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/* ESTRUCT.H
*
* Structure and preprocessor defines
*
* written by Dave G . Conroy
* modified by Steve Wilhite , George Jones
* substantially modified by Daniel Lawrence
* modified by Petri Kutvonen
*/
# define MAXCOL 500
# define MAXROW 500
# ifdef MSDOS
# undef MSDOS
# endif
# ifdef EGA
# undef EGA
# endif
# ifdef CTRLZ
# undef CTRLZ
# endif
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/* Machine/OS definitions. */
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# if defined(AUTOCONF) || defined(MSDOS) || defined(BSD) || defined(SYSV) || defined(VMS)
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/* Make an intelligent guess about the target system. */
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# if defined(__TURBOC__)
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# define MSDOS 1 /* MS/PC DOS 3.1-4.0 with Turbo C 2.0 */
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# else
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# define MSDOS 0
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# endif
# if defined(BSD) || defined(sun) || defined(ultrix) || (defined(vax) && defined(unix)) || defined(ultrix) || defined(__osf__)
# ifndef BSD
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# define BSD 1 /* Berkeley UNIX */
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# endif
# else
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# define BSD 0
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# endif
# if defined(SVR4) || defined(__linux__) /* ex. SunOS 5.3 */
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# define SVR4 1
# define SYSV 1
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# undef BSD
# endif
# if defined(SYSV) || defined(u3b2) || defined(_AIX) || (defined(i386) && defined(unix)) || defined(__hpux)
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# define USG 1 /* System V UNIX */
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# else
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# define USG 0
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# endif
# if defined(VMS) || (defined(vax) && ! defined(unix))
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# define VMS 1 /* VAX/VMS */
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# else
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# define VMS 0
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# endif
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# define V7 0 /* No more. */
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# else
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# define MSDOS 1 /* MS-DOS */
# define V7 0 /* V7 UNIX or Coherent or BSD4.2 */
# define BSD 0 /* UNIX BSD 4.2 and ULTRIX */
# define USG 0 /* UNIX system V */
# define VMS 0 /* VAX/VMS */
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# endif /*autoconf */
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# ifndef AUTOCONF
/* Compiler definitions */
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# define UNIX 0 /* a random UNIX compiler */
# define MSC 0 /* MicroSoft C compiler, versions 3 up */
# define TURBO 1 /* Turbo C/MSDOS */
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# else
# define UNIX (V7 | BSD | USG)
# define MSC 0
# define TURBO MSDOS
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# endif /*autoconf */
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/* Debugging options */
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# define RAMSIZE 0 /* dynamic RAM memory usage tracking */
# define RAMSHOW 0 /* auto dynamic RAM reporting */
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# ifndef AUTOCONF
/* Special keyboard definitions */
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# define VT220 0 /* Use keypad escapes P.K. */
# define VT100 0 /* Handle VT100 style keypad. */
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/* Terminal Output definitions */
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# define ANSI 0 /* ANSI escape sequences */
# define VMSVT 0 /* various VMS terminal entries */
# define VT52 0 /* VT52 terminal (Zenith). */
# define TERMCAP 0 /* Use TERMCAP */
# define IBMPC 1 /* IBM-PC CGA/MONO/EGA driver */
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# else
# define VT220 (UNIX | VMS)
# define VT100 0
# define ANSI 0
# define VMSVT VMS
# define VT52 0
# define TERMCAP UNIX
# define IBMPC MSDOS
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# endif /* Autoconf. */
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/* Configuration options */
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# define CVMVAS 1 /* arguments to page forward/back in pages */
# define CLRMSG 0 /* space clears the message line with no insert */
# define CFENCE 1 /* fench matching in CMODE */
# define TYPEAH 1 /* type ahead causes update to be skipped */
# define DEBUGM 1 /* $debug triggers macro debugging */
# define VISMAC 0 /* update display during keyboard macros */
# define CTRLZ 0 /* add a ^Z at end of files under MSDOS only */
# define ADDCR 0 /* ajout d'un CR en fin de chaque ligne (ST520) */
# define NBRACE 1 /* new style brace matching command */
# define REVSTA 1 /* Status line appears in reverse video */
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# ifndef AUTOCONF
