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Use same color for version and callsign for better callsign visibility
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@ -72,7 +72,7 @@ void drawVersion()
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void drawCallsign()
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void drawCallsign()
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{
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{
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strncpy_P(b,CALLSIGN_STRING,sizeof(b));
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strncpy_P(b,CALLSIGN_STRING,sizeof(b));
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displayText(b,LAYOUT_CW_TEXT_X,LAYOUT_CW_TEXT_Y,LAYOUT_CW_TEXT_WIDTH,LAYOUT_CW_TEXT_HEIGHT,COLOR_ACTIVE_TEXT,COLOR_BACKGROUND,COLOR_BACKGROUND);
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displayText(b,LAYOUT_CW_TEXT_X,LAYOUT_CW_TEXT_Y,LAYOUT_CW_TEXT_WIDTH,LAYOUT_CW_TEXT_HEIGHT,COLOR_VERSION_TEXT,COLOR_BACKGROUND,COLOR_BACKGROUND);
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}
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}
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void toVfoA(char* text_out, const uint16_t max_text_size);
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void toVfoA(char* text_out, const uint16_t max_text_size);
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