(tmp_win);
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break;
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}
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if (event.type != MotionNotify) {
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continue;
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}
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/*
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* XXX - if we are going to do a loop, we ought to consider
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* using multiple GXxor lines so that we don't need to
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* grab the server.
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*/
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XQueryPointer(dpy, Scr->Root, &JunkRoot, &JunkChild,
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&JunkX, &JunkY, &AddingX, &AddingY, &JunkMask);
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if (lastx != AddingX || lasty != AddingY)
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{
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DoResize(AddingX, AddingY, tmp_win);
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lastx = AddingX;
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lasty = AddingY;
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}
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}
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}
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else if (event.xbutton.button == Button3)
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{
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int maxw = Scr->MyDisplayWidth - AddingX - bw2;
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int maxh = Scr->MyDisplayHeight - AddingY - bw2;
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/*
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* Make window go to bottom of screen, and clip to right edge.
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* This is useful when popping up large windows and fixed
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* column text windows.
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*/
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if (AddingW > maxw) AddingW = maxw;
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AddingH = maxh;
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ConstrainSize (tmp_win, &AddingW, &AddingH); /* w/o borders */
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AddingW += bw2;
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AddingH += bw2;
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}
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else
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{
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XMaskEvent(dpy, ButtonReleaseMask, &event);
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}
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MoveOutline(Scr->Root, 0, 0, 0, 0, 0, 0);
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XUnmapWindow(dpy, Scr->SizeWindow);
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UninstallRootColormap();
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XUngrabPointer(dpy, CurrentTime);
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tmp_win->attr.x = AddingX;
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tmp_win->attr.y = AddingY + tmp_win->title_height;
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tmp_win->attr.width = AddingW - bw2;
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tmp_win->attr.height = AddingH - tmp_win->title_height - bw2;
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XUngrabServer(dpy);
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}
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}
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} else { /* put it where asked, mod title bar */
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/* if the gravity is towards the top, move it by the title height */
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if (gravy < 0) tmp_win->attr.y -= gravy * tmp_win->title_height;
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38
src/parse.c
38
src/parse.c
@ -86,7 +86,6 @@ static unsigned char **stringListSource, *currentString;
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static int doparse ( int (*ifunc)(void), const char *srctypename, const char *srcname );
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static int twmFileInput ( void );
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static int twmStringListInput ( void );
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static int ParseUsePPosition ( char *s );
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static int ParseStringList ( unsigned char **sl );
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extern int yylineno;
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@ -325,12 +324,10 @@ typedef struct _TwmKeyword {
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#define kw0_RestartPreviousState 17
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#define kw0_ClientBorderWidth 18
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#define kw0_NoTitleFocus 19
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#define kw0_RandomPlacement 20
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#define kw0_DecorateTransients 21
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#define kw0_NoRaiseOnWarp 24
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#define kw0_WarpUnmapped 25
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#define kws_UsePPosition 1
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#define kws_IconFont 2
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#define kws_ResizeFont 3
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#define kws_MenuFont 4
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@ -512,7 +509,6 @@ static TwmKeyword keytable[] = {
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{ "pointerforeground", CKEYWORD, kwc_PointerForeground },
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{ "priority", NKEYWORD, kwn_Priority },
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{ "r", ROOT, 0 },
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{ "randomplacement", KEYWORD, kw0_RandomPlacement },