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# define COLOR 1 /* color commands and windows */
# define FILOCK 0 /* file locking under unix BSD 4.2 */
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# else
# define COLOR MSDOS
# ifdef SVR4
# define FILOCK 1
# else
# define FILOCK BSD
# endif
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# endif /* Autoconf. */
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# define ISRCH 1 /* Incremental searches like ITS EMACS */
# define WORDPRO 1 /* Advanced word processing features */
# define APROP 1 /* Add code for Apropos command */
# define CRYPT 1 /* file encryption enabled? */
# define MAGIC 1 /* include regular expression matching? */
# define AEDIT 1 /* advanced editing options: en/detabbing */
# define PROC 1 /* named procedures */
# define CLEAN 0 /* de-alloc memory on exit */
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# define ASCII 1 /* always using ASCII char sequences for now */
# define EBCDIC 0 /* later IBM mainfraim versions will use EBCDIC */
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# ifndef AUTOCONF
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# define XONXOFF 0 /* don't disable XON-XOFF flow control P.K. */
# define NATIONL 0 /* interprete [,],\,{,},| as characters P.K. */
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# else
# define XONXOFF (UNIX | VMS)
# define NATIONL (UNIX | VMS)
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# endif /* Autoconf. */
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# define PKCODE 1 /* include my extensions P.K., define always */
# define IBMCHR MSDOS /* use IBM PC character set P.K. */
# define SCROLLCODE 1 /* scrolling code P.K. */
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/* System dependant library redefinitions, structures and includes. */
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# if TURBO
# include <dos.h>
# include <mem.h>
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# undef peek
# undef poke
# define peek(a,b,c,d) movedata(a,b,FP_SEG(c),FP_OFF(c),d)
# define poke(a,b,c,d) movedata(FP_SEG(c),FP_OFF(c),a,b,d)
# endif
# if VMS
# define atoi xatoi
# define abs xabs
# define getname xgetname
# endif
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# if MSDOS & MSC
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# include <dos.h>
# include <memory.h>
# define peek(a,b,c,d) movedata(a,b,FP_SEG(c),FP_OFF(c),d)
# define poke(a,b,c,d) movedata(FP_SEG(c),FP_OFF(c),a,b,d)
# define movmem(a, b, c) memcpy(b, a, c)
# endif
# if VMS
# define unlink(a) delete(a)
# endif
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/* Define some ability flags. */
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# if IBMPC
# define MEMMAP 1
# else
# define MEMMAP 0
# endif
# if MSDOS | V7 | USG | BSD
# define ENVFUNC 1
# else
# define ENVFUNC 0
# endif
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/* Emacs global flag bit definitions (for gflags). */
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# define GFREAD 1
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/* Internal constants. */
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# define NBINDS 256 /* max # of bound keys */
# define NFILEN 80 /* # of bytes, file name */
# define NBUFN 16 /* # of bytes, buffer name */
# define NLINE 256 /* # of bytes, input line */
# define NSTRING 128 /* # of bytes, string buffers */
# define NKBDM 256 /* # of strokes, keyboard macro */
# define NPAT 128 /* # of bytes, pattern */
# define HUGE 1000 /* Huge number */
# define NLOCKS 100 /* max # of file locks active */
# define NCOLORS 8 /* number of supported colors */
# define KBLOCK 250 /* sizeof kill buffer chunks */
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# define CONTROL 0x10000000 /* Control flag, or'ed in */
# define META 0x20000000 /* Meta flag, or'ed in */
# define CTLX 0x40000000 /* ^X flag, or'ed in */
# define SPEC 0x80000000 /* special key (function keys) */
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# ifdef FALSE
# undef FALSE
# endif
# ifdef TRUE
# undef TRUE
# endif
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# define FALSE 0 /* False, no, bad, etc. */
# define TRUE 1 /* True, yes, good, etc. */
# define ABORT 2 /* Death, ^G, abort, etc. */
# define FAILED 3 /* not-quite fatal false return */
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# define STOP 0 /* keyboard macro not in use */
# define PLAY 1 /* playing */
# define RECORD 2 /* recording */
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/* Directive definitions */
# define DIF 0
# define DELSE 1
# define DENDIF 2
# define DGOTO 3
# define DRETURN 4
# define DENDM 5
# define DWHILE 6
# define DENDWHILE 7
# define DBREAK 8
# define DFORCE 9
# define NUMDIRS 10
/*
* PTBEG , PTEND , FORWARD , and REVERSE are all toggle - able values for
* the scan routines .
