ubitxv6/menu_utils.h

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#pragma once
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#include "button_grid.h"
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#include "menu.h"
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//Returns true if button was found, false otherwise
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bool findPressedButton(const ButtonGrid_t *const button_grid_P,
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Button *const button_out,
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const Point touch_point);
enum MorsePlaybackType_e : uint8_t {
PlayChar,
PlayText
};
void initSelector(int16_t *const raw_select_val_in_out,
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const ButtonGrid_t *const button_grid_P,
const MorsePlaybackType_e play_type);
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void adjustSelector(int16_t *const raw_select_val_in_out,
int16_t knob,
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const ButtonGrid_t *const button_grid_P,
const MorsePlaybackType_e play_type);
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void endSelector(const int16_t raw_select,
const ButtonGrid_t *const button_grid_P);