mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-09 10:06:35 -05:00
* move music path enumerations into d2resource * move text dictionary (.tbl) loader into d2fileformats sub-package d2tbl * lint fix, add doc file for d2tbl * moved data_dictionary.go into d2fileformats sub-package d2txt, added doc file * added sub-packages d2geom for geometry-related things, and d2path for path-related things * moved calcstring.go to d2calculation * move bitmuncher, bitstream, stream reader/writer from d2common into sub-package d2datautils * fix lint errors in d2datadict loaders (caused by moving stuf around in d2common) * move size.go into d2geom * move d2common/cache.go into sub-package d2common/d2cache * renamed d2debugutil to d2util, moved utility functions from d2common into d2util
46 lines
989 B
Go
46 lines
989 B
Go
package d2datadict
|
|
|
|
import (
|
|
"log"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
|
|
)
|
|
|
|
// PlayerClassRecord represents a single line from PlayerClass.txt
|
|
// Lookup table for class codes
|
|
type PlayerClassRecord struct {
|
|
// Name of the player class
|
|
Name string
|
|
|
|
// Code for the player class
|
|
Code string
|
|
}
|
|
|
|
// PlayerClasses stores the PlayerClassRecords
|
|
var PlayerClasses map[string]*PlayerClassRecord // nolint:gochecknoglobals // Currently global by design
|
|
|
|
// LoadPlayerClasses loads the PlayerClassRecords into PlayerClasses
|
|
func LoadPlayerClasses(file []byte) {
|
|
PlayerClasses = make(map[string]*PlayerClassRecord)
|
|
|
|
d := d2txt.LoadDataDictionary(file)
|
|
for d.Next() {
|
|
record := &PlayerClassRecord{
|
|
Name: d.String("Player Class"),
|
|
Code: d.String("Code"),
|
|
}
|
|
|
|
if record.Name == expansion {
|
|
continue
|
|
}
|
|
|
|
PlayerClasses[record.Name] = record
|
|
}
|
|
|
|
if d.Err != nil {
|
|
panic(d.Err)
|
|
}
|
|
|
|
log.Printf("Loaded %d PlayerClass records", len(PlayerClasses))
|
|
}
|