papercats/socket-test.js
theKidOfArcrania fab29a8f75 UI impls and bug fixes.
* Implement leaderboard (shows top five players).
* Make color be decided on server side (make sure we reuse the correct colors)
* Better cache frames during 'requestFrames' mechanism
* Make sure we die when we disconnect.
* Make sure that new client doesn't consider all players as new clients (remove newPlayerFrames, and use Player.waitLag instead)
* Have default player name be empty (or "Unnamed")
* Fix refresh issue when new player joins game.
2017-03-02 06:49:46 +00:00

13 lines
412 B
JavaScript

var ws = require("nodejs-websocket")
// Scream server example: "hi" -> "HI!!!"
var server = ws.createServer(function (conn) {
console.log("New connection")
conn.on("text", function (str) {
console.log("Received "+str)
conn.sendText(str.toUpperCase()+"!!!")
})
conn.on("close", function (code, reason) {
console.log("Connection closed")
})
}).listen(8081);