ubitxv6/setup.cpp

543 lines
18 KiB
C++

#include <Arduino.h>
#include "morse.h"
#include "nano_gui.h"
#include "setup.h"
#include "settings.h"
#include "ubitx.h"
/** Menus
* The Radio menus are accessed by tapping on the function button.
* - The main loop() constantly looks for a button press and calls doMenu() when it detects
* a function button press.
* - As the encoder is rotated, at every 10th pulse, the next or the previous menu
* item is displayed. Each menu item is controlled by it's own function.
* - Eache menu function may be called to display itself
* - Each of these menu routines is called with a button parameter.
* - The btn flag denotes if the menu itme was clicked on or not.
* - If the menu item is clicked on, then it is selected,
* - If the menu item is NOT clicked on, then the menu's prompt is to be displayed
*/
static const unsigned int COLOR_TEXT = DISPLAY_WHITE;
static const unsigned int COLOR_BACKGROUND = DISPLAY_BLACK;
static const unsigned int COLOR_TITLE_BACKGROUND = DISPLAY_NAVY;
static const unsigned int COLOR_SETTING_BACKGROUND = DISPLAY_NAVY;
static const unsigned int COLOR_ACTIVE_BORDER = DISPLAY_WHITE;
static const unsigned int COLOR_INACTIVE_BORDER = COLOR_BACKGROUND;
static const unsigned int LAYOUT_OUTER_BORDER_X = 10;
static const unsigned int LAYOUT_OUTER_BORDER_Y = 10;
static const unsigned int LAYOUT_OUTER_BORDER_WIDTH = 300;
static const unsigned int LAYOUT_OUTER_BORDER_HEIGHT = 220;
static const unsigned int LAYOUT_INNER_BORDER_X = 12;
static const unsigned int LAYOUT_INNER_BORDER_Y = 12;
static const unsigned int LAYOUT_INNER_BORDER_WIDTH = 296;
static const unsigned int LAYOUT_INNER_BORDER_HEIGHT = 216;
static const unsigned int LAYOUT_TITLE_X = LAYOUT_INNER_BORDER_X;
static const unsigned int LAYOUT_TITLE_Y = LAYOUT_INNER_BORDER_Y;
static const unsigned int LAYOUT_TITLE_WIDTH = LAYOUT_INNER_BORDER_WIDTH;
static const unsigned int LAYOUT_TITLE_HEIGHT = 35;
static const unsigned int LAYOUT_ITEM_X = 30;
static const unsigned int LAYOUT_ITEM_Y = LAYOUT_TITLE_Y + LAYOUT_TITLE_HEIGHT + 5;
static const unsigned int LAYOUT_ITEM_WIDTH = 260;
static const unsigned int LAYOUT_ITEM_HEIGHT = 30;
static const unsigned int LAYOUT_ITEM_PITCH_Y = LAYOUT_ITEM_HEIGHT + 1;
static const unsigned int LAYOUT_SETTING_VALUE_X = LAYOUT_ITEM_X;
static const unsigned int LAYOUT_SETTING_VALUE_Y = LAYOUT_ITEM_Y + 3*LAYOUT_ITEM_PITCH_Y;
static const unsigned int LAYOUT_SETTING_VALUE_WIDTH = LAYOUT_ITEM_WIDTH;
static const unsigned int LAYOUT_SETTING_VALUE_HEIGHT = LAYOUT_ITEM_HEIGHT;
static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_X = 20;
static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_Y = LAYOUT_ITEM_Y;
static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_WIDTH = LAYOUT_ITEM_WIDTH;
static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_HEIGHT = LAYOUT_SETTING_VALUE_Y - LAYOUT_ITEM_Y - 1;
static const unsigned int LAYOUT_CONFIRM_TEXT_X = 20;
static const unsigned int LAYOUT_CONFIRM_TEXT_Y = LAYOUT_ITEM_Y + 5*LAYOUT_ITEM_PITCH_Y;
static const unsigned int LAYOUT_CONFIRM_TEXT_WIDTH = LAYOUT_ITEM_WIDTH;
static const unsigned int LAYOUT_CONFIRM_TEXT_HEIGHT = LAYOUT_ITEM_HEIGHT;
void displayDialog(const char* title,
const char* instructions){
displayClear(COLOR_BACKGROUND);
displayRect(LAYOUT_OUTER_BORDER_X,LAYOUT_OUTER_BORDER_Y,LAYOUT_OUTER_BORDER_WIDTH,LAYOUT_OUTER_BORDER_HEIGHT, COLOR_ACTIVE_BORDER);
displayRect(LAYOUT_INNER_BORDER_X,LAYOUT_INNER_BORDER_Y,LAYOUT_INNER_BORDER_WIDTH,LAYOUT_INNER_BORDER_HEIGHT, COLOR_ACTIVE_BORDER);