*/
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# define PTBEG 0 /* Leave the point at the beginning on search */
# define PTEND 1 /* Leave the point at the end on search */
# define FORWARD 0 /* forward direction */
# define REVERSE 1 /* backwards direction */
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# define FIOSUC 0 /* File I/O, success. */
# define FIOFNF 1 /* File I/O, file not found. */
# define FIOEOF 2 /* File I/O, end of file. */
# define FIOERR 3 /* File I/O, error. */
# define FIOMEM 4 /* File I/O, out of memory */
# define FIOFUN 5 /* File I/O, eod of file/bad line */
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# define CFCPCN 0x0001 /* Last command was C-P, C-N */
# define CFKILL 0x0002 /* Last command was a kill */
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# define BELL 0x07 /* a bell character */
# define TAB 0x09 /* a tab character */
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# if V7 | USG | BSD
# define PATHCHR ':'
# else
# define PATHCHR ';'
# endif
# define INTWIDTH sizeof(int) * 3
/* Macro argument token types */
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# define TKNUL 0 /* end-of-string */
# define TKARG 1 /* interactive argument */
# define TKBUF 2 /* buffer argument */
# define TKVAR 3 /* user variables */
# define TKENV 4 /* environment variables */
# define TKFUN 5 /* function.... */
# define TKDIR 6 /* directive */
# define TKLBL 7 /* line label */
# define TKLIT 8 /* numeric literal */
# define TKSTR 9 /* quoted string literal */
# define TKCMD 10 /* command name */
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/* Internal defined functions */
# define nextab(a) (a & ~tabmask) + (tabmask+1)
# ifdef abs
# undef abs
# endif
/* DIFCASE represents the integer difference between upper
and lower case letters . It is an xor - able value , which is
fortunate , since the relative positions of upper to lower
case letters is the opposite of ascii in ebcdic .
*/
# ifdef islower
# undef islower
# endif
# if PKCODE
# ifdef isupper
# undef isupper
# endif
# endif
# if ASCII
# define DIFCASE 0x20
# if NATIONL
# define LASTUL ']'
# define LASTLL '}'
# else
# define LASTUL 'Z'
# define LASTLL 'z'
# endif
# if IBMCHR
# define isletter(c) (('a' <= c && LASTLL >= c) || ('A' <= c && LASTUL >= c) || (128<=c && c<=167))
# define islower(c) (('a' <= c && LASTLL >= c))
# define isupper(c) (('A' <= c && LASTUL >= c))
# else
# define isletter(c) isxletter((0xFF & (c)))
# define islower(c) isxlower((0xFF & (c)))
# define isupper(c) isxupper((0xFF & (c)))
# define isxletter(c) (('a' <= c && LASTLL >= c) || ('A' <= c && LASTUL >= c) || (192<=c && c<=255))
# define isxlower(c) (('a' <= c && LASTLL >= c) || (224 <= c && 252 >= c))
# define isxupper(c) (('A' <= c && LASTUL >= c) || (192 <= c && 220 >= c))
# endif
# endif
# if EBCDIC
# define DIFCASE 0x40
# define isletter(c) (('a' <= c && 'i' >= c) || ('j' <= c && 'r' >= c) || ('s' <= c && 'z' >= c) || ('A' <= c && 'I' >= c) || ('J' <= c && 'R' >= c) || ('S' <= c && 'Z' >= c))
# define islower(c) (('a' <= c && 'i' >= c) || ('j' <= c && 'r' >= c) || ('s' <= c && 'z' >= c))
# if PKCODE
# define isupper(c) (('A' <= c && 'I' >= c) || ('J' <= c && 'R' >= c) || ('S' <= c && 'Z' >= c))
# endif
# endif
/* Dynamic RAM tracking and reporting redefinitions */
# if RAMSIZE
# define malloc allocate
# define free release
# endif
/* De-allocate memory always on exit (if the operating system or
main program can not
*/
# if CLEAN
# define exit(a) cexit(a)
# endif
/*
* There is a window structure allocated for every active display window . The
* windows are kept in a big list , in top to bottom screen order , with the
* listhead at " wheadp " . Each window contains its own values of dot and mark .
