ubitxv6/menu_utils.h

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#pragma once
#include "button.h"
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#include "menu.h"
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//Returns true if button was found, false otherwise
bool findPressedButton(const Button* const* buttons,
const uint8_t num_buttons,
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Button *const button_out,
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const Point touch_point);
enum MorsePlaybackType_e : uint8_t {
PlayChar,
PlayText
};
void initSelector(int16_t *const raw_select_val_in_out,
const Button* const* buttons,
const uint8_t num_buttons,
const MorsePlaybackType_e);
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void adjustSelector(int16_t *const raw_select_val_in_out,
int16_t knob,
const Button* const* buttons,
const uint8_t num_buttons,
const MorsePlaybackType_e);
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void endSelector(const Button *const button);