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Slightly change centering. Appears to ride a tiny bit high because it leaves room for below-line characters, like gjpqy
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@ -238,7 +238,7 @@ void displayText(char *text, int x1, int y1, int w, int h, int color, int backgr
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uint16_t height_out;
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uint16_t height_out;
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tft.getTextBounds(text,x1,y1,&x1_out,&y1_out,&width_out,&height_out,w);
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tft.getTextBounds(text,x1,y1,&x1_out,&y1_out,&width_out,&height_out,w);
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x1 += (w - ( (int32_t)width_out + (x1_out-x1)))/2;
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x1 += (w - ( (int32_t)width_out + (x1_out-x1)))/2;
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y1 += (ubitx_font->yAdvance + h - ( (int32_t)height_out + (y1_out-y1)))/2;
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y1 += (ubitx_font->yAdvance + h - ( (int32_t)height_out))/2;
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displayRawText(text,x1,y1,w,color,background);
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displayRawText(text,x1,y1,w,color,background);
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}
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}
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