strncpy_P(b,title,sizeof(b));
displayText(b, LAYOUT_TITLE_X, LAYOUT_TITLE_Y, LAYOUT_TITLE_WIDTH, LAYOUT_TITLE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_ACTIVE_BORDER);
strncpy_P(b,instructions,sizeof(b));
displayText(b, LAYOUT_INSTRUCTIONS_TEXT_X, LAYOUT_INSTRUCTIONS_TEXT_Y, LAYOUT_INSTRUCTIONS_TEXT_WIDTH, LAYOUT_INSTRUCTIONS_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
strncpy_P(b,(const char*)F("Push Tune to Save"),sizeof(b));
displayText(b, LAYOUT_CONFIRM_TEXT_X, LAYOUT_CONFIRM_TEXT_Y, LAYOUT_CONFIRM_TEXT_WIDTH, LAYOUT_CONFIRM_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
}
struct SettingScreen_t {
const char* const Title;
const char* const AdditionalText;
const uint16_t KnobDivider;
const int16_t StepSize;//int so that it can be negative
void (*Initialize)(long int* start_value_out);
void (*Validate)(const long int candidate_value_in, long int* validated_value_out);
void (*OnValueChange)(const long int new_value, char* buff_out, const size_t buff_out_size);
void (*Finalize)(const long int final_value);
};
void runSetting(const SettingScreen_t* const p_screen)
{
SettingScreen_t screen = {0};
memcpy_P(&screen,p_screen,sizeof(screen));
displayDialog(screen.Title,
screen.AdditionalText);
//Wait for button to stop being pressed
while(btnDown()){
active_delay(10);
}
active_delay(10);
long int raw_value = 0;
long int last_value = 0;
screen.Initialize(&last_value);
screen.OnValueChange(last_value,b,sizeof(b));
displayText(b, LAYOUT_SETTING_VALUE_X, LAYOUT_SETTING_VALUE_Y, LAYOUT_SETTING_VALUE_WIDTH, LAYOUT_SETTING_VALUE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_BACKGROUND);
raw_value = last_value * (int32_t)screen.KnobDivider;
while (!btnDown())
{
int knob = enc_read();
if(knob != 0){
raw_value += knob * screen.StepSize;
}
else{
continue;
}
const long int candidate_value = raw_value / (int32_t)screen.KnobDivider;
long int value = 0;
screen.Validate(candidate_value,&value);
//If we're going out of bounds, prevent the raw value from going too far out
if(candidate_value != value){
raw_value = value * (int32_t)screen.KnobDivider;
}
if(value == last_value){
continue;
}
else{
screen.OnValueChange(value,b,sizeof(b));
displayText(b, LAYOUT_SETTING_VALUE_X, LAYOUT_SETTING_VALUE_Y, LAYOUT_SETTING_VALUE_WIDTH, LAYOUT_SETTING_VALUE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_BACKGROUND);
last_value = value;
}
}
screen.Finalize(last_value);
}
#define LIMIT(val,min,max) ((val) < (min)) ? (min) : (((max) < (val)) ? (max) : (val))
//Local Oscillator
void ssLocalOscInitialize(long int* start_value_out){
{
uint32_t freq = GetActiveVfoFreq();
freq = (freq/1000L) * 1000L;//round off the current frequency the nearest kHz
setFrequency(freq);
si5351bx_setfreq(0, globalSettings.usbCarrierFreq); //set back the carrier oscillator, cw tx switches it off
}
*start_value_out = globalSettings.oscillatorCal;
}
void ssLocalOscValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = candidate_value_in;//No check - allow anything
}
void ssLocalOscChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
si5351_set_calibration(new_value);
setFrequency(GetActiveVfoFreq());
const long int u = abs(new_value);
if(new_value != u){
strncpy_P(buff_out,(const char*)F("-"),buff_out_size);
++buff_out;
}
formatFreq(u,buff_out,buff_out_size - strlen(buff_out));
strncat_P(buff_out,(const char*)F("Hz"),buff_out_size - strlen(buff_out));
}
void ssLocalOscFinalize(const long int final_value)
{
globalSettings.oscillatorCal = final_value;
SaveSettingsToEeprom();
