For loop detection, a history is mandatory. In the process of also
adding a flexible struct to recurse, the recurse-definition was moved
to fs.h.
The motivation behind the struct is to allow easy extensions to the
recurse-function without having to change the prototypes of all
functions in the process.
Adding flags is really simple as well now.
Using the recursor-struct, it's also easier to see which defaults
apply to a program (for instance, which type of follow, ...).
Another change was to add proper stat-lstat-usage in recurse. It
was wrong before.
While auditing du(1) I realized that there's no way the over 100 lines
of procedures in du() would pass the audit.
Instead, I decided to rewrite this section using recurse() from libutil.
However, the issue was that you'd need some kind of payload to count
the number of bytes in the subdirectories and use them in the higher
hierarchies.
The solution is to add a "void *data" data pointer to each recurse-
function-prototype, which we might also be able to use in other
recurse-applications.
recurse() itself had to be augmented with a recurse_samedev-flag, which
basically prevents recurse from leaving the current device.
Now, let's take a closer look at the audit:
1) Removing the now unnecessary util-functions push, pop, xrealpath,
rename print() to printpath(), localize some global variables.
2) Only pass the block count to nblks instead of the entire stat-
pointer.
3) Fix estrtonum to use the minimum of LLONG_MAX and SIZE_MAX.
4) Use idiomatic argv+argc-loop
5) Report proper exit-status.
It actually makes the binaries smaller, the code easier to read
(gems like "val == true", "val == false" are gone) and actually
predictable in the sense of that we actually know what we're
working with (one bitwise operator was quite adventurous and
should now be fixed).
This is also more consistent with the other suckless projects
around which don't use boolean types.