Add morseBool to main screen buttons

This commit is contained in:
Reed Nightingale 2020-01-25 16:32:04 -08:00
parent 9635d404b0
commit 1175d1f7eb

View File

@ -76,29 +76,55 @@ struct Button {
unsigned int id;
char text[5];
char morse;
void (*morse_status)(int8_t* val_out);//-1 if a low tone should play, +1 if a high tone should play
};
void msVfoA(int8_t* val_out){
*val_out = (Vfo_e::VFO_A == globalSettings.activeVfo) ? 1 : -1;
}
void msVfoB(int8_t* val_out){
*val_out = (Vfo_e::VFO_B == globalSettings.activeVfo) ? 1 : -1;
}
void msRit(int8_t* val_out){
*val_out = globalSettings.ritOn ? 1 : -1;
}
void msUsb(int8_t* val_out){
*val_out = (VfoMode_e::VFO_MODE_USB == GetActiveVfoMode()) ? 1 : -1;
}
void msLsb(int8_t* val_out){
*val_out = (VfoMode_e::VFO_MODE_LSB == GetActiveVfoMode()) ? 1 : -1;
}
void msCw(int8_t* val_out){
*val_out = (TuningMode_e::TUNE_CW == globalSettings.tuningMode) ? 1 : -1;
}
void msSpl(int8_t* val_out){
*val_out = globalSettings.splitOn ? 1 : -1;
}
void msIgnore(int8_t* val_out){
*val_out = 0;
}
constexpr Button btn_set[BUTTON_TOTAL] PROGMEM = {
{LAYOUT_VFO_LABEL_X + 0*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_VFO_LABEL_Y, LAYOUT_VFO_LABEL_WIDTH, LAYOUT_VFO_LABEL_HEIGHT, BUTTON_VFOA, "VFOA", 'A'},
{LAYOUT_VFO_LABEL_X + 1*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_VFO_LABEL_Y, LAYOUT_VFO_LABEL_WIDTH, LAYOUT_VFO_LABEL_HEIGHT, BUTTON_VFOB, "VFOB", 'B'},
{LAYOUT_VFO_LABEL_X + 0*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_VFO_LABEL_Y, LAYOUT_VFO_LABEL_WIDTH, LAYOUT_VFO_LABEL_HEIGHT, BUTTON_VFOA, "VFOA", 'A', msVfoA},
{LAYOUT_VFO_LABEL_X + 1*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_VFO_LABEL_Y, LAYOUT_VFO_LABEL_WIDTH, LAYOUT_VFO_LABEL_HEIGHT, BUTTON_VFOB, "VFOB", 'B', msVfoB},
{LAYOUT_BUTTON_X + 0*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_RIT, "RIT", 'R'},
{LAYOUT_BUTTON_X + 1*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_USB, "USB", 'U'},
{LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_LSB, "LSB", 'L'},
{LAYOUT_BUTTON_X + 3*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_CW , "CW", 'C'},
{LAYOUT_BUTTON_X + 4*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_SPL, "SPL", 'S'},
{LAYOUT_BUTTON_X + 0*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_RIT, "RIT", 'R', msRit},
{LAYOUT_BUTTON_X + 1*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_USB, "USB", 'U', msUsb},
{LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_LSB, "LSB", 'L', msLsb},
{LAYOUT_BUTTON_X + 3*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_CW , "CW", 'C', msCw},
{LAYOUT_BUTTON_X + 4*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 0*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_SPL, "SPL", 'S', msSpl},
{LAYOUT_BUTTON_X + 0*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_80, "80", '8'},
{LAYOUT_BUTTON_X + 1*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_40, "40", '4'},
{LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_30, "30", '3'},
{LAYOUT_BUTTON_X + 3*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_20, "20", '2'},
{LAYOUT_BUTTON_X + 4*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_17, "17", '7'},
{LAYOUT_BUTTON_X + 0*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_80, "80", '8', msIgnore},
{LAYOUT_BUTTON_X + 1*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_40, "40", '4', msIgnore},
{LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_30, "30", '3', msIgnore},
{LAYOUT_BUTTON_X + 3*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_20, "20", '2', msIgnore},
{LAYOUT_BUTTON_X + 4*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 1*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_17, "17", '7', msIgnore},
{LAYOUT_BUTTON_X + 0*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_15 , "15", '5'},
{LAYOUT_BUTTON_X + 1*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_10 , "10", '1'},
{LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_BLANK_1, "", '\0'},
{LAYOUT_BUTTON_X + 3*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_MNU, "MNU", 'M'},
{LAYOUT_BUTTON_X + 4*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_FRQ, "FRQ", 'F'},
{LAYOUT_BUTTON_X + 0*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_15 , "15", '5', msIgnore},
{LAYOUT_BUTTON_X + 1*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_10 , "10", '1', msIgnore},
{LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_BLANK_1, "", '\0', msIgnore},
{LAYOUT_BUTTON_X + 3*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_MNU, "MNU", 'M', msIgnore},
{LAYOUT_BUTTON_X + 4*LAYOUT_BUTTON_PITCH_X, LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y, LAYOUT_BUTTON_WIDTH, LAYOUT_BUTTON_HEIGHT, BUTTON_FRQ, "FRQ", 'F', msIgnore},
};
static const unsigned int KEYS_OFFSET = 256;//Unique from buttons
@ -830,6 +856,16 @@ void doCommands(){
Button button;
memcpy_P(&button, &(btn_set[select/10]), sizeof(Button));
morseLetter(button.morse);
int8_t morse_status = 0;
button.morse_status(&morse_status);
if(morse_status){
if(morse_status > 0){
morseBool(true);
}
else{
morseBool(false);
}
}
while (true){
//check if the knob's button was pressed
@ -872,6 +908,18 @@ void doCommands(){
drawFocus(select/10, COLOR_ACTIVE_BORDER);
memcpy_P(&button, &(btn_set[select/10]), sizeof(Button));
morseLetter(button.morse);
morse_status = 0;
button.morse_status(&morse_status);
Serial.println((uint16_t)button.morse_status);
Serial.println(morse_status);
if(morse_status){
if(morse_status > 0){
morseBool(true);
}
else{
morseBool(false);
}
}
enc_read();//Clear any rotation that was done while the letter was playing
prev_button = select/10;
}