64 lines
2.6 KiB
Groff
64 lines
2.6 KiB
Groff
.TH omega 6
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.SH NAME
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omega \- a hack-style game with quests.
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.SH SYNOPSIS
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.B omega [save file]
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.SH DESCRIPTION
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.B omega
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is a complex rogue-style game of dungeon exploration. Unlike
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other such games, there are a number of ways to "win", depending on
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various actions taken during play. The ways you can get your name on
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the hiscore board include becoming the highest ranked head of a guild,
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sect, college, etc., as well as gaining the most points figured from
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possessions and experience. The game (via the oracle) may impose some
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structure on your exploration, but you need not follow all of the
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oracle's advice. There *is* a "total winner" status, by the way.
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If the save file is not specified,
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.B omega
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gives the player the choice of generating a random character, or
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playing themselves, doing a short quiz to determine an
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approximation of their abilities. If the save file is given,
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.B omega
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will restore that save file, and if successful, the save file is deleted. Note
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that some installations of
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.B omega
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compress the save file, using either compress(1) or gzip(1) - if this
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is the case, and you have a save file that is uncompressed (such files
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are generated by
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.B omega
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if it receives a signal during play, for example), you can compress it
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(with compress(1) or gzip(1)) and remove the .Z or .gz extension.
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Alternatively, you may simply run with the uncompressed save file - this
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will not affect the game in any way, but takes more disk space between games.
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.B omega
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offers a richness of playing detail that goes beyond a simple
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game like rogue. However, the majority of gameplay is very similar to
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rogue, hack, ultrarogue, larn, and other such games. The player is
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represented by the highlighted "@" symbol, objects and terrain
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features are represented by non-alphabetic symbols, monsters are
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represented by the various upper and lower case letters, and other
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humans are represented by a non-highlighted "@".
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.B omega
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currently consists of a countryside in which are sited a city,
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various villages, several dungeons, and some "special" sites, such as
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the temples of the various priesthoods. The game starts in the
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city of Rampart, where all the guilds have headquarters. As a dungeon
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is explored, all generated levels are saved in memory. However, only
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one dungeon is "remembered" at a time, so if you enter two dungeons,
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the first will be forgotten (it will be regenerated should you wish to
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enter it again). However, if a dungeon is "completed", this fact will
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be remembered, basically meaning that the unique monster at the bottom
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will not be regenerated if you've killed it already.
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.SH SEE ALSO
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compress(1), gzip(1), nethack(6)
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.SH AUTHOR
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.RS
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.PP
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Laurence Brothers
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.RE
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