mirror of
https://codeberg.org/mclemens/ubitxv6.git
synced 2024-11-04 23:37:36 -05:00
192 lines
5.2 KiB
C++
192 lines
5.2 KiB
C++
#include "menu_main.h"
|
|
#include "menu_main_buttons.h"
|
|
|
|
#include <avr/pgmspace.h>
|
|
#include <Arduino.h>
|
|
|
|
#include "button.h"
|
|
#include "color_theme.h"
|
|
#include "menu_utils.h"
|
|
#include "morse.h"
|
|
#include "nano_gui.h"
|
|
#include "scratch_space.h"
|
|
#include "settings.h"
|
|
#include "tuner.h"//THRESHOLD_USB_LSB
|
|
#include "utils.h"
|
|
|
|
void drawMainMenu(void);
|
|
MenuReturn_e runMainMenu(const ButtonPress_e tuner_button,
|
|
const ButtonPress_e touch_button,
|
|
const Point touch_point,
|
|
const int16_t knob);
|
|
Menu_t mainMenu = {
|
|
drawMainMenu,
|
|
runMainMenu,
|
|
nullptr
|
|
};
|
|
|
|
Menu_t* const rootMenu = &mainMenu;
|
|
|
|
bool mainMenuSelecting = false;//Tracks if we're selecting buttons with knob, or adjusting frequency
|
|
int16_t mainMenuSelectedItemRaw = 0;//Allow negative only for easier checks on wrap around
|
|
|
|
void drawMainMenu(void)
|
|
{
|
|
displayClear(COLOR_BACKGROUND);
|
|
Button button;
|
|
Button* bp;
|
|
for(uint8_t i = 0; i < MAIN_MENU_NUM_BUTTONS; ++i){
|
|
memcpy_P(&bp, &(mainMenuButtons[i]), sizeof(bp));
|
|
extractAndDrawButton(&button,bp);
|
|
}
|
|
drawVersion();
|
|
drawCallsign();
|
|
|
|
ltoa(GetActiveVfoFreq(),b,10);
|
|
morseText(b);
|
|
}
|
|
|
|
void drawMainMenuIncrement()
|
|
{
|
|
//State variables
|
|
static uint32_t last_freq = 0;
|
|
static Vfo_e last_vfo = Vfo_e::VFO_A;
|
|
static VfoMode_e last_mode = VfoMode_e::VFO_MODE_LSB;
|
|
static bool last_split = false;
|
|
static bool last_rit = false;
|
|
static TuningMode_e last_tuning = TuningMode_e::TUNE_SSB;
|
|
|
|
Button button;
|
|
|
|
if((last_freq != GetActiveVfoFreq())
|
|
||(last_vfo != globalSettings.activeVfo)){
|
|
extractAndDrawButton(&button,&bVfoA);
|
|
extractAndDrawButton(&button,&bVfoB);
|
|
updateBandButtons(last_freq);
|
|
last_freq = GetActiveVfoFreq();
|
|
last_vfo = globalSettings.activeVfo;
|
|
|
|
//We set this here so that we're always hearing what's displayed
|
|
setFrequency(last_freq);
|
|
}
|
|
|
|
if(last_mode != GetActiveVfoMode()){
|
|
updateSidebandButtons();
|
|
last_mode = GetActiveVfoMode();
|
|
}
|
|
|
|
if(last_split != globalSettings.splitOn){
|
|
extractAndDrawButton(&button,&bVfoA);
|
|
extractAndDrawButton(&button,&bVfoB);
|
|
extractAndDrawButton(&button,&bSpl);
|
|
last_split = globalSettings.splitOn;
|
|
}
|
|
|
|
if(last_rit != globalSettings.ritOn){
|
|
extractAndDrawButton(&button,&bRit);
|
|
last_rit = globalSettings.ritOn;
|
|
}
|
|
|
|
if(last_tuning != globalSettings.tuningMode){
|
|
extractAndDrawButton(&button,&bCw);
|
|
last_tuning = globalSettings.tuningMode;
|
|
}
|
|
}
|
|
|
|
void mainMenuTune(int16_t knob)
|
|
{
|
|
if(0 == knob){
|
|
//Nothing to do - we're already set!