* The flag field contains some bits that are set by commands to guide
* redisplay . Although this is a bit of a compromise in terms of decoupling ,
* the full blown redisplay is just too expensive to run for every input
* character .
*/
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struct window {
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struct window * w_wndp ; /* Next window */
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struct buffer * w_bufp ; /* Buffer displayed in window */
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struct line * w_linep ; /* Top line in the window */
struct line * w_dotp ; /* Line containing "." */
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short w_doto ; /* Byte offset for "." */
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struct line * w_markp ; /* Line containing "mark" */
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short w_marko ; /* Byte offset for "mark" */
char w_toprow ; /* Origin 0 top row of window */
char w_ntrows ; /* # of rows of text in window */
char w_force ; /* If NZ, forcing row. */
char w_flag ; /* Flags. */
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# if COLOR
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char w_fcolor ; /* current forground color */
char w_bcolor ; /* current background color */
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# endif
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} ;
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# define WFFORCE 0x01 /* Window needs forced reframe */
# define WFMOVE 0x02 /* Movement from line to line */
# define WFEDIT 0x04 /* Editing within a line */
# define WFHARD 0x08 /* Better to a full display */
# define WFMODE 0x10 /* Update mode line. */
# define WFCOLR 0x20 /* Needs a color change */
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# if SCROLLCODE
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# define WFKILLS 0x40 /* something was deleted */
# define WFINS 0x80 /* something was inserted */
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# endif
/*
* Text is kept in buffers . A buffer header , described below , exists for every
* buffer in the system . The buffers are kept in a big list , so that commands
* that search for a buffer by name can find the buffer header . There is a
* safe store for the dot and mark in the header , but this is only valid if
* the buffer is not being displayed ( that is , if " b_nwnd " is 0 ) . The text for
* the buffer is kept in a circularly linked list of lines , with a pointer to
* the header line in " b_linep " .
* Buffers may be " Inactive " which means the files associated with them
* have not been read in yet . These get read in at " use buffer " time .
*/
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struct buffer {
struct buffer * b_bufp ; /* Link to next struct buffer */
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struct line * b_dotp ; /* Link to "." struct line structure */
short b_doto ; /* Offset of "." in above struct line */
struct line * b_markp ; /* The same as the above two, */
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short b_marko ; /* but for the "mark" */
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struct line * b_linep ; /* Link to the header struct line */
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char b_active ; /* window activated flag */
char b_nwnd ; /* Count of windows on buffer */
char b_flag ; /* Flags */
int b_mode ; /* editor mode of this buffer */
char b_fname [ NFILEN ] ; /* File name */
char b_bname [ NBUFN ] ; /* Buffer name */
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# if CRYPT
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char b_key [ NPAT ] ; /* current encrypted key */
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# endif
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} ;
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# define BFINVS 0x01 /* Internal invisable buffer */
# define BFCHG 0x02 /* Changed since last write */
# define BFTRUNC 0x04 /* buffer was truncated when read */
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/* mode flags */
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# define NUMMODES 10 /* # of defined modes */
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# define MDWRAP 0x0001 /* word wrap */
# define MDCMOD 0x0002 /* C indentation and fence match */
# define MDSPELL 0x0004 /* spell error parcing */
# define MDEXACT 0x0008 /* Exact matching for searches */
# define MDVIEW 0x0010 /* read-only buffer */
# define MDOVER 0x0020 /* overwrite mode */
# define MDMAGIC 0x0040 /* regular expresions in search */
# define MDCRYPT 0x0080 /* encrytion mode active */
# define MDASAVE 0x0100 /* auto-save mode */
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/*
* The starting position of a region , and the size of the region in
* characters , is kept in a region structure . Used by the region commands .
