mirror of
https://codeberg.org/mclemens/ubitxv6.git
synced 2024-11-02 06:27:38 -04:00
Add morse playback of main menu
This commit is contained in:
parent
3087830bfb
commit
88d16bb073
41
ubitx_ui.cpp
41
ubitx_ui.cpp
@ -347,7 +347,7 @@ void fastTune(){
|
||||
//if the btn is down, wait until it is up
|
||||
while(btnDown())
|
||||
active_delay(50);
|
||||
active_delay(300);
|
||||
active_delay(50);
|
||||
|
||||
strncpy_P(c,(const char*)F("Fast tune"),sizeof(c));
|
||||
displayText(c, LAYOUT_MODE_TEXT_X, LAYOUT_MODE_TEXT_Y, LAYOUT_MODE_TEXT_WIDTH, LAYOUT_MODE_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
|
||||
@ -361,7 +361,7 @@ void fastTune(){
|
||||
//wait until the button is realsed and then return
|
||||
while(btnDown())
|
||||
active_delay(50);
|
||||
active_delay(300);
|
||||
active_delay(50);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -390,12 +390,22 @@ void enterFreq(){
|
||||
btnDraw(&button);
|
||||
}
|
||||
|
||||
while(btnDown())
|
||||
active_delay(50);
|
||||
active_delay(50);
|
||||
|
||||
int cursor_pos = 0;
|
||||
memset(c, 0, sizeof(c));
|
||||
|
||||
while(1){
|
||||
|
||||
checkCAT();
|
||||
if(btnDown()){
|
||||
while(btnDown())
|
||||
active_delay(50);
|
||||
active_delay(50);
|
||||
break;
|
||||
}
|
||||
if(!readTouch())
|
||||
continue;
|
||||
|
||||
@ -427,8 +437,6 @@ void enterFreq(){
|
||||
}
|
||||
saveVFOs();
|
||||
}
|
||||
guiUpdate();
|
||||
return;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -443,8 +451,6 @@ void enterFreq(){
|
||||
}
|
||||
case KEYS_CANCEL:
|
||||
{
|
||||
guiUpdate();
|
||||
return;
|
||||
break;
|
||||
}
|
||||
case KEYS_0:
|
||||
@ -478,6 +484,9 @@ void enterFreq(){
|
||||
while(readTouch())
|
||||
checkCAT();
|
||||
} // end of event loop : while(1)
|
||||
|
||||
guiUpdate();
|
||||
enc_read();//clear out any tuner turning that happened during entry
|
||||
}
|
||||
|
||||
void drawCWStatus(){
|
||||
@ -961,12 +970,13 @@ void doCommands(){
|
||||
active_delay(50);
|
||||
active_delay(50); //debounce
|
||||
|
||||
Button button;
|
||||
memcpy_P(&button, &(btn_set[select/10]), sizeof(Button));
|
||||
morseLetter(button.morse);
|
||||
|
||||
while (true){
|
||||
//check if the knob's button was pressed
|
||||
if (btnDown()){
|
||||
Button button;
|
||||
memcpy_P(&button, &(btn_set[select/10]), sizeof(Button));
|
||||
|
||||
doCommand(&button);
|
||||
|
||||
//unfocus the buttons
|
||||
@ -999,11 +1009,14 @@ void doCommands(){
|
||||
|
||||
if (prev_button == select / 10)
|
||||
continue;
|
||||
|
||||
//we are on a new button
|
||||
drawFocus(prev_button, COLOR_INACTIVE_BORDER);
|
||||
drawFocus(select/10, COLOR_ACTIVE_BORDER);
|
||||
prev_button = select/10;
|
||||
|
||||
//we are on a new button
|
||||
drawFocus(prev_button, COLOR_INACTIVE_BORDER);
|
||||
drawFocus(select/10, COLOR_ACTIVE_BORDER);
|
||||
memcpy_P(&button, &(btn_set[select/10]), sizeof(Button));
|
||||
morseLetter(button.morse);
|
||||
enc_read();//Clear any rotation that was done while the letter was playing
|
||||
prev_button = select/10;
|
||||
}
|
||||
// guiUpdate();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user