ubitxv6/bands.cpp

117 lines
3.4 KiB
C++
Raw Normal View History

#include <avr/pgmspace.h>
#include "bands.h"
#include "utils.h"
/*
* These are the bands for USA. Your bands may vary
*/
struct Band_t {
uint32_t min;
uint32_t max;
uint8_t band_meters;
const char name[3];//Two characters + null terminator. Fixed width so we don't need to build separate pointers
};
const char UNKNOWN_BAND_NAME [] PROGMEM = "??";
constexpr Band_t bands [] PROGMEM {
{ 0UL, 255UL, 255, "U8"},//Utility conversion option
{ 0UL, 65535UL, 254, "UF"},//Utility conversion option
{ 530000UL, 1700000UL, 253, "AM"},//Broadcast AM, actually centers at 268, but uint8 can't do that
{ 1800000UL, 2000000UL, 160, "A0"},//0xA0 is 160
{ 3500000UL, 4000000UL, 80, "80"},
{ 5330500UL, 5403500UL, 60, "60"},
{ 7000000UL, 7300000UL, 40, "40"},
{10100000UL, 10150000UL, 30, "30"},
{14000000UL, 14350000UL, 20, "20"},
{18068000UL, 18168000UL, 17, "17"},
{21000000UL, 21450000UL, 15, "15"},
{24890000UL, 24990000UL, 12, "12"},
{26965000UL, 27405000UL, 11, "CB"},//Citizen's Band
{28000000UL, 29700000UL, 10, "10"},
};
constexpr uint8_t NUM_BANDS = sizeof(bands)/sizeof(bands[0]);
int8_t findBandIndexFromBand(const uint8_t band)
{
for(uint8_t i = 0; i < NUM_BANDS; ++i){
if(band == bands[i].band_meters){
return i;
}
}
return -1;
}
int8_t findBandIndexFromFreq(uint32_t frequency)
{
for(uint8_t i = 0; i < NUM_BANDS; ++i){
if(frequency <= bands[i].max){
if(bands[i].min <= frequency){
return i;
}
//No bands overlap, and they are ordered in strictly increasing frequency, so we need search no further
return -1;
}
}
return -1;
}
void getBandString(const unsigned long frequency,
char* band_string_out,
uint16_t max_string_length)
{
int8_t band_index = findBandIndexFromFreq(frequency);
if(-1 == band_index){
strncpy_P(band_string_out,UNKNOWN_BAND_NAME,max_string_length);
}
else{
strncpy_P(band_string_out,bands[band_index].name,max_string_length);
}
}
uint32_t getFreqInBand(const uint32_t frequency,
const uint8_t target_band)
{
int8_t target_band_index = findBandIndexFromBand(target_band);
if(-1 == target_band_index){
//Hard to target a band we don't know about...
return frequency;
}
//See if we're currrently in a valid band
int8_t current_band_index = findBandIndexFromFreq(frequency);
if(-1 == current_band_index){
//We're not in a known band - just go to the center of the target band
return ((bands[target_band_index].max - bands[target_band_index].min)/2/100)*100;//truncated 100Hz
}
else{
//We're in a known band. Match the relative position in the target band.
const uint32_t range_current = bands[current_band_index].max - bands[current_band_index].min;
const uint32_t range_target = bands[target_band_index].max - bands[target_band_index].min;
return (((frequency - bands[current_band_index].min) * range_target / range_current + bands[target_band_index].min)/100)*100;//truncated 100Hz
}
}
bool isFreqInBand(const uint32_t frequency,
const uint8_t band)
{
int8_t band_index = findBandIndexFromBand(band);
if(-1 == band_index){
//Unknown band - can't be in it
return false;
}
if( (frequency <= bands[band_index].max)
&& (bands[band_index].min <= frequency)){
return true;
}
return false;
}