*/
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struct region {
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struct line * r_linep ; /* Origin struct line address. */
short r_offset ; /* Origin struct line offset. */
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long r_size ; /* Length in characters. */
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} ;
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/*
* The editor communicates with the display using a high level interface . A
* " TERM " structure holds useful variables , and indirect pointers to routines
* that do useful operations . The low level get and put routines are here too .
* This lets a terminal , in addition to having non standard commands , have
* funny get and put character code too . The calls might get changed to
* " termp->t_field " style in the future , to make it possible to run more than
* one terminal type .
*/
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struct terminal {
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short t_mrow ; /* max number of rows allowable */
short t_nrow ; /* current number of rows used */
short t_mcol ; /* max Number of columns. */
short t_ncol ; /* current Number of columns. */
short t_margin ; /* min margin for extended lines */
short t_scrsiz ; /* size of scroll region " */
int t_pause ; /* # times thru update to pause */
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void ( * t_open ) ( void ) ; /* Open terminal at the start. */
void ( * t_close ) ( void ) ; /* Close terminal at end. */
void ( * t_kopen ) ( void ) ; /* Open keyboard */
void ( * t_kclose ) ( void ) ; /* close keyboard */
int ( * t_getchar ) ( void ) ; /* Get character from keyboard. */
int ( * t_putchar ) ( int ) ; /* Put character to display. */
void ( * t_flush ) ( void ) ; /* Flush output buffers. */
void ( * t_move ) ( int , int ) ; /* Move the cursor, origin 0. */
void ( * t_eeol ) ( void ) ; /* Erase to end of line. */
void ( * t_eeop ) ( void ) ; /* Erase to end of page. */
void ( * t_beep ) ( void ) ; /* Beep. */
void ( * t_rev ) ( int ) ; /* set reverse video state */
int ( * t_rez ) ( char * ) ; /* change screen resolution */
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# if COLOR
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int ( * t_setfor ) ( ) ; /* set forground color */
int ( * t_setback ) ( ) ; /* set background color */
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# endif
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# if SCROLLCODE
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void ( * t_scroll ) ( int , int , int ) ; /* scroll a region of the screen */
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# endif
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} ;
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/* TEMPORARY macros for terminal I/O (to be placed in a machine
dependant place later ) */
# define TTopen (*term.t_open)
# define TTclose (*term.t_close)
# define TTkopen (*term.t_kopen)
# define TTkclose (*term.t_kclose)
# define TTgetc (*term.t_getchar)
# define TTputc (*term.t_putchar)
# define TTflush (*term.t_flush)
# define TTmove (*term.t_move)
# define TTeeol (*term.t_eeol)
# define TTeeop (*term.t_eeop)
# define TTbeep (*term.t_beep)
# define TTrev (*term.t_rev)
# define TTrez (*term.t_rez)
# if COLOR
# define TTforg (*term.t_setfor)
# define TTbacg (*term.t_setback)
# endif
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/* Structure for the table of initial key bindings. */
struct key_tab {
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int k_code ; /* Key code */
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int ( * k_fp ) ( int , int ) ; /* Routine to handle it */
} ;
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/* Structure for the name binding table. */
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struct name_bind {
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char * n_name ; /* name of function key */
int ( * n_func ) ( int , int ) ; /* function name is bound to */
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} ;
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/* The editor holds deleted text chunks in the struct kill buffer. The
* kill buffer is logically a stream of ascii characters , however
* due to its unpredicatable size , it gets implemented as a linked
* list of chunks . ( The d_ prefix is for " deleted " text , as k_
* was taken up by the keycode structure ) .