si5351_set_calibration(globalSettings.oscillatorCal);
setFrequency(GetActiveVfoFreq());
}
const char SS_LOCAL_OSC_T [] PROGMEM = "Local Oscillator";
const char SS_LOCAL_OSC_A [] PROGMEM = "Exit menu, tune so that the\ndial displays the desired freq,\nthen tune here until the\nsignal is zerobeat";
const SettingScreen_t ssLocalOsc PROGMEM = {
SS_LOCAL_OSC_T,
SS_LOCAL_OSC_A,
1,
50,
ssLocalOscInitialize,
ssLocalOscValidate,
ssLocalOscChange,
ssLocalOscFinalize
};
void runLocalOscSetting(){runSetting(&ssLocalOsc);}
//BFO
void ssBfoInitialize(long int* start_value_out){
si5351bx_setfreq(0, globalSettings.usbCarrierFreq);
*start_value_out = globalSettings.usbCarrierFreq;
}
void ssBfoValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = LIMIT(candidate_value_in,11048000L,11060000L);
}
void ssBfoChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
globalSettings.usbCarrierFreq = new_value;
setFrequency(GetActiveVfoFreq());
si5351bx_setfreq(0, new_value);
formatFreq(new_value,buff_out,buff_out_size);
strncat_P(buff_out,(const char*)F("Hz"),buff_out_size - strlen(buff_out));
}
void ssBfoFinalize(const long int final_value)
{
globalSettings.usbCarrierFreq = final_value;
SaveSettingsToEeprom();
si5351bx_setfreq(0, globalSettings.usbCarrierFreq);
setFrequency(GetActiveVfoFreq());
}
const char SS_BFO_T [] PROGMEM = "Beat Frequency Osc (BFO)";
const char SS_BFO_A [] PROGMEM = "Exit menu, tune to an unused\nfrequency, then tune here\nuntil the audio is between\n300-3000Hz";
const SettingScreen_t ssBfo PROGMEM = {
SS_BFO_T,
SS_BFO_A,
1,
-50,//Negative to make dial more intuitive: turning clockwise increases the perceived audio frequency
ssBfoInitialize,
ssBfoValidate,
ssBfoChange,
ssBfoFinalize
};
void runBfoSetting(){runSetting(&ssBfo);}
//CW Speed
void ssCwSpeedInitialize(long int* start_value_out)
{
*start_value_out = 1200L/globalSettings.cwDitDurationMs;
}
void ssCwSpeedValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = LIMIT(candidate_value_in,1,100);
}
void ssCwSpeedChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
ltoa(new_value, buff_out, 10);
}
void ssCwSpeedFinalize(const long int final_value)
{
globalSettings.cwDitDurationMs = 1200L/final_value;
SaveSettingsToEeprom();
}
const char SS_CW_SPEED_T [] PROGMEM = "CW Play Speed";
const char SS_CW_SPEED_A [] PROGMEM = "Select speed to play CW\ncharacters";
const SettingScreen_t ssCwSpeed PROGMEM = {
SS_CW_SPEED_T,
SS_CW_SPEED_A,
5,
1,
ssCwSpeedInitialize,
ssCwSpeedValidate,
ssCwSpeedChange,
ssCwSpeedFinalize
};
void runCwSpeedSetting(){runSetting(&ssCwSpeed);}
//CW Tone
void ssCwToneInitialize(long int* start_value_out)
{
*start_value_out = globalSettings.cwSideToneFreq;
}
void ssCwToneValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = LIMIT(candidate_value_in,100,2000);
}
void ssCwToneChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
globalSettings.cwSideToneFreq = new_value;
tone(CW_TONE, globalSettings.cwSideToneFreq);
ltoa(globalSettings.cwSideToneFreq,buff_out,10);
strncat_P(buff_out,(const char*)F("Hz"),buff_out_size - strlen(buff_out));
}
void ssCwToneFinalize(const long int final_value)
{
noTone(CW_TONE);
globalSettings.cwSideToneFreq = final_value;
SaveSettingsToEeprom();
}
const char SS_CW_TONE_T [] PROGMEM = "CW Tone Frequency";
const char SS_CW_TONE_A [] PROGMEM = "Select a frequency that\nCW mode to tune for";
const SettingScreen_t ssTone PROGMEM = {
SS_CW_TONE_T,
SS_CW_TONE_A,
1,
1,
ssCwToneInitialize,
ssCwToneValidate,
ssCwToneChange,
ssCwToneFinalize
};
