ubitxv6/menu.h

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#pragma once
#include <stdint.h>
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#include "point.h"
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enum MenuReturn_e : uint8_t {
StillActive,
ExitedRedraw,
ExitedNoRedraw
};
enum ButtonPress_e : uint8_t {
NotPressed,
ShortPress,
LongPress
};
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struct Menu_t {
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void (*const initMenu)();//Any initial draw routines or state initialization
MenuReturn_e (*const runMenu)(const ButtonPress_e tuner_button,
const ButtonPress_e touch_button,
const Point touch_point,
const int16_t knob);
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Menu_t* active_submenu;
};
static const uint8_t MENU_KNOB_COUNTS_PER_ITEM = 10;