*/
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struct kill {
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struct kill * d_next ; /* Link to next chunk, NULL if last. */
char d_chunk [ KBLOCK ] ; /* Deleted text. */
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} ;
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/* When emacs' command interpetor needs to get a variable's name,
* rather than it ' s value , it is passed back as a variable description
* structure . The v_num field is a index into the appropriate variable table .
*/
struct variable_description {
int v_type ; /* Type of variable. */
int v_num ; /* Ordinal pointer to variable in list. */
} ;
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/* The !WHILE directive in the execution language needs to
* stack references to pending whiles . These are stored linked
* to each currently open procedure via a linked list of
* the following structure .
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*/
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struct while_block {
struct line * w_begin ; /* ptr to !while statement */
struct line * w_end ; /* ptr to the !endwhile statement */
int w_type ; /* block type */
struct while_block * w_next ; /* next while */
} ;
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# define BTWHILE 1
# define BTBREAK 2
/*
* Incremental search defines .
*/
# if ISRCH
# define CMDBUFLEN 256 /* Length of our command buffer */
# define IS_ABORT 0x07 /* Abort the isearch */
# define IS_BACKSP 0x08 /* Delete previous char */
# define IS_TAB 0x09 /* Tab character (allowed search char) */
# define IS_NEWLINE 0x0D /* New line from keyboard (Carriage return) */
# define IS_QUOTE 0x11 /* Quote next character */
# define IS_REVERSE 0x12 /* Search backward */
# define IS_FORWARD 0x13 /* Search forward */
# define IS_VMSQUOTE 0x16 /* VMS quote character */
# define IS_VMSFORW 0x18 /* Search forward for VMS */
# define IS_QUIT 0x1B /* Exit the search */
# define IS_RUBOUT 0x7F /* Delete previous character */
/* IS_QUIT is no longer used, the variable metac is used instead */
# endif
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# if defined(MAGIC)
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/*
* Defines for the metacharacters in the regular expression
* search routines .
*/
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# define MCNIL 0 /* Like the '\0' for strings. */
# define LITCHAR 1 /* Literal character, or string. */
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# define ANY 2
# define CCL 3
# define NCCL 4
# define BOL 5
# define EOL 6
# define DITTO 7
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# define CLOSURE 256 /* An or-able value. */
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# define MASKCL (CLOSURE - 1)
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# define MC_ANY '.' /* 'Any' character (except newline). */
# define MC_CCL '[' /* Character class. */
# define MC_NCCL '^' /* Negate character class. */
# define MC_RCCL '-' /* Range in character class. */
# define MC_ECCL ']' /* End of character class. */
# define MC_BOL '^' /* Beginning of line. */
# define MC_EOL '$' /* End of line. */
# define MC_CLOSURE '*' /* Closure - does not extend past newline. */
# define MC_DITTO '&' /* Use matched string in replacement. */
# define MC_ESC '\\' /* Escape - suppress meta-meaning. */
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# define BIT(n) (1 << (n)) /* An integer with one bit set. */
# define CHCASE(c) ((c) ^ DIFCASE) /* Toggle the case of a letter. */
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/* HICHAR - 1 is the largest character we will deal with.
* HIBYTE represents the number of bytes in the bitmap .
*/
# define HICHAR 256
# define HIBYTE HICHAR >> 3
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/* Typedefs that define the meta-character structure for MAGIC mode searching
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* ( struct magic ) , and the meta - character structure for MAGIC mode replacement
* ( struct magic_replacement ) .
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*/
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struct magic {
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short int mc_type ;
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union {
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int lchar ;
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char * cclmap ;
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} u ;
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} ;
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struct magic_replacement {
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short int mc_type ;
char * rstr ;
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} ;
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# endif /* MAGIC */