void runToneSetting(){runSetting(&ssTone);}
//CW Switch Delay
void ssCwSwitchDelayInitialize(long int* start_value_out)
{
*start_value_out = globalSettings.cwActiveTimeoutMs;
}
void ssCwSwitchDelayValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = LIMIT(candidate_value_in,100,1000);
}
void ssCwSwitchDelayChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
ltoa(new_value,buff_out,10);
strncat_P(buff_out,(const char*)F("ms"),buff_out_size - strlen(buff_out));
}
void ssCwSwitchDelayFinalize(const long int final_value)
{
globalSettings.cwActiveTimeoutMs = final_value;
SaveSettingsToEeprom();
}
const char SS_CW_SWITCH_T [] PROGMEM = "CW Tx -> Rx Switch Delay";
const char SS_CW_SWITCH_A [] PROGMEM = "Select how long the radio\nshould wait before switching\nbetween TX and RX when in\nCW mode";
const SettingScreen_t ssCwSwitchDelay PROGMEM = {
SS_CW_SWITCH_T,
SS_CW_SWITCH_A,
1,
10,
ssCwSwitchDelayInitialize,
ssCwSwitchDelayValidate,
ssCwSwitchDelayChange,
ssCwSwitchDelayFinalize
};
void runCwSwitchDelaySetting(){runSetting(&ssCwSwitchDelay);}
//CW Keyer
void ssKeyerInitialize(long int* start_value_out)
{
*start_value_out = globalSettings.keyerMode;
}
void ssKeyerValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = LIMIT(candidate_value_in,KeyerMode_e::KEYER_STRAIGHT,KeyerMode_e::KEYER_IAMBIC_B);
}
void ssKeyerChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
if(KeyerMode_e::KEYER_STRAIGHT == new_value){
strncpy_P(buff_out,(const char*)F("< Hand Key >"),buff_out_size);
}
else if(KeyerMode_e::KEYER_IAMBIC_A == new_value){
strncpy_P(buff_out,(const char*)F("< Iambic A >"),buff_out_size);
}
else{
strncpy_P(buff_out,(const char*)F("< Iambic B >"),buff_out_size);
}
}
void ssKeyerFinalize(const long int final_value)
{
globalSettings.keyerMode = final_value;
SaveSettingsToEeprom();
}
const char SS_KEYER_T [] PROGMEM = "CW Keyer/Paddle Type";
const char SS_KEYER_A [] PROGMEM = "Select which type of\nkeyer/paddle is being used";
const SettingScreen_t ssKeyer PROGMEM = {
SS_KEYER_T,
SS_KEYER_A,
10,
1,
ssKeyerInitialize,
ssKeyerValidate,
ssKeyerChange,
ssKeyerFinalize
};
void runKeyerSetting(){runSetting(&ssKeyer);}
//Reset all settings
void ssResetAllInitialize(long int* start_value_out)
{
*start_value_out = 0;//Default to NOT resetting
}
void ssResetAllValidate(const long int candidate_value_in, long int* validated_value_out)
{
*validated_value_out = LIMIT(candidate_value_in,0,1);
}
void ssResetAllChange(const long int new_value, char* buff_out, const size_t buff_out_size)
{
if(new_value){
strncpy_P(buff_out,(const char*)F("Yes"),buff_out_size);
}
else{
strncpy_P(buff_out,(const char*)F("No"),buff_out_size);
}
}
void ssResetAllFinalize(const long int final_value)
{
if(final_value){
LoadDefaultSettings();
SaveSettingsToEeprom();
setup();
}
}
const char SS_RESET_ALL_T [] PROGMEM = "Reset All Cals/Settings";
const char SS_RESET_ALL_A [] PROGMEM = "WARNING: Selecting \"Yes\"\nwill reset all calibrations and\nsettings to their default\nvalues";
const SettingScreen_t ssResetAll PROGMEM = {
SS_RESET_ALL_T,
SS_RESET_ALL_A,
20,
1,
ssResetAllInitialize,
ssResetAllValidate,
ssResetAllChange,
ssResetAllFinalize
};
void runResetAllSetting(){runSetting(&ssResetAll);}
struct MenuItem_t {
const char* const ItemName;
const void (*OnSelect)();
};
void runMenu(const MenuItem_t* const menu_items, const uint16_t num_items);
#define RUN_MENU(menu) runMenu(menu,sizeof(menu)/sizeof(menu[0]))
const char MT_CAL [] PROGMEM = "Calibrations";
const char MI_TOUCH [] PROGMEM = "Touch Screen";
