Add SILENT flag to recurse()
recurse() is getting smarter every day. I expect it to pass the Turing test in a few months. Along the way, it was reported that "rm -f" on nonexistant files reports their missing as an internal recurse()-error. So recurse() knows when to shut up, I added the SILENT flag to fix all these things.
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7b2465c101
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1
fs.h
1
fs.h
@ -20,6 +20,7 @@ struct recursor {
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enum {
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SAMEDEV = 1 << 0,
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DIRFIRST = 1 << 1,
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SILENT = 1 << 2,
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};
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extern int cp_aflag;
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@ -33,8 +33,10 @@ recurse(const char *path, void *data, struct recursor *r)
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}
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if (statf(path, &st) < 0) {
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weprintf("%s %s:", statf_name, path);
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recurse_status = 1;
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if (!(r->flags & SILENT)) {
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weprintf("%s %s:", statf_name, path);
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recurse_status = 1;
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}
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return;
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}
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if (!S_ISDIR(st.st_mode)) {
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@ -53,8 +55,10 @@ recurse(const char *path, void *data, struct recursor *r)
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return;
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if (!(dp = opendir(path))) {
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weprintf("opendir %s:", path);
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recurse_status = 1;
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if (!(r->flags & SILENT)) {
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weprintf("opendir %s:", path);
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recurse_status = 1;
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}
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return;
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}
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@ -74,8 +78,10 @@ recurse(const char *path, void *data, struct recursor *r)
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estrlcat(subpath, "/", sizeof(subpath));
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estrlcat(subpath, d->d_name, sizeof(subpath));
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if (statf(subpath, &dst) < 0) {
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weprintf("%s %s:", statf_name, subpath);
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recurse_status = 1;
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if (!(r->flags & SILENT)) {
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weprintf("%s %s:", statf_name, subpath);
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recurse_status = 1;
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}
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} else if ((r->flags & SAMEDEV) && dst.st_dev != st.st_dev) {
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continue;
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} else {
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@ -8,7 +8,6 @@
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#include "../fs.h"
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#include "../util.h"
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int rm_fflag = 0;
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int rm_status = 0;
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void
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@ -18,15 +17,15 @@ rm(const char *path, struct stat *st, void *data, struct recursor *r)
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recurse(path, NULL, r);
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if (rmdir(path) < 0) {
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if (!rm_fflag)
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if (!(r->flags & SILENT))
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weprintf("rmdir %s:", path);
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if (!(rm_fflag && errno == ENOENT))
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if (!((r->flags & SILENT) && errno == ENOENT))
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rm_status = 1;
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}
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} else if (unlink(path) < 0) {
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if (!rm_fflag)
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if (!(r->flags & SILENT))
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weprintf("unlink %s:", path);
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if (!(rm_fflag && errno == ENOENT))
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if (!((r->flags & SILENT) && errno == ENOENT))
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rm_status = 1;
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}
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}
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