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{ "resize", RESIZE, 0 },
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{ "resizefont", SKEYWORD, kws_ResizeFont },
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{ "restartpreviousstate", KEYWORD, kw0_RestartPreviousState },
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@ -533,7 +529,6 @@ static TwmKeyword keytable[] = {
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{ "titleforeground", CLKEYWORD, kwcl_TitleForeground },
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{ "titlepadding", NKEYWORD, kwn_TitlePadding },
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{ "unknownicon", SKEYWORD, kws_UnknownIcon },
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{ "usepposition", SKEYWORD, kws_UsePPosition },
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{ "w", WINDOW, 0 },
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{ "wait", WAIT, 0 },
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{ "warpcursor", WARP_CURSOR, 0 },
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@ -643,10 +638,6 @@ int do_single_keyword (int keyword)
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Scr->TitleFocus = FALSE;
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return 1;
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case kw0_RandomPlacement:
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Scr->RandomPlacement = TRUE;
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return 1;
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case kw0_DecorateTransients:
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Scr->DecorateTransients = TRUE;
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return 1;
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@ -667,19 +658,6 @@ int do_single_keyword (int keyword)
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int do_string_keyword (int keyword, char *s)
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{
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switch (keyword) {
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case kws_UsePPosition:
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{
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int ppos = ParseUsePPosition (s);
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if (ppos < 0) {
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twmrc_error_prefix();
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fprintf (stderr,
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"ignoring invalid UsePPosition argument \"%s\"\n", s);
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} else {
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Scr->UsePPosition = ppos;
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}
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return 1;
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}
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case kws_IconFont:
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if (!Scr->HaveFonts) Scr->IconFont.name = s;
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return 1;
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@ -966,19 +944,3 @@ assign_var_savecolor(void)
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}
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}
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static int
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ParseUsePPosition (char *s)
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{
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XmuCopyISOLatin1Lowered (s, s);
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if (strcmp (s, "off") == 0) {
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return PPOS_OFF;
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} else if (strcmp (s, "on") == 0) {
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return PPOS_ON;
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} else if (strcmp (s, "non-zero") == 0 ||
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strcmp (s, "nonzero") == 0) {
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return PPOS_NON_ZERO;
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}
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return -1;
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}
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|
@ -193,7 +193,6 @@ typedef struct ScreenInfo
|
||||
int ButtonIndent; /* amount to shrink buttons on each side */
|
||||
int NumAutoRaises; /* number of autoraise windows on screen */
|
||||
short NoDefaults; /* do not add in default UI stuff */
|
||||
short UsePPosition; /* what do with PPosition, see values below */
|
||||
short AutoRelativeResize; /* start resize relative to position in quad */
|
||||
short FocusRoot; /* is the input focus on the root ? */
|
||||
short WarpCursor; /* warp cursor on de-iconify ? */
|
||||
@ -210,7 +209,6 @@ typedef struct ScreenInfo
|
||||
short DecorateTransients; /* put title bars on transients */
|
||||
short BackingStore; /* use backing store for menus */
|
||||
short SaveUnder; /* use save under's for menus */
|
||||
short RandomPlacement; /* randomly place windows that no give hints */
|
||||
short StackMode; /* should we honor stack mode requests */
|
||||
short MoveDelta; /* number of pixels before f.move starts */
|
||||
short ZoomCount; /* zoom outline count */
|
||||
@ -231,10 +229,4 @@ extern ScreenInfo **ScreenList;
|
||||
extern ScreenInfo *Scr;
|
||||
extern int FirstScreen;
|
||||
|
||||
#define PPOS_OFF 0
|
||||
#define PPOS_ON 1
|
||||
#define PPOS_NON_ZERO 2
|
||||
/* may eventually want an option for having the PPosition be the initial
|
||||
location for the drag lines */
|
||||
|
||||
#endif /* _SCREEN_ */
|
||||
|
@ -703,7 +703,6 @@ InitVariables(void)
|
||||
Scr->UnknownHeight = 0;
|
||||
Scr->NumAutoRaises = 0;
|
||||
Scr->NoDefaults = FALSE;
|
||||
Scr->UsePPosition = PPOS_OFF;
|
||||
Scr->FocusRoot = TRUE;
|
||||
Scr->Focus = NULL;
|
||||
Scr->WarpCursor = FALSE;
|
||||
@ -720,7 +719,6 @@ InitVariables(void)
|
||||
Scr->DecorateTransients = FALSE;
|
||||
Scr->BackingStore = TRUE;
|
||||
Scr->SaveUnder = TRUE;
|
||||
Scr->RandomPlacement = FALSE;
|
||||
Scr->StackMode = TRUE;
|
||||
Scr->MoveDelta = 1; /* so that f.deltastop will work */
|
||||
Scr->ZoomCount = 8;
|
||||
|
Loading…
Reference in New Issue
Block a user