papercats/server.js
2020-03-04 20:13:16 +08:00

69 lines
2.0 KiB
JavaScript

//https://github.com/socketio/socket.io/blob/master/examples/chat/index.js
const express = require("express");
const app = express();
const path = require("path");
const os = require("os");
const chalk = require("chalk");
const server = require("http").createServer(app);
const io = require("socket.io")(server);
const { exec } = require("child_process");
exec("npm run build");
var config = require("./config.json");
if (!(config.port >= 0 && config.port < 65536 && config.port % 1 === 0)) {
console.error("[ERROR] `port` argument must be an integer >= 0 and < 65536. Default value will be used.");
config.port = 8080;
}
var port = process.env.PORT || config.port;
server.listen(port, () => {
console.log(chalk.yellow("Server available on:"));
const ifaces = os.networkInterfaces();
Object.keys(ifaces).forEach(dev => {
ifaces[dev].forEach(details => {
if (details.family === 'IPv4') {
console.log((` http://${details.address}:${chalk.green(port.toString())}`));
}
});
});
console.log("Hit CTRL-C to stop the server");
});
//Routing
app.use(express.static(path.join(__dirname, "public")));
var Game = require("./src/game-server");
var game = new Game();
io.set("transports", ["websocket"]);
io.on("connection", socket => {
socket.on("hello", (data, fn) => {
//TODO: error checking.
if (data.god && game.addGod(socket)) {
fn(true);
return;
}
if (data.name && data.name.length > 32) fn(false, "Your name is too long!");
else if (!game.addPlayer(socket, data.name)) fn(false, "There're too many platers!");
else fn(true);
});
socket.on("pings", (fn) => {
socket.emit("pongs");
socket.disconnect();
});
});
setInterval(() => {
game.tickFrame();
}, 1000 / 60);
for (var i = 0; i < parseInt(config.bots); i++) {
exec(`node ${path.join(__dirname, "paper-io-bot.js")} ws://localhost:${port}`, (error, stdout, stderr) => {
if (error) {
console.error("error: " + error);
return;
}
console.log("stdout: " + stdout);
console.log("stderr: " + typeof stderr);
});
}