// https://github.com/socketio/socket.io/blob/master/examples/chat/index.js const MiServer = require("mimi-server"); const express = require("express"); const path = require("path"); const { exec, fork } = require("child_process"); const config = require("./config.json"); config.dev ? exec("npm run build-dev") : exec("npm run build"); const port = process.env.PORT || config.port; const { app, server } = new MiServer({ port, static: path.join(__dirname, "public") }); const io = require("socket.io")(server); // Routing app.use("/font", express.static(path.join(__dirname, "node_modules/@fortawesome/fontawesome-free"))); const Game = require("./src/game-server"); const game = new Game(); io.on("connection", socket => { socket.on("hello", (data, fn) => { //TODO: error checking. if (data.god && game.addGod(socket)) { fn(true); return; } if (data.name && data.name.length > 32) fn(false, "Your name is too long!"); else if (!game.addPlayer(socket, data.name)) fn(false, "There're too many platers!"); else fn(true); }); socket.on("pings", (fn) => { socket.emit("pongs"); socket.disconnect(); }); }); setInterval(() => { game.tickFrame(); }, 1000 / 60); for (let i = 0; i < parseInt(config.bots); i++) { fork(path.join(__dirname, "paper-io-bot.js"), [`ws://localhost:${port}`], { stdio: "inherit" }); }