const MenuItem_t calibrationMenu [] PROGMEM {
{MT_CAL,nullptr},//Title
{SS_LOCAL_OSC_T,runLocalOscSetting},
{SS_BFO_T,runBfoSetting},
{MI_TOUCH,setupTouch},
};
void runCalibrationMenu(){RUN_MENU(calibrationMenu);}
const char MT_CW [] PROGMEM = "CW/Morse Setup";
const MenuItem_t cwMenu [] PROGMEM {
{MT_CW,nullptr},//Title
{SS_CW_SPEED_T,runCwSpeedSetting},
{SS_CW_TONE_T,runToneSetting},
{SS_CW_SWITCH_T,runCwSwitchDelaySetting},
{SS_KEYER_T,runKeyerSetting},
};
void runCwMenu(){RUN_MENU(cwMenu);}
const char MT_SETTINGS [] PROGMEM = "Settings";
const MenuItem_t mainMenu [] PROGMEM {
{MT_SETTINGS,nullptr},//Title
{MT_CAL,runCalibrationMenu},
{MT_CW,runCwMenu},
{SS_RESET_ALL_T,runResetAllSetting},
};
const char MI_EXIT [] PROGMEM = "Exit";
const MenuItem_t exitMenu PROGMEM = {MI_EXIT,nullptr};
void drawMenu(const MenuItem_t* const items, const uint16_t num_items)
{
displayClear(COLOR_BACKGROUND);
MenuItem_t mi = {"",nullptr};
memcpy_P(&mi,&items[0],sizeof(mi));
strncpy_P(b,mi.ItemName,sizeof(b));
displayText(b, LAYOUT_TITLE_X, LAYOUT_TITLE_Y, LAYOUT_TITLE_WIDTH, LAYOUT_TITLE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_ACTIVE_BORDER);
for(unsigned int i = 1; i < num_items; ++i){
memcpy_P(&mi,&items[i],sizeof(mi));
strncpy_P(b,mi.ItemName,sizeof(b));
displayText(b, LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (i-1)*LAYOUT_ITEM_PITCH_Y, LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_INACTIVE_BORDER);
}
memcpy_P(&mi,&exitMenu,sizeof(mi));
strncpy_P(b,mi.ItemName,sizeof(b));
displayText(b, LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (num_items-1)*LAYOUT_ITEM_PITCH_Y, LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_INACTIVE_BORDER);
}
void movePuck(unsigned int old_index, unsigned int new_index)
{
//Don't update if we're already on the right selection
if(old_index == new_index){
return;
}
else if(((unsigned int)-1) != old_index){
//Clear old
displayRect(LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (old_index*LAYOUT_ITEM_PITCH_Y), LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_INACTIVE_BORDER);
}
//Draw new
displayRect(LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (new_index*LAYOUT_ITEM_PITCH_Y), LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_ACTIVE_BORDER);
}
void runMenu(const MenuItem_t* const menu_items, const uint16_t num_items)
{
static const unsigned int COUNTS_PER_ITEM = 10;
const unsigned int MAX_KNOB_VALUE = num_items*COUNTS_PER_ITEM - 1;
int knob_sum = 0;
unsigned int old_index = 0;
drawMenu(menu_items,num_items);
movePuck(1,0);//Force draw of puck
//wait for the button to be raised up
while(btnDown()){
active_delay(50);
}
active_delay(50); //debounce
while (true){
knob_sum += enc_read();
if(knob_sum < 0){
knob_sum = 0;
}
else if(MAX_KNOB_VALUE < knob_sum){
knob_sum = MAX_KNOB_VALUE;
}
uint16_t index = knob_sum/COUNTS_PER_ITEM;
movePuck(old_index,index);
old_index = index;
if (!btnDown()){
active_delay(50);
continue;
}
//wait for the touch to lift off and debounce
while(btnDown()){
active_delay(50);
}
active_delay(50);//debounce
if(num_items-1 > index){
MenuItem_t mi = {"",nullptr};
memcpy_P(&mi,&menu_items[index+1],sizeof(mi));//The 0th element in the array is the title, so offset by 1
mi.OnSelect();
drawMenu(menu_items,num_items);//Need to re-render, since whatever ran just now is assumed to have drawn something
old_index = -1;//Force redraw
}
else{
break;
}
}
//debounce the button
while(btnDown()){
active_delay(50);
}
active_delay(50);//debounce
}
void doSetup2(){
RUN_MENU(mainMenu);
guiUpdate();
}