// // Copyright (c) PlaceholderCompany. All rights reserved. // namespace ProtosXdemo { internal class LoadMachineStateDigital { public static void MakeRandomStateDigital() { Data.MachineState.DigitalOutputChannels.Initialize(); var rand = new Random(); for (int i = 0; i < Data.MachineState.NumberOfDigitalOutputs; i++) { Data.MachineState.DigitalOutputChannels[i] = rand.Next(1, 99) % 2 == 0; } } } }