|
|
return;
|
|
}
|
|
|
|
const uint32_t current_freq = GetActiveVfoFreq();
|
|
const uint32_t new_freq = current_freq + (50 * knob);
|
|
|
|
SetActiveVfoFreq(new_freq);
|
|
autoSelectSidebandChanged(current_freq);
|
|
}
|
|
|
|
MenuReturn_e runMainMenu(const ButtonPress_e tuner_button,
|
|
const ButtonPress_e touch_button,
|
|
const Point touch_point,
|
|
const int16_t knob)
|
|
{
|
|
//Check tuner_button
|
|
if(ButtonPress_e::NotPressed != tuner_button){
|
|
switch(tuner_button){
|
|
default://Fallthrough intended
|
|
case ButtonPress_e::NotPressed:
|
|
{
|
|
//Nothing to do
|
|
break;
|
|
}
|
|
case ButtonPress_e::ShortPress:
|
|
{
|
|
if(mainMenuSelecting){
|
|
uint8_t menu_index = mainMenuSelectedItemRaw/MENU_KNOB_COUNTS_PER_ITEM;
|
|
Button button;
|
|
Button* bp;
|
|
memcpy_P(&bp,&(mainMenuButtons[menu_index]),sizeof(bp));
|
|
memcpy_P(&button,bp,sizeof(button));
|
|
endSelector(&button);
|
|
button.on_select();
|
|
}
|
|
else{
|
|
initSelector(&mainMenuSelectedItemRaw,
|
|
mainMenuButtons,
|
|
MAIN_MENU_NUM_BUTTONS,
|
|
MorsePlaybackType_e::PlayChar);
|
|
}
|
|
mainMenuSelecting = !mainMenuSelecting;
|
|
|
|
//Don't handle touch or knob on this run
|
|
return MenuReturn_e::StillActive;//main menu always returns StillActive
|
|
break;
|
|
}
|
|
case ButtonPress_e::LongPress:
|
|
{
|
|
if(!globalSettings.morseMenuOn){
|
|
globalSettings.morseMenuOn = true;//set before playing
|
|
morseLetter(2);
|
|
}
|
|
else{
|
|
morseLetter(4);
|
|
globalSettings.morseMenuOn = false;//unset after playing
|
|
}
|
|
SaveSettingsToEeprom();
|
|
//Don't handle touch or knob on this run
|
|
return MenuReturn_e::StillActive;//main menu always returns StillActive
|
|
break;
|
|
}
|
|
}//switch
|
|
}//tuner_button
|
|
|
|
else if(ButtonPress_e::NotPressed != touch_button){
|
|
//We treat long and short presses the same, so no need to have a switch
|
|
Button button;
|
|
if(findPressedButton(mainMenuButtons,MAIN_MENU_NUM_BUTTONS,&button,touch_point)){
|
|
button.on_select();
|
|
}
|
|
else{
|
|
//Touch detected, but not on our buttons, so ignore
|
|
}
|
|
}//touch_button
|
|
|
|
else{//Neither button input type found, so handle the knob
|
|
if(mainMenuSelecting){
|
|
adjustSelector(&mainMenuSelectedItemRaw,
|
|
knob,
|
|
mainMenuButtons,
|
|
MAIN_MENU_NUM_BUTTONS,
|
|
MorsePlaybackType_e::PlayChar);
|
|
}
|
|
else{
|
|
mainMenuTune(knob);
|
|
}
|
|
}
|
|
|
|
drawMainMenuIncrement();
|
|
|
|
return MenuReturn_e::StillActive;//main menu always returns StillActive
|
|
} |