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https://codeberg.org/mclemens/ubitxv6.git
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32 lines
697 B
C++
32 lines
697 B
C++
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#include "ui_touch.h"
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#include <Arduino.h>//delay
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#include "button_timing.h"
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#include "touch.h"
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ButtonPress_e checkTouch(Point *const touch_point_out){
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if (!readTouch(touch_point_out)){
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return ButtonPress_e::NotPressed;
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}
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delay(DEBOUNCE_DELAY_MS);
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if (!readTouch(touch_point_out)){//debounce
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return ButtonPress_e::NotPressed;
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}
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uint16_t down_time = 0;
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while(readTouch(touch_point_out) && (down_time < LONG_PRESS_TIME_MS)){
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delay(LONG_PRESS_POLL_TIME_MS);
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down_time += LONG_PRESS_POLL_TIME_MS;
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}
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scaleTouch(touch_point_out);
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if(down_time < LONG_PRESS_TIME_MS){
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return ButtonPress_e::ShortPress;
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}
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else{
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return ButtonPress_e::LongPress;
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}
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}
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