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uemacs/globals.c

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#include "estruct.h"
#include "edef.h"
/* initialized global definitions */
int fillcol = 72; /* Current fill column */
short kbdm[NKBDM]; /* Macro */
char *execstr = NULL; /* pointer to string to execute */
char golabel[NPAT] = ""; /* current line to go to */
int execlevel = 0; /* execution IF level */
int eolexist = TRUE; /* does clear to EOL exist */
int revexist = FALSE; /* does reverse video exist? */
int flickcode = FALSE; /* do flicker supression? */
char *modename[] = { /* name of modes */
"WRAP", "CMODE", "SPELL", "EXACT", "VIEW", "OVER",
"MAGIC", "CRYPT", "ASAVE"
};
char *mode2name[] = { /* name of modes */
"Wrap", "Cmode", "Spell", "Exact", "View", "Over",
"Magic", "Crypt", "Asave"
};
char modecode[] = "WCSEVOMYA"; /* letters to represent modes */
int gmode = 0; /* global editor mode */
int gflags = GFREAD; /* global control flag */
#if PKCODE & IBMPC
int gfcolor = 8; /* global forgrnd color (white) */
#else
int gfcolor = 7; /* global forgrnd color (white) */
#endif
int gbcolor = 0; /* global backgrnd color (black) */
int gasave = 256; /* global ASAVE size */
int gacount = 256; /* count until next ASAVE */
int sgarbf = TRUE; /* TRUE if screen is garbage */
int mpresf = FALSE; /* TRUE if message in last line */
int clexec = FALSE; /* command line execution flag */
int mstore = FALSE; /* storing text to macro flag */
int discmd = TRUE; /* display command flag */
int disinp = TRUE; /* display input characters */
struct BUFFER *bstore = NULL; /* buffer to store macro text to */
int vtrow = 0; /* Row location of SW cursor */
int vtcol = 0; /* Column location of SW cursor */
int ttrow = HUGE; /* Row location of HW cursor */
int ttcol = HUGE; /* Column location of HW cursor */
int lbound = 0; /* leftmost column of current line
being displayed */
int taboff = 0; /* tab offset for display */
int metac = CONTROL | '['; /* current meta character */
int ctlxc = CONTROL | 'X'; /* current control X prefix char */
int reptc = CONTROL | 'U'; /* current universal repeat char */
int abortc = CONTROL | 'G'; /* current abort command char */
int quotec = 0x11; /* quote char during mlreply() */
int tabmask = 0x07; /* tabulator mask */
char *cname[] = { /* names of colors */
"BLACK", "RED", "GREEN", "YELLOW", "BLUE",
"MAGENTA", "CYAN", "WHITE"
#if PKCODE & IBMPC
, "HIGH"
#endif
};
KILL *kbufp = NULL; /* current kill buffer chunk pointer */
KILL *kbufh = NULL; /* kill buffer header pointer */
int kused = KBLOCK; /* # of bytes used in kill buffer */
window_t *swindow = NULL; /* saved window pointer */
int cryptflag = FALSE; /* currently encrypting? */
short *kbdptr; /* current position in keyboard buf */
short *kbdend = &kbdm[0]; /* ptr to end of the keyboard */
int kbdmode = STOP; /* current keyboard macro mode */
int kbdrep = 0; /* number of repetitions */
int restflag = FALSE; /* restricted use? */
int lastkey = 0; /* last keystoke */
int seed = 0; /* random number seed */
long envram = 0l; /* # of bytes current in use by malloc */
int macbug = FALSE; /* macro debuging flag */
char errorm[] = "ERROR"; /* error literal */
char truem[] = "TRUE"; /* true literal */
char falsem[] = "FALSE"; /* false litereal */
int cmdstatus = TRUE; /* last command status */
char palstr[49] = ""; /* palette string */
int saveflag = 0; /* Flags, saved with the $target var */
char *fline = NULL; /* dynamic return line */
int flen = 0; /* current length of fline */
int rval = 0; /* return value of a subprocess */
#if CALLED
int eexitflag = FALSE; /* EMACS exit flag */
int eexitval = 0; /* and the exit return value */
#endif
#if PKCODE
int nullflag = FALSE; /* accept null characters */
int justflag = FALSE; /* justify, don't fill */
#endif
int overlap = 0; /* line overlap in forw/back page */
int scrollcount = 1; /* number of lines to scroll */
/* uninitialized global definitions */
int currow; /* Cursor row */
int curcol; /* Cursor column */
int thisflag; /* Flags, this command */
int lastflag; /* Flags, last command */
int curgoal; /* Goal for C-P, C-N */
window_t *curwp; /* Current window */
BUFFER *curbp; /* Current buffer */
window_t *wheadp; /* Head of list of windows */
BUFFER *bheadp; /* Head of list of buffers */
BUFFER *blistp; /* Buffer for C-X C-B */
char sres[NBUFN]; /* current screen resolution */
char pat[NPAT]; /* Search pattern */
char tap[NPAT]; /* Reversed pattern array. */
char rpat[NPAT]; /* replacement pattern */
/* The variable matchlen holds the length of the matched
* string - used by the replace functions.
* The variable patmatch holds the string that satisfies
* the search command.
* The variables matchline and matchoff hold the line and
* offset position of the *start* of match.
*/
unsigned int matchlen = 0;
unsigned int mlenold = 0;
char *patmatch = NULL;
LINE *matchline = NULL;
int matchoff = 0;
#if MAGIC
/*
* The variables magical and rmagical determine if there
* were actual metacharacters in the search and replace strings -
* if not, then we don't have to use the slower MAGIC mode
* search functions.
*/
short int magical = FALSE;
short int rmagical = FALSE;
MC mcpat[NPAT]; /* the magic pattern */
MC tapcm[NPAT]; /* the reversed magic pattern */
RMC rmcpat[NPAT]; /* the replacement magic array */
#endif
/* directive name table:
This holds the names of all the directives.... */
char *dname[] = {
"if", "else", "endif",
"goto", "return", "endm",
"while", "endwhile", "break",
"force"
};
#if DEBUGM
/* vars needed for macro debugging output */
char outline[NSTRING]; /* global string to hold debug line text */
#endif